Player Matchup

Cerberus
Cerberus
Gold I
Baabaroosa
Cerberus
Gold I
Level 156
God Stats
10W - 3L
1,802 SR
Queue Stats
20W - 13L
1,834 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
FeedAndIQuit
Aphrodite
Platinum V
Level 37
God Stats
5W - 2L
1,937 SR
Queue Stats
18W - 6L
1,928 MMR
Party 2
Anhur
Anhur
Platinum V
LBoxall
Anhur
Platinum V
Level 146
God Stats
2W - 3L
1,347 SR
Queue Stats
66W - 49L
1,816 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Wkoolman
Cu Chulainn
Platinum V
Level 147
God Stats
10W - 7L
1,624 SR
Queue Stats
98W - 78L
1,875 MMR
Party 1
Loki
Loki
Platinum IV
nik_the_fury
Loki
Platinum IV
Level 129
God Stats
5W - 2L
1,980 SR
Queue Stats
303W - 299L
1,840 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,738 SR
1,859 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,625 SR
1,860 MMR
Rama
Rama
Gold II
AncIy
Rama
Gold II
Level 154
God Stats
7W - 8L
1,500 SR
Queue Stats
102W - 89L
1,832 MMR
Solo
Merlin
Merlin
Platinum III
Bennoo SynZ
Merlin
Platinum III
Level 139
God Stats
5W - 3L
1,851 SR
Queue Stats
173W - 168L
1,875 MMR
Solo
Artio
Artio
Platinum I
F7_Yamin
Artio
Platinum I
Level 108
God Stats
12W - 15L
1,475 SR
Queue Stats
147W - 144L
1,869 MMR
Solo
Ganesha
Ganesha
Platinum III
GioGioZer
Ganesha
Platinum III
Level 128
God Stats
9W - 9L
1,550 SR
Queue Stats
216W - 196L
1,867 MMR
Solo
Thanatos
Thanatos
Gold I
conbelin
Thanatos
Gold I
Level 105
God Stats
0W - 4L
1,748 SR
Queue Stats
86W - 79L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baabaroosa
Cerberus
18
0 / 4 / 19
11,452
424
15,766
34,806
35,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
FeedAndIQuit
Aphrodite
20
9 / 4 / 15
14,026
519
20,442
26,334
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
LBoxall
Anhur
20
4 / 0 / 10
14,438
535
12,273
14,106
5,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Wkoolman
Cu Chulainn
19
4 / 3 / 9
13,474
499
18,392
31,420
29,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 6 / 12
14,683
544
19,314
22,708
8,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
TiamatMorgan Le FayPersephoneGilgameshAthena

VS

Bans
SetArtemisIzanamiScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AncIy
Rama
20
5 / 5 / 6
13,667
506
23,380
18,923
8,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
1 / 4 / 10
11,603
430
25,916
16,604
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
F7_Yamin
Artio
20
5 / 3 / 6
13,939
516
21,240
29,475
38,060
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
GioGioZer
Ganesha
17
0 / 5 / 10
11,966
443
8,041
26,330
34,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
conbelin
Thanatos
18
6 / 10 / 8
12,977
481
13,042
22,261
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
27
Kills
17
17
Deaths
27
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
AncIy
Rama
5
5
6
1.6
W
Cerberus
Baabaroosa
Cerberus
0
4
19
2.38
L
Merlin
1
4
10
1.5
L
Artio
F7_Yamin
Artio
5
3
6
2.67
W
Aphrodite
FeedAndIQuit
Aphrodite
9
4
15
4.13
L
Ganesha
GioGioZer
Ganesha
0
5
10
1
W
Anhur
LBoxall
Anhur
4
0
10
9
W
Cu Chulainn
Wkoolman
Cu Chulainn
4
3
9
2.83
L
Thanatos
conbelin
Thanatos
6
10
8
1
W
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,187
Damage
91,619
129,374
Taken
113,593
90,966
Mitigated
98,921
59,901
Healing
40,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AncIy
Rama
23,380
17,600
0
5,053
18,923
8,398
776
5,980
12,943
0
139,636
W
Cerberus
Baabaroosa
Cerberus
15,766
903
456
4,856
34,806
35,191
509
14,434
20,372
57,323
0
L
Merlin
25,916
1,479
252
2,628
16,604
6,742
272
6,273
10,331
103,045
0
L
Artio
F7_Yamin
Artio
21,240
1,595
1,365
13,457
29,475
38,060
135
9,671
19,804
90,427
0
W
Aphrodite
FeedAndIQuit
Aphrodite
20,442
1,450
14,525
19,295
26,334
12,043
893
16,383
9,951
102,992
0
L
Ganesha
GioGioZer
Ganesha
8,041
956
0
3,136
26,330
34,359
0
11,731
14,599
38,417
0
W
Anhur
LBoxall
Anhur
12,273
7,460
0
6,851
14,106
5,329
7,166
3,007
11,099
0
120,269
W
Cu Chulainn
Wkoolman
Cu Chulainn
18,392
1,861
0
7,978
31,420
29,693
83
14,483
16,937
17,025
74,983
L
Thanatos
conbelin
Thanatos
13,042
1,464
0
14,465
22,261
11,362
0
7,274
14,987
0
85,252
W
19,314
4,722
0
5,940
22,708
8,710
759
7,411
15,297
0
113,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,073
Gold Earned
64,152
729
Minions Killed
694
0
Camps Cleared
0
2,557,171
Distance Traveled
2,487,915
24
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,667
506
234
9
0
445,364
5
W
Cerberus
11,452
424
95
4
0
524,877
7
L
Merlin
11,603
430
171
6
0
483,812
14
L
Artio
13,939
516
165
6
0
543,372
9
W
Aphrodite
14,026
519
168
6
0
534,780
3
L
Ganesha
11,966
443
12
0
0
511,228
12
W
Anhur
14,438
535
194
7
0
496,593
7
W
Cu Chulainn
13,474
499
152
6
0
490,379
3
L
Thanatos
12,977
481
112
4
0
504,139
6
W
Loki
14,683
544
120
4
0
510,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role