Player Matchup

Fenrir
Fenrir
Platinum IV
Coolio
Fenrir
Platinum IV
Level 147
God Stats
15W - 12L
1,612 SR
Queue Stats
168W - 144L
2,001 MMR
Solo
Izanami
Izanami
Diamond IV
Gabriеlla
Izanami
Diamond IV
Level 47
God Stats
6W - 5L
1,699 SR
Queue Stats
55W - 68L
2,026 MMR
Solo
Vulcan
Vulcan
Diamond V
Guttѕ
Vulcan
Diamond V
Level 85
God Stats
1W - 1L
1,850 SR
Queue Stats
68W - 57L
2,097 MMR
Solo
Athena
Athena
Platinum IV
Yoloswagin
Athena
Platinum IV
Level 159
God Stats
1W - 3L
1,436 SR
Queue Stats
200W - 205L
1,880 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
ZankTheBeheader
Ah Muzen Cab
Masters
Level 109
God Stats
21W - 16L
1,697 SR
Queue Stats
223W - 239L
2,660 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,659 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,486 SR
2,133 MMR
Thanatos
Thanatos
Masters
Khastik
Thanatos
Masters
Level 160
God Stats
80W - 75L
1,621 SR
Queue Stats
1,598W - 1,625L
2,390 MMR
Solo
Xing Tian
Xing Tian
Masters
Paradox
Xing Tian
Masters
Level 160
God Stats
1W - 4L
1,382 SR
Queue Stats
278W - 260L
2,729 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Sickneszs
Hou Yi
Platinum I
Level 157
God Stats
2W - 5L
1,313 SR
Queue Stats
141W - 136L
1,871 MMR
Solo
Apollo
Apollo
Platinum II
pandaofregret
Apollo
Platinum II
Level 149
God Stats
61W - 45L
1,644 SR
Queue Stats
203W - 195L
1,873 MMR
Solo
Ra
Ra
Platinum III
yguygcmgh
Ra
Platinum III
Level 106
God Stats
1W - 0L
1,469 SR
Queue Stats
137W - 127L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coolio
Fenrir
13
3 / 3 / 3
7,949
530
4,523
10,073
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Gabriеlla
Izanami
15
3 / 7 / 1
9,011
601
8,137
15,176
12,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Guttѕ
Vulcan
15
2 / 2 / 1
8,257
550
3,450
3,865
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Yoloswagin
Athena
11
0 / 1 / 3
6,807
454
2,778
8,936
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ZankTheBeheader
Ah Muzen Cab
12
1 / 3 / 0
7,354
490
5,002
8,376
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshTiamatMorgan Le FayPersephoneOdin

VS

Bans
OsirisCerberusRaijinCthulhuSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Khastik
Thanatos
17
9 / 0 / 4
10,189
679
9,349
10,082
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Paradox
Xing Tian
12
0 / 1 / 5
7,466
498
4,608
6,943
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Sickneszs
Hou Yi
15
2 / 1 / 1
8,842
589
7,052
8,152
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 6
9,410
627
6,205
7,810
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,221
548
3,763
6,982
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
16
16
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Coolio
Fenrir
3
3
3
1.5
L
Izanami
Gabriеlla
Izanami
3
7
1
0.5
L
Vulcan
Guttѕ
Vulcan
2
2
1
1.25
W
Thanatos
Khastik
Thanatos
9
0
4
11
W
Xing Tian
Paradox
Xing Tian
0
1
5
2.5
W
Hou Yi
Sickneszs
Hou Yi
2
1
1
2.5
L
Athena
Yoloswagin
Athena
0
1
3
1.5
L
Ah Muzen Cab
ZankTheBeheader
Ah Muzen Cab
1
3
0
0.33
W
3
4
6
1.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
30,977
46,426
Taken
39,969
27,632
Mitigated
18,465
9,101
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Coolio
Fenrir
4,523
894
0
587
10,073
4,205
0
2,274
7,799
0
48,007
L
Izanami
Gabriеlla
Izanami
8,137
5,192
0
2,578
15,176
12,618
1,339
829
14,347
0
65,753
L
Vulcan
Guttѕ
Vulcan
3,450
1,059
0
1,082
3,865
1,269
0
1,135
2,730
68,751
0
W
Thanatos
Khastik
Thanatos
9,349
4,121
0
14,211
10,082
5,039
0
643
9,411
0
81,092
W
Xing Tian
Paradox
Xing Tian
4,608
451
0
1,377
6,943
4,560
0
1,724
5,207
21,957
0
W
Hou Yi
Sickneszs
Hou Yi
7,052
3,513
0
2,114
8,152
2,693
806
559
7,553
0
58,378
L
Athena
Yoloswagin
Athena
2,778
788
0
1,946
8,936
6,992
0
3,740
5,196
16,265
0
L
Ah Muzen Cab
ZankTheBeheader
Ah Muzen Cab
5,002
1,983
0
2,908
8,376
2,548
42
393
7,983
0
50,935
W
6,205
3,396
0
709
7,810
3,334
686
545
7,265
0
57,148
W
3,763
751
445
2,101
6,982
2,839
0
2,593
4,305
64,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
44,128
495
Minions Killed
550
0
Camps Cleared
0
1,474,226
Distance Traveled
1,575,655
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,949
530
81
5
0
333,040
2
L
Izanami
9,011
601
138
9
0
229,158
4
L
Vulcan
8,257
550
144
10
0
322,864
5
W
Thanatos
10,189
679
127
8
0
371,217
2
W
Xing Tian
7,466
498
33
2
0
330,140
5
W
Hou Yi
8,842
589
138
9
0
271,249
7
L
Athena
6,807
454
34
2
0
352,257
4
L
Ah Muzen Cab
7,354
490
98
7
0
236,907
5
W
Apollo
9,410
627
119
8
0
286,954
4
W
Ra
8,221
548
133
9
0
316,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role