Player Matchup

Neith
Neith
ErRorツ
Neith
Level 17
God Stats
7W - 6L
1,409 SR
Queue Stats
28W - 42L
1,316 Elo+
Solo
Ra
Ra
Jaaavis
Ra
Level 155
God Stats
4W - 0L
1,605 SR
Queue Stats
328W - 50L
1,865 Elo+
Party 1
Cernunnos
Cernunnos
Zeus_4191
Cernunnos
Level 15
God Stats
9W - 2L
1,497 SR
Queue Stats
14W - 12L
1,400 Elo+
Solo
Cthulhu
Cthulhu
battl3mast3r05
Cthulhu
Level 4
God Stats
5W - 0L
1,865 SR
Queue Stats
5W - 4L
1,811 Elo+
Party 1
Olorun
Olorun
dawidem1995
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,246 Elo+
Solo
Team Averages
Level 41
1,575 SR
1,528 Elo+

VS

Team Averages
Level 19
1,301 SR
1,361 Elo+
Anhur
Anhur
ArtKhd
Anhur
Level 18
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 2
Ra
Ra
Er Maestro8456
Ra
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 7L
1,300 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Infamy7797
Morgan Le Fay
Level 18
God Stats
5W - 7L
1,362 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
RaZor_SharkY
Amaterasu
Level 19
God Stats
0W - 3L
1,069 SR
Queue Stats
4W - 14L
1,224 Elo+
Party 3
Merlin
Merlin
jaeldiur
Merlin
Level 30
God Stats
34W - 28L
1,520 SR
Queue Stats
368W - 394L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErRorツ
Neith
20
13 / 5 / 16
15,646
1,118
27,188
29,521
10,241
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 4 / 22
17,241
1,232
41,853
21,540
7,521
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Zeus_4191
Cernunnos
20
12 / 8 / 14
14,917
1,066
21,931
20,862
7,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 9 / 25
17,354
1,240
21,229
37,096
47,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
17
0 / 2 / 4
10,659
761
570
2,448
816
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArtKhd
Anhur
20
4 / 12 / 13
14,399
1,029
19,544
27,436
11,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 17 / 17
15,297
1,093
25,925
25,851
11,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Infamy7797
Morgan Le Fay
20
7 / 5 / 13
14,730
1,052
21,249
17,732
7,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
RaZor_SharkY
Amaterasu
20
0 / 14 / 13
12,152
868
4,728
35,025
16,154
Merlin
jaeldiur
Merlin
20
9 / 2 / 15
15,800
1,129
33,478
15,004
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
99
50
Kills
28
28
Deaths
50
81
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
ArtKhd
Anhur
4
12
13
0.88
L
8
17
17
0.97
W
Neith
ErRorツ
Neith
13
5
16
4.2
L
Morgan Le Fay
Infamy7797
Morgan Le Fay
7
5
13
2.7
W
14
4
22
6.25
L
Amaterasu
RaZor_SharkY
Amaterasu
0
14
13
0.46
W
Cernunnos
Zeus_4191
Cernunnos
12
8
14
2.38
W
11
9
25
2.61
W
Olorun
0
2
4
1
L
Merlin
jaeldiur
Merlin
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,771
Damage
104,924
111,467
Taken
121,048
73,697
Mitigated
52,431
23,973
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ArtKhd
Anhur
19,544
10,316
0
3,816
27,436
11,904
0
8,386
19,050
0
51,780
L
25,925
685
480
504
25,851
11,274
0
12,733
13,118
56,473
0
W
Neith
ErRorツ
Neith
27,188
18,482
0
3,541
29,521
10,241
0
21,875
7,646
0
43,396
L
Morgan Le Fay
Infamy7797
Morgan Le Fay
21,249
678
0
1,146
17,732
7,410
0
11,992
5,740
34,485
0
W
41,853
5,066
5,125
5,241
21,540
7,521
0
16,284
5,256
70,347
0
L
Amaterasu
RaZor_SharkY
Amaterasu
4,728
1,643
0
2,129
35,025
16,154
0
20,496
14,529
0
8,952
W
Cernunnos
Zeus_4191
Cernunnos
21,931
10,180
0
1,931
20,862
7,355
0
15,123
5,739
0
40,122
W
21,229
2,660
187
7,492
37,096
47,764
0
25,598
11,498
44,128
0
W
Olorun
570
521
0
456
2,448
816
0
1,772
676
1,972
0
L
Merlin
jaeldiur
Merlin
33,478
2,868
930
1,867
15,004
5,689
0
10,045
4,959
81,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,817
Gold Earned
72,378
212
Minions Killed
270
5
Camps Cleared
8
972,880
Distance Traveled
1,283,776
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,399
1,029
68
5
5
215,885
0
L
Ra
15,297
1,093
62
4
0
236,358
2
W
Neith
15,646
1,118
39
3
2
252,771
1
L
Morgan Le Fay
14,730
1,052
29
2
1
268,316
2
W
Ra
17,241
1,232
72
5
1
261,725
1
L
Amaterasu
12,152
868
2
0
1
289,922
1
W
Cernunnos
14,917
1,066
42
3
0
171,463
0
W
Cthulhu
17,354
1,240
50
4
2
244,346
1
W
Olorun
10,659
761
9
1
0
42,575
0
L
Merlin
15,800
1,129
109
8
1
273,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role