Player Matchup

Cthulhu
Cthulhu
ATP3n3rgy
Cthulhu
Level 24
God Stats
5W - 2L
1,819 SR
Queue Stats
85W - 97L
1,449 Elo+
Solo
Ymir
Ymir
Jokaah1
Ymir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 74L
1,527 Elo+
Solo
Ares
Ares
inthe269
Ares
Level 154
God Stats
6W - 4L
1,619 SR
Queue Stats
380W - 398L
1,471 Elo+
Solo
Rama
Rama
s9nny
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,472 Elo+
Solo
Merlin
Merlin
xCrodxBanx
Merlin
Level 29
God Stats
3W - 0L
1,731 SR
Queue Stats
36W - 28L
1,426 Elo+
Solo
Team Averages
Level 49
1,634 SR
1,469 Elo+

VS

Team Averages
Level 130
1,469 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dogwhisperer468
Bacchus
Level 160
God Stats
19W - 16L
1,540 SR
Queue Stats
926W - 966L
1,522 Elo+
Solo
Osiris
Osiris
MikeBeeWack11
Osiris
Level 83
God Stats
3W - 3L
1,307 SR
Queue Stats
282W - 296L
1,428 Elo+
Solo
Danzaburou
Danzaburou
SawSamLan_
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATP3n3rgy
Cthulhu
15
3 / 1 / 20
8,872
887
9,331
15,412
10,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Jokaah1
Ymir
18
10 / 2 / 13
10,494
1,049
18,882
13,089
17,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
16
3 / 4 / 18
9,081
908
7,810
12,077
9,321
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
s9nny
Rama
17
12 / 3 / 14
10,725
1,073
17,240
9,882
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
xCrodxBanx
Merlin
11
1 / 1 / 9
7,926
793
5,620
1,908
723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 6 / 5
9,363
936
7,945
20,075
10,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
 
Loki
13
2 / 5 / 3
7,716
772
5,386
9,470
6,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 3
6,849
685
8,045
15,622
15,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 6 / 5
8,630
863
7,897
14,175
12,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SawSamLan_
Danzaburou
15
2 / 5 / 5
8,585
859
11,222
12,380
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
29
Kills
11
11
Deaths
29
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
6
5
1.08
L
Loki
 
Loki
2
5
3
0.7
W
Cthulhu
ATP3n3rgy
Cthulhu
3
1
20
13
L
1
7
3
0.36
W
Ymir
Jokaah1
Ymir
10
2
13
8.25
L
2
6
5
0.75
L
Danzaburou
SawSamLan_
Danzaburou
2
5
5
0.9
W
Ares
3
4
18
3
W
Rama
s9nny
Rama
12
3
14
6.33
W
Merlin
xCrodxBanx
Merlin
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,883
Damage
40,495
52,368
Taken
71,722
42,676
Mitigated
50,952
20,402
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,945
1,818
528
5,040
20,075
10,277
179
13,735
6,340
0
15,273
L
Loki
 
Loki
5,386
1,039
1,247
1,612
9,470
6,634
0
6,464
3,006
0
12,490
W
Cthulhu
ATP3n3rgy
Cthulhu
9,331
699
1,711
7,376
15,412
10,945
188
2,012
13,400
18,798
0
L
8,045
557
1,338
2,563
15,622
15,725
198
6,076
9,546
13,797
0
W
Ymir
Jokaah1
Ymir
18,882
2,881
365
2,755
13,089
17,083
470
2,687
10,402
38,288
0
L
7,897
2,871
921
911
14,175
12,601
335
7,712
6,463
0
13,386
L
Danzaburou
SawSamLan_
Danzaburou
11,222
4,376
661
3,782
12,380
5,715
818
7,656
4,724
0
25,492
W
Ares
7,810
566
964
2,345
12,077
9,321
613
1,458
10,619
12,694
0
W
Rama
s9nny
Rama
17,240
12,418
1,465
3,354
9,882
4,604
4,241
1,586
8,296
0
25,090
W
Merlin
xCrodxBanx
Merlin
5,620
390
0
67
1,908
723
298
302
1,606
11,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
41,143
105
Minions Killed
70
0
Camps Cleared
0
910,972
Distance Traveled
947,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,363
936
13
1
0
194,118
2
L
Loki
7,716
772
13
1
0
216,520
0
W
Cthulhu
8,872
887
17
2
0
233,363
0
L
Bacchus
6,849
685
1
0
0
180,975
0
W
Ymir
10,494
1,049
47
5
0
192,136
3
L
Osiris
8,630
863
17
2
0
190,705
1
L
Danzaburou
8,585
859
26
3
0
165,524
1
W
Ares
9,081
908
8
1
0
170,090
0
W
Rama
10,725
1,073
23
2
0
187,303
0
W
Merlin
7,926
793
10
1
0
128,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role