Player Matchup

Raijin
Raijin
 
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FaneViol
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 164L
1,414 Elo+
Solo
Rama
Rama
Merkinch
Rama
Level 151
God Stats
3W - 3L
1,776 SR
Queue Stats
305W - 359L
1,358 Elo+
Solo
Nike
Nike
MrDudefaceman
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,301 Elo+
Solo
Apollo
Apollo
Pepelium
Apollo
Level 38
God Stats
1W - 4L
1,429 SR
Queue Stats
216W - 203L
1,446 Elo+
Solo
Team Averages
Level 84
1,541 SR
1,404 Elo+

VS

Team Averages
Level 84
1,476 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AFRL-LinusMik
Thor
Level 40
God Stats
1W - 1L
1,175 SR
Queue Stats
8W - 12L
1,275 Elo+
Solo
Zeus
Zeus
swansea_rowe
Zeus
Level 100
God Stats
3W - 0L
1,706 SR
Queue Stats
43W - 57L
1,395 Elo+
Solo
Tiamat
Tiamat
urilele
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 6 / 11
8,245
750
6,725
10,589
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FaneViol
Cthulhu
17
4 / 5 / 10
9,389
854
11,861
20,904
23,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
7 / 5 / 6
10,006
910
9,778
9,075
3,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 8
8,741
795
6,058
11,401
10,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Pepelium
Apollo
14
4 / 7 / 8
9,375
852
9,716
10,006
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
8 / 3 / 17
10,801
982
16,983
16,432
20,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
 
Eset
18
10 / 4 / 6
10,502
955
7,646
9,312
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 12
8,364
760
7,953
9,590
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 16
10,022
911
13,414
7,855
3,190
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
urilele
Tiamat
17
4 / 3 / 16
9,872
897
9,153
12,442
7,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
17
Kills
28
28
Deaths
18
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
6
11
0.92
W
Hercules
 
Hercules
8
3
17
5.5
W
Eset
 
Eset
10
4
6
3.25
W
1
6
12
1.17
L
Cthulhu
FaneViol
Cthulhu
4
5
10
1.8
L
Rama
7
5
6
2
L
2
5
8
1.2
L
Apollo
Pepelium
Apollo
4
7
8
1.14
W
5
2
16
6.5
W
Tiamat
urilele
Tiamat
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
55,149
61,975
Taken
55,631
47,301
Mitigated
40,129
13,180
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,725
581
777
1,923
10,589
5,055
0
4,425
6,164
20,213
0
W
Hercules
 
Hercules
16,983
4,660
479
6,723
16,432
20,769
476
5,703
10,729
315
23,044
W
Eset
 
Eset
7,646
587
1,883
1,727
9,312
4,363
1,075
2,180
7,132
19,324
0
W
7,953
894
406
405
9,590
4,024
818
3,016
6,574
0
11,406
L
Cthulhu
FaneViol
Cthulhu
11,861
859
1,029
4,490
20,904
23,797
270
10,704
10,200
22,473
0
L
Rama
9,778
7,111
1,175
720
9,075
3,642
2,523
5,126
3,949
0
22,785
L
6,058
1,098
136
1,107
11,401
10,240
290
4,890
6,511
0
9,207
L
Apollo
Pepelium
Apollo
9,716
5,236
968
855
10,006
4,567
627
5,383
4,623
0
13,942
W
13,414
1,856
1,117
1,004
7,855
3,190
968
3,523
4,332
29,849
0
W
Tiamat
urilele
Tiamat
9,153
1,297
942
5,494
12,442
7,783
1,395
4,164
8,278
19,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
49,561
110
Minions Killed
101
0
Camps Cleared
0
944,908
Distance Traveled
1,049,285
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,245
750
30
3
0
173,571
0
W
Hercules
10,801
982
17
2
0
244,397
1
W
Eset
10,502
955
26
2
0
198,538
1
W
Thor
8,364
760
10
1
0
187,086
0
L
Cthulhu
9,389
854
24
2
0
215,655
1
L
Rama
10,006
910
34
3
0
153,043
0
L
Nike
8,741
795
8
1
0
219,053
0
L
Apollo
9,375
852
14
1
0
183,586
0
W
Zeus
10,022
911
34
3
0
216,240
0
W
Tiamat
9,872
897
14
1
0
203,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role