Player Matchup

Tiamat
Tiamat
Andreasdepick
Tiamat
Level 29
God Stats
5W - 3L
1,737 SR
Queue Stats
94W - 104L
1,481 Elo+
Solo
Ymir
Ymir
ChatNoirM232
Ymir
Level 15
God Stats
2W - 3L
1,561 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
Susano
Susano
SeeleL
Susano
Level 18
God Stats
1W - 4L
1,676 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 1
Charybdis
Charybdis
ZakBraniff
Charybdis
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 17L
1,661 Elo+
Solo
Vamana
Vamana
idjisjd
Vamana
Level 27
God Stats
0W - 2L
1,345 SR
Queue Stats
45W - 47L
1,424 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,474 Elo+

VS

Team Averages
Level 25
1,585 SR
1,463 Elo+
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AnotherOni
Arachne
Level 26
God Stats
9W - 7L
1,705 SR
Queue Stats
55W - 79L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
NeroKannNichts
Gilgamesh
Level 22
God Stats
1W - 1L
1,222 SR
Queue Stats
21W - 12L
1,661 Elo+
Party 2
Medusa
Medusa
Vitrex88
Medusa
Level 18
God Stats
23W - 13L
1,603 SR
Queue Stats
47W - 43L
1,353 Elo+
Party 2
Scylla
Scylla
tuventurita
Scylla
Level 29
God Stats
4W - 3L
1,894 SR
Queue Stats
73W - 79L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,262
426
1,585
7,117
3,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 3 / 1
3,913
391
2,022
4,799
2,268
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
SeeleL
Susano
7
0 / 2 / 1
4,569
457
896
5,127
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ZakBraniff
Charybdis
8
1 / 3 / 0
4,889
489
2,924
4,864
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
idjisjd
Vamana
7
0 / 1 / 1
4,539
454
929
4,475
1,379
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 4
4,921
492
1,863
6,631
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
AnotherOni
Arachne
9
3 / 0 / 2
6,066
607
2,362
4,835
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
NeroKannNichts
Gilgamesh
12
3 / 0 / 1
6,554
655
2,598
3,733
2,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Medusa
Vitrex88
Medusa
9
2 / 1 / 2
5,340
534
2,977
4,708
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
5 / 0 / 3
6,670
667
6,252
1,801
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
1
Kills
13
13
Deaths
1
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
0
4
1
0.13
W
Arachne
AnotherOni
Arachne
3
0
2
4
L
0
3
1
0.17
W
Gilgamesh
NeroKannNichts
Gilgamesh
3
0
1
3.5
L
Susano
SeeleL
Susano
0
2
1
0.25
W
Medusa
Vitrex88
Medusa
2
1
2
3
L
Charybdis
ZakBraniff
Charybdis
1
3
0
0.33
L
Vamana
idjisjd
Vamana
0
1
1
0.5
W
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,356
Damage
16,052
26,382
Taken
21,708
9,188
Mitigated
10,341
5,075
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,863
247
183
2,107
6,631
3,493
176
2,138
4,493
12,870
0
L
1,585
212
0
1,586
7,117
3,331
0
2,960
3,916
14,149
0
W
Arachne
AnotherOni
Arachne
2,362
1,539
0
2,564
4,835
1,838
0
454
4,381
0
34,885
L
2,022
400
0
385
4,799
2,268
0
2,302
2,467
5,917
0
W
Gilgamesh
NeroKannNichts
Gilgamesh
2,598
768
0
1,123
3,733
2,791
12
0
3,733
4,189
35,246
L
Susano
SeeleL
Susano
896
45
0
1,784
5,127
1,188
0
740
4,341
0
20,838
W
Medusa
Vitrex88
Medusa
2,977
1,125
0
994
4,708
1,686
466
638
4,070
0
24,553
L
Charybdis
ZakBraniff
Charybdis
2,924
1,635
0
965
4,864
1,022
250
1,053
3,809
0
23,435
L
Vamana
idjisjd
Vamana
929
314
0
355
4,475
1,379
0
905
3,558
0
14,935
W
Scylla
6,252
748
0
555
1,801
533
262
377
1,424
34,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
29,551
170
Minions Killed
288
0
Camps Cleared
0
879,067
Distance Traveled
1,008,300
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,921
492
3
0
0
185,646
4
L
Tiamat
4,262
426
24
2
0
171,895
3
W
Arachne
6,066
607
66
7
0
232,628
0
L
Ymir
3,913
391
14
1
0
146,646
4
W
Gilgamesh
6,554
655
85
9
0
220,533
1
L
Susano
4,569
457
52
5
0
181,346
0
W
Medusa
5,340
534
66
7
0
179,568
0
L
Charybdis
4,889
489
45
5
0
170,585
2
L
Vamana
4,539
454
35
4
0
208,595
2
W
Scylla
6,670
667
68
7
0
189,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role