Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Pokerface69
Loki
Level 26
God Stats
3W - 2L
1,703 SR
Queue Stats
137W - 198L
1,345 Elo+
Solo
Sylvanus
Sylvanus
W7M-R0LEZE1R0
Sylvanus
Level 46
God Stats
1W - 2L
1,444 SR
Queue Stats
90W - 94L
1,472 Elo+
Solo
Team Averages
Level 65
1,549 SR
1,439 Elo+

VS

Team Averages
Level 88
1,437 SR
1,465 Elo+
Cthulhu
Cthulhu
Atlas_my_Wife
Cthulhu
Level 125
God Stats
0W - 1L
1,251 SR
Queue Stats
166W - 134L
1,639 Elo+
Party 1
Loki
Loki
ONII-CHAN52
Loki
Level 132
God Stats
5W - 9L
1,560 SR
Queue Stats
115W - 93L
1,653 Elo+
Party 1
Olorun
Olorun
arthurpaivafr
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
11 / 2 / 13
10,759
828
13,834
8,006
3,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 4 / 16
10,376
798
7,486
9,490
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
W7M-R0LEZE1R0
Sylvanus
14
7 / 3 / 16
10,423
802
7,848
8,967
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 9 / 5
8,681
668
9,923
15,473
15,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 7 / 2
9,348
719
8,126
11,934
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 9 / 5
6,988
538
1,508
8,438
2,531

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
25
Kills
9
9
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
13
8.75
L
Cthulhu
3
9
5
0.61
L
6
7
2
1
W
7
4
16
3.75
W
Sylvanus
W7M-R0LEZE1R0
Sylvanus
7
3
16
5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
19,557
26,463
Taken
35,845
13,000
Mitigated
25,829
8,270
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,834
2,465
0
1,773
8,006
3,782
0
6,391
1,449
36,757
0
L
Cthulhu
9,923
1,203
172
2,345
15,473
15,634
0
8,625
6,848
23,787
0
L
8,126
1,822
0
1,471
11,934
7,664
0
7,481
4,453
0
26,553
W
7,486
3,314
0
1,198
9,490
3,175
1,477
3,153
5,467
0
36,408
W
Sylvanus
W7M-R0LEZE1R0
Sylvanus
7,848
2,589
1,299
4,000
8,967
6,043
926
2,379
6,040
22,755
4,526
L
1,508
721
34
230
8,438
2,531
0
5,081
3,357
4,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
25,017
147
Minions Killed
97
7
Camps Cleared
5
691,572
Distance Traveled
541,344
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,759
828
53
4
2
222,870
3
L
Cthulhu
8,681
668
40
3
3
207,622
3
L
Loki
9,348
719
53
4
2
205,925
4
W
Loki
10,376
798
50
4
4
258,681
3
W
Sylvanus
10,423
802
44
3
1
210,021
1
L
Olorun
6,988
538
4
0
0
127,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role