Player Matchup

Danzaburou
Danzaburou
DBDSaki
Danzaburou
Level 26
God Stats
3W - 2L
1,502 SR
Queue Stats
4W - 5L
1,474 Elo+
Party 2
Neith
Neith
FeliPeeFCM
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Huntingson
Poseidon
Level 18
God Stats
8W - 15L
1,249 SR
Queue Stats
17W - 23L
1,240 Elo+
Party 1
Khepri
Khepri
Trollofthehunted
Khepri
Level 29
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
YELL-O-1997
Hun Batz
Level 18
God Stats
9W - 11L
1,252 SR
Queue Stats
14W - 24L
1,148 Elo+
Party 1
Team Averages
Level 19
1,388 SR
1,372 Elo+

VS

Team Averages
Level 6
1,521 SR
1,361 Elo+
Kali
Kali
Dem0n Warrior33
Kali
Level 20
God Stats
4W - 2L
1,607 SR
Queue Stats
29W - 23L
1,362 Elo+
Solo
Sylvanus
Sylvanus
Martolomen
Sylvanus
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
WavyNaz00
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Xing Tian
Xing Tian
miljkas
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,448 Elo+
Solo
Nike
Nike
xxdeathxxdelar
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
994 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBDSaki
Danzaburou
11
5 / 1 / 3
8,382
493
5,068
9,294
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
1 / 3 / 1
7,460
439
1,877
5,939
1,653
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Huntingson
Poseidon
13
5 / 0 / 3
9,320
548
11,784
4,296
1,693
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 7
7,987
470
1,102
5,479
5,751
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
YELL-O-1997
Hun Batz
15
3 / 2 / 2
9,436
555
2,553
9,205
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,499
441
8,470
14,913
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Martolomen
Sylvanus
3
0 / 1 / 0
4,918
289
498
1,178
553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
9
2 / 3 / 0
6,165
363
2,473
7,433
2,369
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Xing Tian
miljkas
Xing Tian
6
0 / 6 / 0
5,389
317
169
8,314
2,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

2
0 / 1 / 0
3,268
192
0
646
204

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
6
7
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DBDSaki
Danzaburou
5
1
3
6.5
L
4
5
1
0.9
W
Neith
1
3
1
0.5
W
Poseidon
Huntingson
Poseidon
5
0
3
6.5
L
Sylvanus
Martolomen
Sylvanus
0
1
0
0
W
1
1
7
4.5
L
Thor
2
3
0
0.67
W
Hun Batz
YELL-O-1997
Hun Batz
3
2
2
2
L
Xing Tian
miljkas
Xing Tian
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
11,610
34,213
Taken
32,484
16,332
Mitigated
10,809
5,755
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DBDSaki
Danzaburou
5,068
3,315
0
2,410
9,294
3,871
4,854
346
8,948
0
36,005
L
8,470
4,161
0
1,656
14,913
4,854
0
3,581
11,332
0
32,123
W
Neith
1,877
721
0
1,352
5,939
1,653
2,369
0
5,939
0
21,138
W
Poseidon
Huntingson
Poseidon
11,784
1,852
0
1,887
4,296
1,693
1,433
169
4,127
54,348
0
L
Sylvanus
Martolomen
Sylvanus
498
270
0
90
1,178
553
0
482
696
2,217
701
W
1,102
52
0
106
5,479
5,751
998
38
5,441
18,818
0
L
Thor
2,473
431
0
205
7,433
2,369
0
4,055
3,378
0
9,459
W
Hun Batz
YELL-O-1997
Hun Batz
2,553
404
0
0
9,205
3,364
88
0
9,205
0
64,490
L
Xing Tian
miljkas
Xing Tian
169
84
0
0
8,314
2,829
0
4,122
4,192
5,319
0
L
0
0
0
0
646
204
0
646
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
27,239
360
Minions Killed
75
0
Camps Cleared
0
1,442,187
Distance Traveled
805,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,382
493
79
5
0
272,453
2
L
Kali
7,499
441
51
3
0
291,665
0
W
Neith
7,460
439
44
3
0
218,704
0
W
Poseidon
9,320
548
100
6
0
305,611
1
L
Sylvanus
4,918
289
5
0
0
39,875
0
W
Khepri
7,987
470
23
1
0
296,934
0
L
Thor
6,165
363
18
1
0
284,430
2
W
Hun Batz
9,436
555
114
7
0
348,485
0
L
Xing Tian
5,389
317
1
0
0
189,782
2
L
Nike
3,268
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role