Player Matchup

Chronos
Chronos
Chasnuttington
Chronos
Level 106
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 6L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Jeezus_Chryst
Sylvanus
Level 115
God Stats
4W - 3L
1,579 SR
Queue Stats
306W - 333L
1,455 Elo+
Solo
Da Ji
Da Ji
tazzman1570
Da Ji
Level 68
God Stats
1W - 5L
1,757 SR
Queue Stats
172W - 178L
1,412 Elo+
Solo
Team Averages
Level 96
1,539 SR
1,445 Elo+

VS

Team Averages
Level 122
1,729 SR
1,556 Elo+
Charybdis
Charybdis
A55-_-C4TCH3M
Charybdis
Level 148
God Stats
10W - 10L
1,523 SR
Queue Stats
497W - 354L
1,647 Elo+
Party 1
Hera
Hera
DivineOoooOf
Hera
Level 65
God Stats
3W - 3L
1,593 SR
Queue Stats
56W - 59L
1,358 Elo+
Solo
Artio
Artio
Guildling
Artio
Level 152
God Stats
1W - 0L
2,070 SR
Queue Stats
194W - 114L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
8,422
648
9,036
14,484
4,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Jeezus_Chryst
Sylvanus
10
1 / 5 / 3
8,372
644
8,235
17,647
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 1
7,923
609
6,200
11,872
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A55-_-C4TCH3M
Charybdis
15
9 / 2 / 8
10,365
797
16,654
12,043
4,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 12
9,433
726
11,768
7,569
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Guildling
Artio
14
4 / 1 / 13
10,368
798
7,758
17,300
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
17
17
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
A55-_-C4TCH3M
Charybdis
9
2
8
6.5
L
1
8
4
0.38
W
4
2
12
5
W
Artio
Guildling
Artio
4
1
13
10.5
L
Sylvanus
Jeezus_Chryst
Sylvanus
1
5
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
36,180
44,003
Taken
36,912
28,381
Mitigated
28,539
7,474
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
A55-_-C4TCH3M
Charybdis
16,654
11,330
0
5,165
12,043
4,904
1,533
6,643
5,400
0
42,725
L
9,036
2,747
0
564
14,484
4,539
0
6,768
7,716
29,891
0
W
11,768
3,266
0
1,575
7,569
2,804
789
3,386
4,183
42,368
0
W
Artio
Guildling
Artio
7,758
1,082
2,664
7,862
17,300
20,831
417
7,558
9,742
19,805
0
L
Sylvanus
Jeezus_Chryst
Sylvanus
8,235
2,507
2,322
3,698
17,647
15,113
0
7,546
10,101
19,781
0
L
6,200
1,583
0
890
11,872
8,729
0
5,542
6,330
0
15,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
30,166
105
Minions Killed
175
2
Camps Cleared
8
630,875
Distance Traveled
702,090
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,365
797
61
5
4
222,250
1
L
Chronos
8,422
648
58
4
1
213,134
2
W
Hera
9,433
726
100
8
2
221,150
0
W
Artio
10,368
798
14
1
2
258,690
3
L
Sylvanus
8,372
644
25
2
0
193,737
4
L
Da Ji
7,923
609
22
2
1
224,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role