Player Matchup

Hachiman
Hachiman
NezukoTempest
Hachiman
Level 10
God Stats
2W - 9L
1,145 SR
Queue Stats
56W - 79L
1,215 Elo+
Party 1
Apollo
Apollo
Teddy-Pooh-Bear
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 94L
1,393 Elo+
Solo
The Morrigan
The Morrigan
aa1527
The Morrigan
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
85W - 110L
1,359 Elo+
Party 1
Ymir
Ymir
furthest_chess7
Ymir
Level 5
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 1L
1,368 Elo+
Solo
Jormungandr
Jormungandr
sutadup
Jormungandr
Level 15
God Stats
4W - 3L
1,445 SR
Queue Stats
21W - 33L
1,303 Elo+
Party 1
Team Averages
Level 17
1,364 SR
1,327 Elo+

VS

Team Averages
Level 19
1,492 SR
1,302 Elo+
Merlin
Merlin
Leontal4
Merlin
Level 28
God Stats
48W - 66L
1,431 SR
Queue Stats
307W - 375L
1,396 Elo+
Solo
Guan Yu
Guan Yu
dackaria666
Guan Yu
Level 18
God Stats
28W - 45L
1,314 SR
Queue Stats
30W - 48L
1,274 Elo+
Solo
Sol
Sol
dretoomuch
Sol
Level 10
God Stats
2W - 2L
1,620 SR
Queue Stats
2W - 12L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
runit_straight66
Morgan Le Fay
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
466W - 497L
1,363 Elo+
Solo
Thanatos
Thanatos
silviu_paun97
Thanatos
Level 14
God Stats
1W - 2L
1,597 SR
Queue Stats
30W - 30L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NezukoTempest
Hachiman
20
14 / 10 / 17
16,862
1,204
36,929
25,520
8,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
13 / 9 / 15
15,802
1,129
23,798
25,013
6,395
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
aa1527
The Morrigan
20
12 / 6 / 20
16,541
1,182
21,235
16,862
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 8 / 18
13,493
964
8,738
24,320
16,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
sutadup
Jormungandr
20
6 / 2 / 28
15,529
1,109
15,935
23,813
34,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Leontal4
Merlin
20
14 / 4 / 10
17,474
1,248
34,638
15,398
7,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
dackaria666
Guan Yu
20
8 / 14 / 16
14,875
1,063
23,685
34,308
15,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 13 / 17
14,203
1,015
14,211
28,670
12,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
runit_straight66
Morgan Le Fay
20
3 / 5 / 11
13,408
958
13,414
16,667
10,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
silviu_paun97
Thanatos
20
8 / 10 / 15
15,426
1,102
19,915
21,606
10,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
104
46
Kills
35
35
Deaths
46
98
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
Leontal4
Merlin
14
4
10
4.75
W
Hachiman
NezukoTempest
Hachiman
14
10
17
2.25
W
13
9
15
2.28
W
The Morrigan
aa1527
The Morrigan
12
6
20
3.67
L
Guan Yu
dackaria666
Guan Yu
8
14
16
1.14
L
2
13
17
0.81
W
1
8
18
1.25
L
Morgan Le Fay
runit_straight66
Morgan Le Fay
3
5
11
1.7
L
Thanatos
silviu_paun97
Thanatos
8
10
15
1.55
W
Jormungandr
sutadup
Jormungandr
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,635
Damage
105,863
115,528
Taken
116,649
70,882
Mitigated
57,340
2,599
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Leontal4
Merlin
34,638
5,102
0
1,168
15,398
7,748
0
3,673
11,725
74,570
0
W
Hachiman
NezukoTempest
Hachiman
36,929
19,594
0
0
25,520
8,053
0
14,834
10,686
0
59,615
W
23,798
13,902
0
1,372
25,013
6,395
0
12,995
11,770
0
41,975
W
The Morrigan
aa1527
The Morrigan
21,235
2,270
0
637
16,862
5,633
0
7,750
9,112
45,392
0
L
Guan Yu
dackaria666
Guan Yu
23,685
17,437
1,906
3,150
34,308
15,814
0
16,351
17,957
0
31,693
L
14,211
8,569
0
7,651
28,670
12,436
0
9,424
19,144
46,596
0
W
8,738
1,987
0
590
24,320
16,057
0
14,982
9,338
30,959
0
L
Morgan Le Fay
runit_straight66
Morgan Le Fay
13,414
1,518
341
1,998
16,667
10,974
0
6,175
10,492
44,047
0
L
Thanatos
silviu_paun97
Thanatos
19,915
5,794
0
6,437
21,606
10,368
0
10,285
11,321
0
36,258
W
Jormungandr
sutadup
Jormungandr
15,935
4,654
0
0
23,813
34,744
0
11,702
12,111
36,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,227
Gold Earned
75,386
243
Minions Killed
246
3
Camps Cleared
4
1,296,085
Distance Traveled
1,221,242
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,474
1,248
82
6
1
184,407
0
W
Hachiman
16,862
1,204
61
4
0
259,182
1
W
Apollo
15,802
1,129
43
3
1
251,352
0
W
The Morrigan
16,541
1,182
51
4
0
251,433
0
L
Guan Yu
14,875
1,063
21
2
0
274,792
0
L
Sol
14,203
1,015
76
5
1
222,749
6
W
Ymir
13,493
964
51
4
2
240,089
3
L
Morgan Le Fay
13,408
958
45
3
0
254,132
0
L
Thanatos
15,426
1,102
22
2
2
285,162
0
W
Jormungandr
15,529
1,109
37
3
0
294,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role