Player Matchup

Zeus
Zeus
B0z3nkoks
Zeus
Level 106
God Stats
4W - 3L
1,616 SR
Queue Stats
115W - 119L
1,441 Elo+
Solo
Ganesha
Ganesha
DonYgon
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Kinhphu
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Lucyfer098
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
He Bo
He Bo
Skorpionx1
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Team Averages
Level 35
1,523 SR
1,388 Elo+

VS

Team Averages
Level 68
1,599 SR
1,465 Elo+
Apollo
Apollo
GREEKTHEFREEK
Apollo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 144L
1,552 Elo+
Solo
Bellona
Bellona
KoniArkana
Bellona
Level 159
God Stats
5W - 2L
1,625 SR
Queue Stats
547W - 483L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Rybkinegor
Kuzenbo
Level 40
God Stats
4W - 1L
1,717 SR
Queue Stats
49W - 53L
1,381 Elo+
Party 2
Izanami
Izanami
koryabin
Izanami
Level 62
God Stats
6W - 3L
1,438 SR
Queue Stats
122W - 116L
1,449 Elo+
Party 2
Thanatos
Thanatos
poc123456789
Thanatos
Level 48
God Stats
3W - 1L
1,717 SR
Queue Stats
109W - 111L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 6 / 6
9,810
981
16,113
10,885
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
DonYgon
Ganesha
13
0 / 8 / 14
7,428
743
4,573
13,953
7,526
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Kinhphu
Nu Wa
13
4 / 7 / 9
8,303
830
8,449
8,717
3,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Lucyfer098
Gilgamesh
14
3 / 8 / 7
7,576
758
8,417
11,609
8,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
14
4 / 8 / 6
8,312
831
4,325
9,987
3,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 15
10,586
1,059
8,314
9,149
4,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
KoniArkana
Bellona
16
7 / 4 / 18
9,874
987
10,264
11,773
13,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Rybkinegor
Kuzenbo
17
6 / 3 / 22
10,598
1,060
12,324
13,680
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
koryabin
Izanami
18
6 / 2 / 20
10,716
1,072
14,081
8,615
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
poc123456789
Thanatos
15
8 / 5 / 10
9,575
958
6,058
10,773
3,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
122
18
Kills
37
37
Deaths
18
42
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zeus
7
6
6
1.67
L
Ganesha
DonYgon
Ganesha
0
8
14
0.88
W
10
4
15
4.38
L
Nu Wa
Kinhphu
Nu Wa
4
7
9
1.21
W
Bellona
KoniArkana
Bellona
7
4
18
4
L
Gilgamesh
Lucyfer098
Gilgamesh
3
8
7
0.81
W
Kuzenbo
Rybkinegor
Kuzenbo
6
3
22
5.67
L
He Bo
4
8
6
0.88
W
Izanami
koryabin
Izanami
6
2
20
8
W
Thanatos
poc123456789
Thanatos
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,877
Damage
51,041
55,151
Taken
53,990
25,455
Mitigated
45,218
4,982
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,113
1,856
614
2,460
10,885
3,587
0
1,444
9,441
31,623
0
L
Ganesha
DonYgon
Ganesha
4,573
525
0
0
13,953
7,526
0
2,827
11,126
5,955
0
W
8,314
4,162
1,512
2,378
9,149
4,740
1,326
5,506
3,643
0
19,020
L
Nu Wa
Kinhphu
Nu Wa
8,449
1,793
325
551
8,717
3,013
0
2,930
5,787
18,465
0
W
Bellona
KoniArkana
Bellona
10,264
1,293
1,198
2,143
11,773
13,808
341
7,381
4,392
0
18,228
L
Gilgamesh
Lucyfer098
Gilgamesh
8,417
3,255
0
287
11,609
8,199
0
1,611
9,998
0
13,379
W
Kuzenbo
Rybkinegor
Kuzenbo
12,324
2,376
1,202
2,930
13,680
19,029
333
8,486
5,194
22,454
0
L
He Bo
4,325
429
348
397
9,987
3,130
0
3,512
6,475
11,242
0
W
Izanami
koryabin
Izanami
14,081
8,304
1,087
3,915
8,615
3,834
2,620
5,528
3,087
0
41,751
W
Thanatos
poc123456789
Thanatos
6,058
1,129
747
5,089
10,773
3,807
684
6,559
4,214
0
9,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
51,349
88
Minions Killed
125
0
Camps Cleared
0
802,541
Distance Traveled
918,390
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,810
981
35
4
0
150,941
2
L
Ganesha
7,428
743
0
0
0
147,357
0
W
Apollo
10,586
1,059
30
3
0
164,585
0
L
Nu Wa
8,303
830
21
2
0
171,738
0
W
Bellona
9,874
987
17
2
0
194,090
0
L
Gilgamesh
7,576
758
8
1
0
168,360
0
W
Kuzenbo
10,598
1,060
10
1
0
204,608
0
L
He Bo
8,312
831
24
2
0
164,145
0
W
Izanami
10,716
1,072
58
6
0
183,627
1
W
Thanatos
9,575
958
10
1
0
171,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role