Player Matchup

Scylla
Scylla
Silver I
Basyeel
Scylla
Silver I
Level 104
God Stats
2W - 1L
1,542 SR
Queue Stats
14W - 15L
1,485 MMR
Party 3
Artemis
Artemis
Gold III
DiNakoss
Artemis
Gold III
Level 109
God Stats
3W - 1L
1,621 SR
Queue Stats
392W - 390L
1,383 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
VenoMMuteki
Erlang Shen
Gold V
Level 88
God Stats
49W - 36L
1,561 SR
Queue Stats
88W - 79L
1,349 MMR
Solo
Xing Tian
Xing Tian
Gold V
aster465
Xing Tian
Gold V
Level 144
God Stats
3W - 1L
1,518 SR
Queue Stats
404W - 404L
1,236 MMR
Solo
Pele
Pele
Gold V
justmassyee
Pele
Gold V
Level 107
God Stats
1W - 0L
1,214 SR
Queue Stats
21W - 25L
1,445 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,491 SR
1,380 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 41
1,466 SR
1,385 MMR
Tiamat
Tiamat
Silver I
Dani9CBCV
Tiamat
Silver I
Level 68
God Stats
0W - 1L
1,585 SR
Queue Stats
55W - 58L
1,225 MMR
Solo
Hachiman
Hachiman
Bronze III
Easy_-baby
Hachiman
Bronze III
Level 30
God Stats
1W - 6L
1,194 SR
Queue Stats
87W - 120L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
XernobylParadise
Nemesis
Bronze III
Level 32
God Stats
0W - 3L
1,451 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Athena
Athena
Bronze III
green-eyeez
Athena
Bronze III
Level 46
God Stats
4W - 5L
1,298 SR
Queue Stats
201W - 224L
1,400 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
r6_ligueAndres
Gilgamesh
Bronze III
Level 31
God Stats
0W - 1L
1,805 SR
Queue Stats
4W - 10L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Basyeel
Scylla
17
3 / 2 / 12
12,525
545
16,483
8,487
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
DiNakoss
Artemis
20
8 / 5 / 7
15,839
689
21,805
16,453
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
VenoMMuteki
Erlang Shen
19
15 / 2 / 8
14,406
626
20,330
19,323
23,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
aster465
Xing Tian
16
3 / 2 / 24
12,502
544
7,674
22,238
25,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 2 / 9
14,627
636
25,932
25,001
12,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Morgan Le FayCthulhuLokiThanatosDanzaburou

VS

Bans
IzanamiMedusaArachneBellonaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dani9CBCV
Tiamat
17
2 / 8 / 4
10,405
452
8,821
19,855
9,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Easy_-baby
Hachiman
18
4 / 4 / 4
11,248
489
12,166
24,852
8,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 7
12,247
532
11,572
20,845
11,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
0 / 11 / 6
8,935
388
5,173
26,556
23,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
r6_ligueAndres
Gilgamesh
17
3 / 10 / 2
10,995
478
8,370
19,918
15,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
42
Kills
13
13
Deaths
42
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Basyeel
Scylla
3
2
12
4.5
L
Tiamat
Dani9CBCV
Tiamat
2
8
4
0.5
W
Artemis
DiNakoss
Artemis
8
5
7
2.3
L
Hachiman
Easy_-baby
Hachiman
4
4
4
1.5
W
Erlang Shen
VenoMMuteki
Erlang Shen
15
2
8
9.5
L
4
9
7
0.83
W
Xing Tian
aster465
Xing Tian
3
2
24
7.5
L
Athena
0
11
6
0.27
W
13
2
9
8.75
L
Gilgamesh
r6_ligueAndres
Gilgamesh
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,224
Damage
46,102
91,502
Taken
112,026
70,012
Mitigated
69,058
32,835
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Basyeel
Scylla
16,483
378
0
2,633
8,487
2,932
2,036
2,442
6,045
69,292
0
L
Tiamat
Dani9CBCV
Tiamat
8,821
640
0
2,744
19,855
9,717
0
6,542
12,960
59,115
0
W
Artemis
DiNakoss
Artemis
21,805
11,095
0
6,652
16,453
6,273
6,440
1,706
14,734
0
130,954
L
Hachiman
Easy_-baby
Hachiman
12,166
8,651
0
8,390
24,852
8,378
702
6,292
18,436
0
74,787
W
Erlang Shen
VenoMMuteki
Erlang Shen
20,330
10,978
0
7,800
19,323
23,366
3,171
3,341
15,261
0
85,655
L
11,572
5,100
0
2,733
20,845
11,764
835
1,984
18,787
0
79,585
W
Xing Tian
aster465
Xing Tian
7,674
949
672
4,236
22,238
25,115
915
3,468
18,770
25,047
0
L
Athena
5,173
1,272
0
762
26,556
23,423
88
4,955
21,517
21,295
0
W
25,932
7,137
0
10,842
25,001
12,326
3,696
5,123
19,860
0
124,061
L
Gilgamesh
r6_ligueAndres
Gilgamesh
8,370
2,323
0
1,799
19,918
15,776
1,068
3,671
16,169
0
48,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,899
Gold Earned
53,830
570
Minions Killed
460
0
Camps Cleared
0
2,213,167
Distance Traveled
1,949,526
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,525
545
104
5
0
442,031
3
L
Tiamat
10,405
452
94
4
0
375,645
5
W
Artemis
15,839
689
201
9
0
364,164
3
L
Hachiman
11,248
489
133
6
0
374,163
0
W
Erlang Shen
14,406
626
105
5
0
447,887
2
L
Nemesis
12,247
532
122
5
0
392,177
2
W
Xing Tian
12,502
544
22
1
0
454,651
7
L
Athena
8,935
388
28
1
0
410,082
0
W
Pele
14,627
636
138
6
0
504,434
0
L
Gilgamesh
10,995
478
83
4
0
397,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role