Player Matchup

Ares
Ares
Lammm丶
Ares
Level 153
God Stats
14W - 0L
2,081 SR
Queue Stats
468W - 273L
1,728 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxMiltyxX
Morgan Le Fay
Level 33
God Stats
12W - 8L
1,517 SR
Queue Stats
184W - 182L
1,456 Elo+
Solo
Artemis
Artemis
人上折枝
Artemis
Level 149
God Stats
18W - 12L
1,621 SR
Queue Stats
792W - 626L
1,611 Elo+
Party 1
Fenrir
Fenrir
人上良辰
Fenrir
Level 151
God Stats
198W - 128L
1,671 SR
Queue Stats
364W - 283L
1,616 Elo+
Party 1
Merlin
Merlin
只影向谁去
Merlin
Level 155
God Stats
88W - 40L
1,714 SR
Queue Stats
1,018W - 529L
1,721 Elo+
Party 1
Team Averages
Level 128
1,721 SR
1,626 Elo+

VS

Team Averages
Level 68
1,402 SR
1,510 Elo+
Chaac
Chaac
FFDM
Chaac
Level 36
God Stats
5W - 6L
1,365 SR
Queue Stats
327W - 356L
1,450 Elo+
Solo
Hachiman
Hachiman
MyOffering
Hachiman
Level 109
God Stats
0W - 1L
1,331 SR
Queue Stats
48W - 49L
1,632 Elo+
Solo
Kukulkan
Kukulkan
SADMAY
Kukulkan
Level 35
God Stats
61W - 46L
1,622 SR
Queue Stats
298W - 321L
1,514 Elo+
Solo
Ravana
Ravana
cuburi
Ravana
Level 40
God Stats
0W - 3L
1,192 SR
Queue Stats
33W - 34L
1,455 Elo+
Solo
Xing Tian
Xing Tian
lazyleeprocon
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 3 / 28
13,886
1,157
15,309
18,397
23,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
XxMiltyxX
Morgan Le Fay
20
3 / 2 / 23
11,856
988
14,286
9,857
3,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
人上折枝
Artemis
20
8 / 4 / 21
12,929
1,077
22,470
11,739
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
20
5 / 0 / 29
12,416
1,035
12,529
13,203
17,282
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
21 / 0 / 17
16,477
1,373
47,155
7,352
4,212
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FFDM
Chaac
17
1 / 12 / 4
10,629
886
7,021
27,029
13,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
MyOffering
Hachiman
17
2 / 9 / 1
10,583
882
7,873
21,245
6,360
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SADMAY
Kukulkan
18
5 / 7 / 3
12,431
1,036
24,208
21,791
8,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
cuburi
Ravana
17
0 / 10 / 2
10,013
834
5,532
20,837
7,627
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
lazyleeprocon
Xing Tian
18
1 / 6 / 6
11,278
940
10,271
25,869
30,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
25
44
Kills
9
9
Deaths
44
118
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
FFDM
Chaac
1
12
4
0.25
W
Ares
7
3
28
7
L
Hachiman
MyOffering
Hachiman
2
9
1
0.28
L
Kukulkan
SADMAY
Kukulkan
5
7
3
0.93
W
Morgan Le Fay
XxMiltyxX
Morgan Le Fay
3
2
23
7.25
L
Ravana
cuburi
Ravana
0
10
2
0.1
L
Xing Tian
lazyleeprocon
Xing Tian
1
6
6
0.67
W
Artemis
人上折枝
Artemis
8
4
21
4.63
W
Fenrir
5
0
29
19.5
W
21
0
17
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,749
Damage
54,905
60,548
Taken
116,771
52,834
Mitigated
65,981
7,628
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FFDM
Chaac
7,021
923
351
2,799
27,029
13,572
0
18,331
8,698
0
16,961
W
Ares
15,309
532
0
1,466
18,397
23,078
0
10,084
8,313
24,293
0
L
Hachiman
MyOffering
Hachiman
7,873
4,707
0
0
21,245
6,360
0
16,583
4,662
0
35,981
L
Kukulkan
SADMAY
Kukulkan
24,208
502
0
460
21,791
8,099
0
14,621
7,170
61,341
0
W
Morgan Le Fay
XxMiltyxX
Morgan Le Fay
14,286
709
100
2,016
9,857
3,821
0
5,823
4,034
34,535
0
L
Ravana
cuburi
Ravana
5,532
2,421
0
422
20,837
7,627
0
11,140
9,697
0
18,163
L
Xing Tian
lazyleeprocon
Xing Tian
10,271
674
0
0
25,869
30,323
0
18,564
7,305
24,316
0
W
Artemis
人上折枝
Artemis
22,470
9,519
0
1,278
11,739
4,441
0
7,405
4,334
0
40,821
W
Fenrir
12,529
2,581
0
707
13,203
17,282
0
7,282
5,921
4,691
15,141
W
47,155
2,192
0
2,061
7,352
4,212
0
3,885
3,467
82,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,564
Gold Earned
54,934
221
Minions Killed
218
11
Camps Cleared
7
1,128,258
Distance Traveled
1,126,877
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,629
886
22
2
0
227,167
0
W
Ares
13,886
1,157
16
1
1
274,098
4
L
Hachiman
10,583
882
38
3
3
209,122
0
L
Kukulkan
12,431
1,036
106
9
1
246,667
2
W
Morgan Le Fay
11,856
988
49
4
2
236,541
0
L
Ravana
10,013
834
33
3
3
204,928
1
L
Xing Tian
11,278
940
19
2
0
238,993
2
W
Artemis
12,929
1,077
48
4
4
206,139
0
W
Fenrir
12,416
1,035
10
1
1
165,047
0
W
Merlin
16,477
1,373
98
8
3
246,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role