Player Matchup

Nemesis
Nemesis
B1ackB1aZe
Nemesis
Level 142
God Stats
6W - 3L
1,549 SR
Queue Stats
184W - 109L
1,697 Elo+
Party 2
Baba Yaga
Baba Yaga
BladeRyo
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saijyou
Morgan Le Fay
Level 160
God Stats
3W - 1L
1,548 SR
Queue Stats
171W - 115L
1,624 Elo+
Party 2
Ra
Ra
kotadayo
Ra
Level 53
God Stats
1W - 2L
1,334 SR
Queue Stats
27W - 7L
1,787 Elo+
Party 2
Artio
Artio
torisiro
Artio
Level 160
God Stats
2W - 2L
1,301 SR
Queue Stats
333W - 224L
1,680 Elo+
Party 2
Team Averages
Level 109
1,446 SR
1,658 Elo+

VS

Team Averages
Level 122
1,464 SR
1,413 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Cryptolucifer
Odin
Level 78
God Stats
5W - 4L
1,619 SR
Queue Stats
572W - 608L
1,415 Elo+
Party 1
Janus
Janus
FTC KIRT
Janus
Level 106
God Stats
1W - 4L
1,485 SR
Queue Stats
95W - 106L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
JETSnGUNS
Cu Chulainn
Level 156
God Stats
1W - 2L
1,202 SR
Queue Stats
86W - 97L
1,476 Elo+
Solo
Thanatos
Thanatos
winzez
Thanatos
Level 113
God Stats
0W - 2L
1,511 SR
Queue Stats
2W - 10L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B1ackB1aZe
Nemesis
16
8 / 1 / 10
10,076
1,008
14,044
17,657
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
BladeRyo
Baba Yaga
14
2 / 2 / 12
8,458
846
11,093
7,484
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Saijyou
Morgan Le Fay
16
4 / 1 / 16
9,208
921
15,227
11,298
7,510
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 13
9,696
970
13,334
8,498
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
torisiro
Artio
14
1 / 1 / 14
8,486
849
5,233
13,558
14,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 4 / 5
7,600
760
2,294
15,217
16,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 2
8,099
810
4,414
10,552
7,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
FTC KIRT
Janus
13
0 / 4 / 2
7,028
703
12,157
9,555
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
JETSnGUNS
Cu Chulainn
16
1 / 2 / 5
7,790
779
18,096
16,030
13,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
winzez
Thanatos
13
3 / 6 / 2
8,080
808
8,216
15,184
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
21
Kills
6
6
Deaths
21
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
5
0.63
W
Nemesis
B1ackB1aZe
Nemesis
8
1
10
13
W
Baba Yaga
BladeRyo
Baba Yaga
2
2
12
4
L
2
5
2
0.6
L
Janus
FTC KIRT
Janus
0
4
2
0.25
L
Cu Chulainn
JETSnGUNS
Cu Chulainn
1
2
5
1.75
W
Morgan Le Fay
Saijyou
Morgan Le Fay
4
1
16
12
W
6
1
13
12.5
W
Artio
torisiro
Artio
1
1
14
8
L
Thanatos
winzez
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,931
Damage
45,177
58,495
Taken
66,538
40,794
Mitigated
47,894
30,846
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,294
0
6,821
6,174
15,217
16,758
42
10,075
5,142
0
5,966
W
Nemesis
B1ackB1aZe
Nemesis
14,044
4,933
138
6,643
17,657
10,839
239
2,994
14,663
0
19,172
W
Baba Yaga
BladeRyo
Baba Yaga
11,093
1,073
0
2,202
7,484
3,364
1,224
1,373
6,111
23,018
0
L
4,414
1,409
1,154
2,437
10,552
7,322
448
6,899
3,653
0
8,961
L
Janus
FTC KIRT
Janus
12,157
324
869
1,700
9,555
3,439
546
7,487
2,068
25,178
0
L
Cu Chulainn
JETSnGUNS
Cu Chulainn
18,096
2,746
517
5,944
16,030
13,842
0
11,632
4,398
0
33,521
W
Morgan Le Fay
Saijyou
Morgan Le Fay
15,227
1,579
2,394
3,211
11,298
7,510
559
2,853
8,445
25,338
0
W
13,334
1,292
6,991
3,484
8,498
4,678
563
1,882
6,616
33,815
0
W
Artio
torisiro
Artio
5,233
1,031
1,920
3,863
13,558
14,403
26
3,055
10,503
8,108
0
L
Thanatos
winzez
Thanatos
8,216
1,689
681
7,557
15,184
6,533
654
8,794
6,390
0
10,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
38,597
119
Minions Killed
73
0
Camps Cleared
0
975,734
Distance Traveled
978,892
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,600
760
14
1
0
213,957
0
W
Nemesis
10,076
1,008
14
1
0
201,572
0
W
Baba Yaga
8,458
846
22
2
0
188,107
0
L
Odin
8,099
810
10
1
0
165,882
0
L
Janus
7,028
703
27
3
0
184,882
1
L
Cu Chulainn
7,790
779
17
2
0
214,988
4
W
Morgan Le Fay
9,208
921
23
2
0
159,056
0
W
Ra
9,696
970
52
5
0
203,710
0
W
Artio
8,486
849
8
1
0
223,289
5
L
Thanatos
8,080
808
5
1
0
199,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role