Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Semeagole
Chang'e
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
259W - 167L
1,541 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,514 Elo+

VS

Team Averages
Level 30
1,584 SR
1,465 Elo+
Sol
Sol
Commodities
Sol
Level 28
God Stats
18W - 6L
1,775 SR
Queue Stats
342W - 303L
1,569 Elo+
Solo
Neith
Neith
denunciadopapu23
Neith
Level 48
God Stats
1W - 2L
1,477 SR
Queue Stats
38W - 60L
1,435 Elo+
Solo
Xing Tian
Xing Tian
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Xing Tian
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 0 / 5
8,630
785
10,155
7,756
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
11
0 / 1 / 14
8,560
778
4,737
12,153
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Semeagole
Chang'e
13
8 / 1 / 4
8,824
802
6,303
9,783
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,768
615
8,966
10,089
3,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 8 / 1
7,370
670
3,958
10,210
2,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
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Xing Tian
6
0 / 0 / 2
6,327
575
987
3,508
1,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
5
8.5
W
Ganesha
 
Ganesha
0
1
14
7
L
1
6
0
0.17
W
Chang'e
Semeagole
Chang'e
8
1
4
10
L
1
8
1
0.19
L
Xing Tian
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Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
13,911
29,692
Taken
23,807
16,458
Mitigated
6,955
11,713
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,155
3,644
0
1,951
7,756
3,536
1,005
3,261
4,189
0
36,159
W
Ganesha
 
Ganesha
4,737
371
0
3,707
12,153
9,204
454
3,332
8,821
18,858
0
L
8,966
2,988
0
2,101
10,089
3,606
0
4,946
4,916
26,012
0
W
Chang'e
Semeagole
Chang'e
6,303
458
2,374
3,681
9,783
3,718
646
3,925
5,858
25,253
0
L
3,958
1,658
0
820
10,210
2,267
0
4,423
5,408
0
16,413
L
Xing Tian
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Xing Tian
987
178
0
555
3,508
1,082
0
2,065
1,318
3,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
20,465
126
Minions Killed
75
8
Camps Cleared
1
687,886
Distance Traveled
337,946
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,630
785
63
6
6
244,956
3
W
Ganesha
8,560
778
3
0
1
228,095
2
L
Sol
6,768
615
35
3
0
154,246
1
W
Chang'e
8,824
802
60
5
1
214,835
2
L
Neith
7,370
670
36
3
0
134,717
2
L
Xing Tian
6,327
575
4
0
1
48,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role