Player Matchup

Baron Samedi
Baron Samedi
Henriquemuhlen
Baron Samedi
Level 39
God Stats
6W - 7L
1,361 SR
Queue Stats
84W - 92L
1,434 Elo+
Solo
Vamana
Vamana
INV BRYAN S2
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
530W - 624L
1,399 Elo+
Party 2
King Arthur
King Arthur
ItachiSenpai273
King Arthur
Level 66
God Stats
10W - 7L
1,440 SR
Queue Stats
480W - 627L
1,374 Elo+
Party 2
Athena
Athena
Trigemios666
Athena
Level 67
God Stats
26W - 11L
1,811 SR
Queue Stats
140W - 141L
1,437 Elo+
Solo
Freya
Freya
lucas_05br
Freya
Level 87
God Stats
1W - 1L
1,289 SR
Queue Stats
45W - 48L
1,433 Elo+
Solo
Team Averages
Level 65
1,480 SR
1,416 Elo+

VS

Team Averages
Level 64
1,520 SR
1,408 Elo+
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Thanatosbj
Gilgamesh
Level 83
God Stats
8W - 12L
1,525 SR
Queue Stats
354W - 353L
1,469 Elo+
Solo
Nu Wa
Nu Wa
YTWolfGamerX
Nu Wa
Level 87
God Stats
26W - 15L
1,520 SR
Queue Stats
58W - 75L
1,361 Elo+
Solo
Medusa
Medusa
jzjzds
Medusa
Level 42
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
tameclothbrok
Kukulkan
Level 26
God Stats
2W - 1L
1,761 SR
Queue Stats
10W - 4L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Henriquemuhlen
Baron Samedi
18
5 / 2 / 5
10,940
521
10,256
13,853
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
7 / 2 / 3
11,009
524
11,339
15,977
13,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
ItachiSenpai273
King Arthur
18
4 / 3 / 9
10,939
521
6,981
15,701
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
14
3 / 3 / 5
9,226
439
4,852
11,905
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
18
9 / 2 / 3
11,004
524
10,196
15,297
5,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 6
7,012
334
3,647
7,868
4,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Thanatosbj
Gilgamesh
17
10 / 4 / 2
11,388
542
14,804
18,543
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 6 / 2
9,845
469
10,934
7,442
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
jzjzds
Medusa
13
1 / 7 / 5
8,893
423
5,144
11,220
3,503
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
tameclothbrok
Kukulkan
15
0 / 8 / 1
9,483
452
4,531
12,923
3,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
28
Kills
12
12
Deaths
28
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
6
1
W
Baron Samedi
Henriquemuhlen
Baron Samedi
5
2
5
3.75
W
Vamana
7
2
3
4.25
W
King Arthur
ItachiSenpai273
King Arthur
4
3
9
2.83
L
Gilgamesh
Thanatosbj
Gilgamesh
10
4
2
2.75
W
Athena
3
3
5
1.83
L
1
6
2
0.33
L
Medusa
jzjzds
Medusa
1
7
5
0.5
W
Freya
9
2
3
5.25
L
Kukulkan
tameclothbrok
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
39,060
72,733
Taken
57,996
37,264
Mitigated
21,627
31,016
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,647
272
81
750
7,868
4,396
0
4,181
3,635
9,983
0
W
Baron Samedi
Henriquemuhlen
Baron Samedi
10,256
764
1,265
5,220
13,853
6,142
77
2,941
10,878
83,675
0
W
Vamana
11,339
5,449
0
6,235
15,977
13,780
530
5,242
10,405
0
55,825
W
King Arthur
ItachiSenpai273
King Arthur
6,981
290
0
5,310
15,701
6,615
0
3,931
11,659
0
74,395
L
Gilgamesh
Thanatosbj
Gilgamesh
14,804
3,318
0
4,886
18,543
7,594
0
6,220
12,134
0
73,577
W
Athena
4,852
1,078
343
3,417
11,905
4,980
534
3,963
7,828
26,522
0
L
10,934
3,778
0
1,470
7,442
2,231
338
64
7,378
61,446
0
L
Medusa
jzjzds
Medusa
5,144
1,871
0
899
11,220
3,503
704
6,225
4,963
0
40,733
W
Freya
10,196
3,882
0
9,226
15,297
5,747
1,215
2,380
12,851
81,043
0
L
Kukulkan
tameclothbrok
Kukulkan
4,531
358
0
500
12,923
3,903
214
8,184
4,582
56,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,118
Gold Earned
46,621
537
Minions Killed
443
0
Camps Cleared
0
1,944,713
Distance Traveled
1,596,340
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,012
334
7
0
0
172,074
1
W
Baron Samedi
10,940
521
138
7
0
374,046
7
W
Vamana
11,009
524
112
5
0
328,436
0
W
King Arthur
10,939
521
126
6
0
428,452
1
L
Gilgamesh
11,388
542
119
6
0
414,010
3
W
Athena
9,226
439
56
3
0
412,895
0
L
Nu Wa
9,845
469
108
5
0
365,203
0
L
Medusa
8,893
423
76
4
0
321,619
2
W
Freya
11,004
524
105
5
0
400,884
3
L
Kukulkan
9,483
452
133
6
0
323,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role