Player Matchup

Chronos
Chronos
FueledbyTears
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
Kekuby7
Sun Wukong
Level 29
God Stats
75W - 59L
1,636 SR
Queue Stats
165W - 209L
1,497 Elo+
Solo
Artemis
Artemis
Mk0076292
Artemis
Level 10
God Stats
6W - 1L
1,913 SR
Queue Stats
108W - 85L
1,513 Elo+
Solo
Anubis
Anubis
TheVitor25
Anubis
Level 16
God Stats
8W - 3L
1,657 SR
Queue Stats
46W - 49L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
chris_coelho07
Gilgamesh
Level 14
God Stats
15W - 14L
1,664 SR
Queue Stats
66W - 87L
1,633 Elo+
Solo
Team Averages
Level 17
1,674 SR
1,570 Elo+

VS

Team Averages
Level 18
1,567 SR
1,557 Elo+
Cthulhu
Cthulhu
FatdaddyThiccarm
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,626 Elo+
Solo
Eset
Eset
HipRapperDaBaby
Eset
Level 28
God Stats
9W - 13L
1,639 SR
Queue Stats
94W - 86L
1,680 Elo+
Solo
Charybdis
Charybdis
Sideswipe772
Charybdis
Level 25
God Stats
3W - 3L
1,630 SR
Queue Stats
45W - 38L
1,604 Elo+
Solo
Loki
Loki
felipeZerooh
Loki
Level 28
God Stats
11W - 18L
1,565 SR
Queue Stats
104W - 97L
1,560 Elo+
Solo
Ymir
Ymir
lent12345a
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
12 / 3 / 1
13,457
673
12,746
21,667
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kekuby7
Sun Wukong
16
4 / 5 / 1
10,871
544
7,876
14,404
7,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Mk0076292
Artemis
20
6 / 3 / 9
12,854
643
12,541
12,878
4,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TheVitor25
Anubis
15
3 / 11 / 5
10,671
534
8,390
15,328
6,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
chris_coelho07
Gilgamesh
4
0 / 1 / 0
6,570
329
0
646
230
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 1
11,384
569
13,639
16,093
10,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 4
11,771
589
10,656
12,455
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Sideswipe772
Charybdis
14
7 / 5 / 5
9,643
482
10,234
11,578
3,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 3
9,468
473
4,599
14,024
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 3
7,587
379
495
8,692
3,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
25
Kills
23
23
Deaths
25
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
3
1
2.83
W
Chronos
12
3
1
4.17
L
6
5
4
1.6
W
Sun Wukong
Kekuby7
Sun Wukong
4
5
1
0.9
W
Artemis
Mk0076292
Artemis
6
3
9
3.5
L
Charybdis
Sideswipe772
Charybdis
7
5
5
1.9
W
Anubis
TheVitor25
Anubis
3
11
5
0.5
W
Gilgamesh
chris_coelho07
Gilgamesh
0
1
0
0
L
2
7
3
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
39,623
64,923
Taken
62,842
26,958
Mitigated
26,083
19,278
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,639
837
0
3,976
16,093
10,046
472
5,496
10,597
64,808
0
W
Chronos
12,746
6,799
0
9,275
21,667
8,517
6,613
8,452
13,215
87,361
10,469
L
10,656
1,070
232
696
12,455
4,597
312
4,563
7,892
90,722
0
W
Sun Wukong
Kekuby7
Sun Wukong
7,876
1,577
0
3,241
14,404
7,473
845
8,026
6,378
0
56,987
W
Artemis
Mk0076292
Artemis
12,541
6,530
0
3,361
12,878
4,218
1,681
2,751
10,127
0
101,178
L
Charybdis
Sideswipe772
Charybdis
10,234
4,987
0
3,348
11,578
3,321
0
4,975
6,603
0
51,997
W
Anubis
TheVitor25
Anubis
8,390
580
0
3,401
15,328
6,520
79
5,006
10,322
36,750
0
W
Gilgamesh
chris_coelho07
Gilgamesh
0
0
0
0
646
230
0
622
24
0
297
L
4,599
1,341
0
751
14,024
4,600
0
3,390
10,634
0
62,491
L
495
288
0
0
8,692
3,519
210
1,429
7,263
12,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,423
Gold Earned
49,853
473
Minions Killed
510
0
Camps Cleared
0
1,423,727
Distance Traveled
1,496,539
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,384
569
133
7
0
340,338
1
W
Chronos
13,457
673
134
7
0
361,289
5
L
Eset
11,771
589
155
8
0
334,363
4
W
Sun Wukong
10,871
544
129
6
0
384,227
0
W
Artemis
12,854
643
157
8
0
351,616
2
L
Charybdis
9,643
482
82
4
0
256,705
7
W
Anubis
10,671
534
51
3
0
301,524
3
W
Gilgamesh
6,570
329
2
0
0
25,071
0
L
Loki
9,468
473
115
6
0
366,964
0
L
Ymir
7,587
379
25
1
0
198,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role