Player Matchup

Artio
Artio
Charmeleon32466
Artio
Level 23
God Stats
42W - 29L
1,292 SR
Queue Stats
288W - 275L
1,353 Elo+
Solo
Cupid
Cupid
FabianGR03
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,463 Elo+
Solo
King Arthur
King Arthur
X BM 69
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo
Loki
Loki
XxElpinguinoxX12
Loki
Level 25
God Stats
5W - 4L
1,570 SR
Queue Stats
47W - 50L
1,509 Elo+
Solo
Sol
Sol
tiago_tyr
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 122L
1,439 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,434 Elo+

VS

Team Averages
Level 19
1,500 SR
1,414 Elo+
Bellona
Bellona
Kittens Bug
Bellona
Level 26
God Stats
24W - 23L
1,660 SR
Queue Stats
75W - 58L
1,693 Elo+
Solo
Agni
Agni
The Wizpig
Agni
Level 22
God Stats
11W - 5L
1,720 SR
Queue Stats
26W - 20L
1,421 Elo+
Solo
Hades
Hades
TinglyThought80
Hades
Level 9
God Stats
8W - 12L
1,395 SR
Queue Stats
12W - 17L
1,337 Elo+
Solo
Bakasura
Bakasura
XXxSofixXx6161
Bakasura
Level 27
God Stats
2W - 1L
1,539 SR
Queue Stats
123W - 117L
1,421 Elo+
Solo
Merlin
Merlin
humber101
Merlin
Level 10
God Stats
13W - 11L
1,185 SR
Queue Stats
182W - 229L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
9,037
452
8,384
19,155
19,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
14
1 / 6 / 5
9,000
450
9,185
15,441
5,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
X BM 69
King Arthur
13
1 / 11 / 1
8,044
402
5,168
17,783
18,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 2
9,055
453
6,611
15,404
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 6 / 0
12,197
610
21,199
21,940
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kittens Bug
Bellona
20
18 / 2 / 4
13,459
673
27,851
23,568
16,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 4 / 7
10,281
514
9,195
12,597
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
9,224
461
11,411
13,543
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
18
11 / 4 / 2
12,221
611
12,214
16,091
9,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
humber101
Merlin
13
1 / 8 / 4
8,487
424
4,044
10,828
2,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
18
Kills
35
35
Deaths
19
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Cupid
1
6
5
0.58
W
Bellona
Kittens Bug
Bellona
18
2
4
10
W
3
4
7
1.63
W
2
1
5
4.5
L
King Arthur
X BM 69
King Arthur
1
11
1
0.14
W
Bakasura
11
4
2
3
L
1
9
2
0.22
W
Merlin
humber101
Merlin
1
8
4
0.38
L
11
6
0
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,547
Damage
64,715
89,723
Taken
76,627
55,034
Mitigated
38,846
27,659
Healing
31,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,384
1,036
1,582
4,133
19,155
19,520
432
7,259
11,645
37,172
0
L
Cupid
9,185
5,569
1,015
4,684
15,441
5,467
2,066
7,516
7,914
0
62,449
W
Bellona
Kittens Bug
Bellona
27,851
16,442
0
13,622
23,568
16,414
2,158
5,935
17,633
0
116,998
W
9,195
262
275
3,631
12,597
4,347
1,144
6,128
6,469
48,054
0
W
11,411
691
453
7,874
13,543
5,695
384
4,053
9,490
52,670
0
L
King Arthur
X BM 69
King Arthur
5,168
908
0
1,155
17,783
18,111
0
1,851
15,932
36
27,339
W
Bakasura
12,214
8,802
0
5,430
16,091
9,588
98
8,134
7,957
0
59,858
L
6,611
890
0
3,584
15,404
4,536
0
2,764
12,514
0
51,712
W
Merlin
humber101
Merlin
4,044
560
84
462
10,828
2,802
678
5,369
5,459
24,916
0
L
21,199
5,771
0
11,506
21,940
7,400
1,411
5,260
15,655
88,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
53,672
435
Minions Killed
503
0
Camps Cleared
0
1,701,984
Distance Traveled
1,943,698
26
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,037
452
44
2
0
410,821
16
L
Cupid
9,000
450
106
5
0
336,937
0
W
Bellona
13,459
673
181
9
0
432,045
1
W
Agni
10,281
514
88
4
0
407,384
1
W
Hades
9,224
461
95
5
0
362,893
0
L
King Arthur
8,044
402
50
3
0
313,314
0
W
Bakasura
12,221
611
106
5
0
441,962
0
L
Loki
9,055
453
91
5
0
333,434
0
W
Merlin
8,487
424
33
2
0
299,414
0
L
Sol
12,197
610
144
7
0
307,478
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role