Player Matchup

Cerberus
Cerberus
Intetsukurogame
Cerberus
Level 28
God Stats
2W - 1L
1,692 SR
Queue Stats
17W - 9L
1,433 Elo+
Solo
Thor
Thor
Moorun
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,271 Elo+
Solo
Anhur
Anhur
Stormvargrin
Anhur
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 34L
1,079 Elo+
Solo
Cu Chulainn
Cu Chulainn
VraechDucks
Cu Chulainn
Level 6
God Stats
2W - 3L
1,529 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Kukulkan
Kukulkan
xFernandoKillx
Kukulkan
Level 28
God Stats
1W - 1L
1,795 SR
Queue Stats
4W - 6L
1,320 Elo+
Solo
Team Averages
Level 15
1,603 SR
1,317 Elo+

VS

Team Averages
Level 14
1,466 SR
1,424 Elo+
Olorun
Olorun
Artine47
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Crazishadow
Kuzenbo
Level 12
God Stats
11W - 11L
1,552 SR
Queue Stats
44W - 51L
1,320 Elo+
Party 1
Hades
Hades
Tanathal
Hades
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
38W - 36L
1,383 Elo+
Solo
Artemis
Artemis
Turativer
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,684 Elo+
Party 1
Thor
Thor
Tôhr
Thor
Level 26
God Stats
4W - 1L
1,531 SR
Queue Stats
22W - 30L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 9 / 20
13,945
930
15,596
33,955
46,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Moorun
Thor
20
3 / 15 / 14
13,212
881
11,236
28,255
11,619
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 11 / 17
14,764
984
19,747
24,476
10,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
VraechDucks
Cu Chulainn
20
6 / 2 / 18
15,762
1,051
19,350
27,316
30,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
20
14 / 8 / 13
17,426
1,162
39,087
17,356
7,022
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Artine47
Olorun
20
1 / 9 / 19
12,873
858
10,889
16,943
5,653
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Kuzenbo
Crazishadow
Kuzenbo
20
2 / 0 / 33
15,348
1,023
18,659
22,888
38,328
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Tanathal
Hades
20
21 / 7 / 18
17,467
1,164
31,308
25,689
16,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
Turativer
Artemis
20
8 / 3 / 25
15,705
1,047
43,252
20,454
7,818
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Tôhr
Thor
20
12 / 11 / 16
16,200
1,080
18,524
24,456
9,655
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
155
30
Kills
44
45
Deaths
30
82
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Olorun
Artine47
Olorun
1
9
19
1.17
W
Kuzenbo
Crazishadow
Kuzenbo
2
0
33
18.5
L
Cerberus
3
9
20
1.44
L
Thor
Moorun
Thor
3
15
14
0.67
L
4
11
17
1.14
W
Hades
Tanathal
Hades
21
7
18
4.29
W
Artemis
Turativer
Artemis
8
3
25
6.83
W
Thor
Tôhr
Thor
12
11
16
1.82
L
Cu Chulainn
VraechDucks
Cu Chulainn
6
2
18
7.5
L
Kukulkan
14
8
13
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,016
Damage
122,632
131,358
Taken
110,430
106,138
Mitigated
78,239
15,693
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Artine47
Olorun
10,889
6,818
847
2,143
16,943
5,653
0
8,441
8,502
26,756
0
W
Kuzenbo
Crazishadow
Kuzenbo
18,659
5,002
0
0
22,888
38,328
0
8,772
14,116
43,132
0
L
Cerberus
15,596
783
0
6,154
33,955
46,463
0
14,274
19,681
40,754
0
L
Thor
Moorun
Thor
11,236
1,935
0
18
28,255
11,619
0
12,275
15,980
0
27,023
L
19,747
8,515
0
2,954
24,476
10,143
0
13,941
10,535
0
60,692
W
Hades
Tanathal
Hades
31,308
2,833
323
6,733
25,689
16,785
0
15,768
9,921
48,077
0
W
Artemis
Turativer
Artemis
43,252
23,095
0
3,767
20,454
7,818
0
12,311
8,083
0
83,726
W
Thor
Tôhr
Thor
18,524
3,795
0
46
24,456
9,655
0
10,347
14,109
0
42,665
L
Cu Chulainn
VraechDucks
Cu Chulainn
19,350
5,673
0
3,474
27,316
30,891
0
11,182
16,134
3,006
42,700
L
Kukulkan
39,087
3,224
0
3,093
17,356
7,022
0
9,184
8,172
89,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,109
Gold Earned
77,593
337
Minions Killed
284
9
Camps Cleared
11
1,311,717
Distance Traveled
1,244,634
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,873
858
56
4
1
175,445
1
W
Kuzenbo
15,348
1,023
45
3
5
306,205
0
L
Cerberus
13,945
930
64
4
1
263,520
4
L
Thor
13,212
881
21
1
0
247,417
0
L
Anhur
14,764
984
77
5
0
231,281
0
W
Hades
17,467
1,164
50
3
3
263,292
0
W
Artemis
15,705
1,047
80
5
1
265,258
0
W
Thor
16,200
1,080
53
4
1
234,434
2
L
Cu Chulainn
15,762
1,051
63
4
8
298,678
0
L
Kukulkan
17,426
1,162
112
7
0
270,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role