Player Matchup

Discordia
Discordia
AIaxwora
Discordia
Level 29
God Stats
1W - 0L
1,754 SR
Queue Stats
3W - 0L
1,879 Elo+
Solo
Yemoja
Yemoja
Kakawka003
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Solo
Janus
Janus
NeroKannNichts
Janus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,696 Elo+
Party 1
Medusa
Medusa
Vitrex88
Medusa
Level 18
God Stats
23W - 13L
1,666 SR
Queue Stats
47W - 43L
1,379 Elo+
Party 1
Susano
Susano
tuventurita
Susano
Level 29
God Stats
10W - 7L
1,599 SR
Queue Stats
73W - 79L
1,477 Elo+
Solo
Team Averages
Level 23
1,604 SR
1,577 Elo+

VS

Team Averages
Level 17
1,497 SR
1,479 Elo+
Loki
Loki
DerGroschen
Loki
Level 22
God Stats
12W - 6L
1,399 SR
Queue Stats
43W - 27L
1,661 Elo+
Solo
Sobek
Sobek
TaylorSnifft
Sobek
Level 27
God Stats
10W - 7L
1,584 SR
Queue Stats
29W - 29L
1,492 Elo+
Solo
Nike
Nike
Venom1503
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Solo
Izanami
Izanami
Vlaadslav
Izanami
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 72L
1,216 Elo+
Solo
Kukulkan
Kukulkan
ZakBraniff
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AIaxwora
Discordia
11
5 / 2 / 4
6,489
649
4,285
3,961
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kakawka003
Yemoja
6
0 / 2 / 2
4,515
452
1,144
4,505
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 4
6,575
658
2,768
4,049
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Vitrex88
Medusa
9
2 / 1 / 2
5,522
552
2,955
4,288
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
14 / 0 / 1
7,617
762
9,849
5,259
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,893
589
2,278
5,465
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 3
4,704
470
1,468
6,567
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
9
2 / 6 / 3
5,216
522
2,125
7,592
2,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Vlaadslav
Izanami
8
1 / 6 / 1
5,288
529
2,045
6,107
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ZakBraniff
Kukulkan
10
2 / 4 / 1
5,887
589
2,596
5,984
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
23
Kills
7
7
Deaths
23
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
AIaxwora
Discordia
5
2
4
3.5
L
2
4
1
0.63
W
Yemoja
Kakawka003
Yemoja
0
2
2
0.5
W
2
2
4
2
L
0
3
3
0.5
L
Nike
2
6
3
0.58
W
Medusa
Vitrex88
Medusa
2
1
2
3
L
Izanami
Vlaadslav
Izanami
1
6
1
0.25
L
Kukulkan
ZakBraniff
Kukulkan
2
4
1
0.63
W
Susano
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
10,512
22,062
Taken
31,715
8,727
Mitigated
11,517
3,616
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AIaxwora
Discordia
4,285
200
0
1,231
3,961
1,096
596
528
3,433
30,433
0
L
2,278
955
0
788
5,465
1,813
0
829
4,528
0
31,268
W
Yemoja
Kakawka003
Yemoja
1,144
497
279
25
4,505
3,693
0
1,603
2,902
7,947
0
W
2,768
205
0
664
4,049
1,077
522
941
3,108
39,906
0
L
1,468
438
0
1,544
6,567
3,472
406
802
5,765
6,423
0
L
Nike
2,125
336
0
470
7,592
2,698
64
1,931
5,417
0
14,217
W
Medusa
Vitrex88
Medusa
2,955
1,112
0
1,017
4,288
1,114
260
224
4,064
0
25,009
L
Izanami
Vlaadslav
Izanami
2,045
723
0
652
6,107
1,703
270
2,103
3,899
0
20,493
L
Kukulkan
ZakBraniff
Kukulkan
2,596
278
0
590
5,984
1,831
0
1,959
3,909
31,975
0
W
Susano
9,849
3,528
0
400
5,259
1,747
0
768
4,491
0
39,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
26,988
262
Minions Killed
199
0
Camps Cleared
0
1,034,251
Distance Traveled
934,328
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,489
649
58
6
0
197,416
2
L
Loki
5,893
589
63
6
0
207,056
2
W
Yemoja
4,515
452
15
2
0
157,132
0
W
Janus
6,575
658
88
9
0
242,309
1
L
Sobek
4,704
470
12
1
0
155,913
1
L
Nike
5,216
522
22
2
0
187,582
1
W
Medusa
5,522
552
39
4
0
207,021
2
L
Izanami
5,288
529
37
4
0
195,253
2
L
Kukulkan
5,887
589
65
7
0
188,524
1
W
Susano
7,617
762
62
6
0
230,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role