Player Matchup

Sol
Sol
Mordro17
Sol
Level 23
God Stats
0W - 1L
1,258 SR
Queue Stats
32W - 28L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotoriousV4838
Cu Chulainn
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 24L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Nuagefrileux
Cthulhu
Level 26
God Stats
8W - 6L
1,516 SR
Queue Stats
45W - 34L
1,474 Elo+
Solo
Ares
Ares
OG Justin W
Ares
Level 29
God Stats
2W - 2L
1,761 SR
Queue Stats
355W - 356L
1,554 Elo+
Solo
Artemis
Artemis
S1RBananas
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,697 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,556 Elo+

VS

Team Averages
Level 20
1,613 SR
1,515 Elo+
Bakasura
Bakasura
Cerberus19626
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 49L
1,620 Elo+
Solo
Heimdallr
Heimdallr
Jemelle
Heimdallr
Level 29
God Stats
22W - 7L
1,892 SR
Queue Stats
201W - 178L
1,680 Elo+
Solo
Cthulhu
Cthulhu
Kabicmsk
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,446 Elo+
Solo
Bellona
Bellona
Purplewolf9398
Bellona
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
61W - 71L
1,338 Elo+
Solo
Vulcan
Vulcan
xXAGLEZXx
Vulcan
Level 23
God Stats
7W - 8L
1,489 SR
Queue Stats
104W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
10,651
484
8,184
10,936
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
NotoriousV4838
Cu Chulainn
17
4 / 4 / 1
10,640
484
6,058
15,844
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Nuagefrileux
Cthulhu
15
2 / 9 / 2
9,482
431
6,833
16,977
6,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 2 / 4
11,542
525
12,111
16,592
19,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
S1RBananas
Artemis
12
1 / 8 / 1
7,855
357
3,603
10,621
2,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cerberus19626
Bakasura
20
9 / 3 / 5
13,400
609
17,643
17,319
8,083
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Jemelle
Heimdallr
20
15 / 0 / 5
15,234
692
16,421
18,392
8,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kabicmsk
Cthulhu
10
2 / 2 / 5
8,779
399
2,674
6,311
3,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 5 / 2
10,695
486
4,115
15,432
12,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
xXAGLEZXx
Vulcan
17
1 / 4 / 6
11,612
528
10,626
11,260
4,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
27
27
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cerberus19626
Bakasura
9
3
5
3.83
W
Heimdallr
Jemelle
Heimdallr
15
0
5
17.5
W
Cthulhu
Kabicmsk
Cthulhu
2
2
5
2.25
L
2
4
4
1
L
Cu Chulainn
NotoriousV4838
Cu Chulainn
4
4
1
1.13
L
Cthulhu
Nuagefrileux
Cthulhu
2
9
2
0.33
L
5
2
4
3.5
W
0
5
2
0.2
L
Artemis
S1RBananas
Artemis
1
8
1
0.19
W
Vulcan
xXAGLEZXx
Vulcan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,789
Damage
51,479
70,970
Taken
68,714
41,109
Mitigated
37,243
9,188
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cerberus19626
Bakasura
17,643
9,240
0
7,114
17,319
8,083
0
6,744
10,575
0
115,152
W
Heimdallr
Jemelle
Heimdallr
16,421
9,091
0
12,203
18,392
8,173
5,363
5,092
13,300
0
145,156
W
Cthulhu
Kabicmsk
Cthulhu
2,674
74
0
500
6,311
3,664
0
1,990
4,321
13,297
0
L
8,184
2,045
0
3,172
10,936
3,289
0
3,399
7,360
73,289
0
L
Cu Chulainn
NotoriousV4838
Cu Chulainn
6,058
1,086
0
454
15,844
8,611
0
2,580
12,754
301
75,492
L
Cthulhu
Nuagefrileux
Cthulhu
6,833
170
723
951
16,977
6,469
150
3,148
13,089
63,382
0
L
12,111
653
0
2,752
16,592
19,809
0
1,031
13,657
67,851
0
W
4,115
1,088
0
4,528
15,432
12,714
656
7,201
8,231
0
54,011
L
Artemis
S1RBananas
Artemis
3,603
1,603
0
1,136
10,621
2,931
0
3,142
6,894
0
21,925
W
Vulcan
xXAGLEZXx
Vulcan
10,626
4,022
0
2,500
11,260
4,609
608
6,199
5,061
68,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
59,720
543
Minions Killed
583
0
Camps Cleared
0
2,003,281
Distance Traveled
2,126,365
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,400
609
169
8
0
504,798
2
W
Heimdallr
15,234
692
191
9
0
394,883
1
W
Cthulhu
8,779
399
10
0
0
449,227
1
L
Sol
10,651
484
157
7
0
414,668
5
L
Cu Chulainn
10,640
484
124
6
0
402,206
4
L
Cthulhu
9,482
431
109
5
0
463,928
0
L
Ares
11,542
525
116
5
0
380,896
7
W
Bellona
10,695
486
84
4
0
393,247
6
L
Artemis
7,855
357
37
2
0
341,583
1
W
Vulcan
11,612
528
129
6
0
384,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role