Player Matchup

Merlin
Merlin
 
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BiiigPaaain
Sylvanus
Level 70
God Stats
1W - 1L
1,167 SR
Queue Stats
39W - 77L
1,303 Elo+
Solo
Thanatos
Thanatos
Meistermol1
Thanatos
Level 83
God Stats
0W - 4L
1,101 SR
Queue Stats
103W - 108L
1,517 Elo+
Solo
Neith
Neith
VariableWool454
Neith
Level 67
God Stats
103W - 115L
1,435 SR
Queue Stats
184W - 198L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
mastar359
Gilgamesh
Level 107
God Stats
6W - 11L
1,394 SR
Queue Stats
368W - 393L
1,368 Elo+
Solo
Team Averages
Level 77
1,319 SR
1,425 Elo+

VS

Team Averages
Level 96
1,410 SR
1,348 Elo+
Neith
Neith
EinhornToter
Neith
Level 98
God Stats
23W - 28L
1,462 SR
Queue Stats
301W - 433L
1,329 Elo+
Solo
Yemoja
Yemoja
FatterBasilisk5
Yemoja
Level 134
God Stats
7W - 8L
1,597 SR
Queue Stats
353W - 357L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
Level 64
God Stats
8W - 18L
1,293 SR
Queue Stats
46W - 75L
1,289 Elo+
Party 1
Ra
Ra
ROB3RTO90
Ra
Level 77
God Stats
55W - 41L
1,274 SR
Queue Stats
219W - 203L
1,395 Elo+
Solo
Bakasura
Bakasura
ikillpros4workYT
Bakasura
Level 108
God Stats
14W - 16L
1,422 SR
Queue Stats
490W - 504L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 0
6,309
451
2,822
4,028
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
BiiigPaaain
Sylvanus
8
0 / 7 / 1
5,418
387
3,527
12,819
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Meistermol1
Thanatos
9
1 / 6 / 0
6,345
453
6,217
11,315
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 8 / 0
5,217
373
6,009
9,333
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
mastar359
Gilgamesh
12
3 / 5 / 0
6,938
496
5,640
11,930
8,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 6
8,165
583
13,079
9,069
3,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 17
7,888
563
7,035
10,185
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Hero_Of_Time88
Cu Chulainn
13
2 / 2 / 1
7,928
566
3,151
8,006
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 4
8,371
598
3,989
6,084
3,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 4
8,726
623
8,369
9,497
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
4
Kills
27
28
Deaths
4
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Sylvanus
BiiigPaaain
Sylvanus
0
7
1
0.07
W
11
1
6
14
W
4
0
17
12.5
W
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
2
2
1
1.25
L
Thanatos
Meistermol1
Thanatos
1
6
0
0.17
W
3
0
4
5
L
0
8
0
0
W
7
1
4
9
L
Gilgamesh
mastar359
Gilgamesh
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
35,623
49,425
Taken
42,841
22,566
Mitigated
25,930
11,643
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,822
218
0
350
4,028
1,378
0
973
2,974
35,476
0
L
Sylvanus
BiiigPaaain
Sylvanus
3,527
1,591
632
1,904
12,819
6,620
160
3,548
9,215
12,556
3,191
W
13,079
10,858
0
3,019
9,069
3,397
1,688
717
8,352
0
50,263
W
7,035
1,628
2,324
2,488
10,185
9,040
755
2,033
8,152
19,553
0
W
Cu Chulainn
Hero_Of_Time88
Cu Chulainn
3,151
950
0
2,455
8,006
6,240
600
799
7,207
1,127
31,604
L
Thanatos
Meistermol1
Thanatos
6,217
1,845
0
6,665
11,315
3,260
0
2,405
8,300
0
26,326
W
3,989
281
441
3,691
6,084
3,073
0
1,762
4,322
57,685
0
L
6,009
1,727
0
1,061
9,333
2,482
940
2,088
7,055
0
21,733
W
8,369
4,994
0
4,368
9,497
4,180
10
413
9,084
0
56,356
L
Gilgamesh
mastar359
Gilgamesh
5,640
932
0
1,031
11,930
8,826
0
2,088
8,161
0
37,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
41,078
238
Minions Killed
397
0
Camps Cleared
0
1,181,506
Distance Traveled
1,326,751
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,309
451
68
5
0
257,249
9
L
Sylvanus
5,418
387
20
1
0
227,979
0
W
Neith
8,165
583
83
6
0
215,423
0
W
Yemoja
7,888
563
24
2
0
217,634
0
W
Cu Chulainn
7,928
566
81
6
0
245,180
0
L
Thanatos
6,345
453
59
4
0
254,154
0
W
Ra
8,371
598
99
7
0
298,253
3
L
Neith
5,217
373
31
2
0
201,839
0
W
Bakasura
8,726
623
110
8
0
350,261
1
L
Gilgamesh
6,938
496
60
4
0
240,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role