Player Matchup

Anubis
Anubis
Bennethepimp
Anubis
Level 22
God Stats
15W - 23L
1,367 SR
Queue Stats
22W - 39L
1,233 Elo+
Party 1
Nike
Nike
Minijuomupp
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,265 Elo+
Party 1
Nemesis
Nemesis
vLiamOn2K
Nemesis
Level 9
God Stats
2W - 15L
1,385 SR
Queue Stats
10W - 21L
1,134 Elo+
Party 1
Team Averages
Level 14
1,417 SR
1,211 Elo+

VS

Team Averages
Level 21
1,597 SR
1,291 Elo+
Merlin
Merlin
Abel_Heredia
Merlin
Level 16
God Stats
3W - 7L
1,597 SR
Queue Stats
11W - 24L
1,212 Elo+
Party 2
Amaterasu
Amaterasu
MSuErTeLaProXimA
Amaterasu
Level 23
God Stats
8W - 16L
1,475 SR
Queue Stats
26W - 49L
1,271 Elo+
Party 2
Ares
Ares
teulio
Ares
Level 25
God Stats
29W - 16L
1,720 SR
Queue Stats
185W - 229L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
18 / 6 / 2
18,896
727
32,589
19,387
9,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 17 / 13
13,898
535
9,519
23,862
12,607
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
vLiamOn2K
Nemesis
18
3 / 3 / 16
15,773
607
13,158
26,244
15,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 8 / 9
18,099
696
17,262
15,315
5,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
20
11 / 7 / 12
17,725
682
26,452
28,634
15,588
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
teulio
Ares
17
3 / 6 / 13
15,706
604
13,468
31,075
40,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
59
21
Kills
25
26
Deaths
21
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
8
9
1.94
L
Anubis
18
6
2
3.17
W
Amaterasu
11
7
12
2.43
L
0
17
13
0.38
W
Ares
teulio
Ares
3
6
13
1.58
L
Nemesis
vLiamOn2K
Nemesis
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,266
Damage
57,182
69,493
Taken
75,024
37,607
Mitigated
61,673
14,338
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
17,262
1,708
0
2,696
15,315
5,135
1,949
9,413
5,902
89,253
0
L
Anubis
32,589
603
0
6,366
19,387
9,878
1,170
9,908
9,479
112,766
0
W
Amaterasu
26,452
13,971
1,108
10,576
28,634
15,588
1,162
12,226
16,408
0
93,996
L
9,519
2,822
0
0
23,862
12,607
489
10,381
13,481
0
29,857
W
Ares
teulio
Ares
13,468
404
0
672
31,075
40,950
235
12,083
18,992
22,369
0
L
Nemesis
vLiamOn2K
Nemesis
13,158
2,782
0
7,972
26,244
15,122
502
10,885
15,359
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
51,530
257
Minions Killed
260
5
Camps Cleared
11
1,318,322
Distance Traveled
1,283,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,099
696
152
6
6
386,205
0
L
Anubis
18,896
727
174
7
1
413,673
2
W
Amaterasu
17,725
682
93
4
5
489,012
1
L
Nike
13,898
535
40
2
3
385,223
1
W
Ares
15,706
604
15
1
0
407,867
0
L
Nemesis
15,773
607
43
2
1
519,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role