Player Matchup

Athena
Athena
BunnyIsMad
Athena
Level 69
God Stats
1W - 1L
1,346 SR
Queue Stats
210W - 176L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Gabbybrenee
Jing Wei
Level 94
God Stats
11W - 13L
1,549 SR
Queue Stats
276W - 310L
1,424 Elo+
Solo
Zeus
Zeus
GuardianDave
Zeus
Level 147
God Stats
4W - 0L
1,691 SR
Queue Stats
115W - 90L
1,588 Elo+
Party 1
Chaac
Chaac
HalfPintChief44
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,551 Elo+
Solo
Da Ji
Da Ji
That one N8ive
Da Ji
Level 129
God Stats
3W - 3L
1,556 SR
Queue Stats
103W - 70L
1,615 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,541 Elo+

VS

Team Averages
Level 103
1,425 SR
1,467 Elo+
Xbalanque
Xbalanque
I Stirlo I
Xbalanque
Level 109
God Stats
8W - 7L
1,584 SR
Queue Stats
341W - 336L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KidGriffith
Morgan Le Fay
Level 45
God Stats
1W - 2L
1,456 SR
Queue Stats
9W - 22L
1,346 Elo+
Solo
Charybdis
Charybdis
StrangleTheE
Charybdis
Level 127
God Stats
38W - 36L
1,570 SR
Queue Stats
152W - 135L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Susasento
Sun Wukong
Level 109
God Stats
0W - 4L
1,146 SR
Queue Stats
170W - 155L
1,520 Elo+
Solo
Thoth
Thoth
grininbarrett26
Thoth
Level 124
God Stats
2W - 1L
1,371 SR
Queue Stats
291W - 358L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BunnyIsMad
Athena
18
2 / 2 / 18
10,939
994
6,257
16,223
16,529
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Gabbybrenee
Jing Wei
18
1 / 1 / 13
10,598
963
6,100
7,248
2,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 11
12,598
1,145
21,603
7,548
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 7
11,173
1,016
15,755
13,668
11,934
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 3 / 10
11,664
1,060
18,876
13,858
5,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

235

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
I Stirlo I
Xbalanque
16
5 / 2 / 3
11,463
1,042
12,143
8,823
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
KidGriffith
Morgan Le Fay
17
2 / 11 / 5
10,490
954
9,349
19,728
6,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
StrangleTheE
Charybdis
17
1 / 5 / 6
11,101
1,009
17,350
17,984
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Susasento
Sun Wukong
17
2 / 4 / 5
10,245
931
8,118
17,882
13,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 1
8,886
808
4,484
9,059
2,558
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
26
Kills
10
10
Deaths
26
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
BunnyIsMad
Athena
2
2
18
5.5
W
Jing Wei
Gabbybrenee
Jing Wei
1
1
13
7.5
W
10
2
11
7.75
W
5
2
7
4.25
L
Xbalanque
I Stirlo I
Xbalanque
5
2
3
3.25
L
Morgan Le Fay
KidGriffith
Morgan Le Fay
2
11
5
0.41
L
Charybdis
StrangleTheE
Charybdis
1
5
6
0.8
L
Sun Wukong
Susasento
Sun Wukong
2
4
5
1.13
W
8
3
10
4.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,591
Damage
51,444
58,545
Taken
73,476
39,480
Mitigated
34,557
5,536
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BunnyIsMad
Athena
6,257
1,169
420
820
16,223
16,529
0
4,297
11,926
17,891
0
W
Jing Wei
Gabbybrenee
Jing Wei
6,100
3,725
0
1,500
7,248
2,674
0
1,864
5,384
0
27,337
W
21,603
1,165
0
229
7,548
2,350
0
1,392
6,156
46,120
0
W
15,755
2,640
0
2,567
13,668
11,934
0
3,518
10,150
0
37,117
L
Xbalanque
I Stirlo I
Xbalanque
12,143
6,066
0
1,208
8,823
3,744
0
3,256
5,567
0
40,539
L
Morgan Le Fay
KidGriffith
Morgan Le Fay
9,349
588
167
610
19,728
6,787
0
7,317
12,411
26,989
0
L
Charybdis
StrangleTheE
Charybdis
17,350
8,439
0
952
17,984
7,745
0
5,919
12,065
0
36,070
L
Sun Wukong
Susasento
Sun Wukong
8,118
1,505
0
483
17,882
13,723
0
8,517
9,365
0
19,531
W
18,876
5,759
0
0
13,858
5,993
0
2,762
11,096
0
31,575
L
4,484
317
218
450
9,059
2,558
0
2,851
6,208
17,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
52,185
197
Minions Killed
193
13
Camps Cleared
3
1,138,444
Distance Traveled
1,007,261
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,939
994
31
3
0
248,008
0
W
Jing Wei
10,598
963
37
3
4
224,462
1
W
Zeus
12,598
1,145
56
5
3
220,674
1
W
Chaac
11,173
1,016
44
4
6
215,041
1
L
Xbalanque
11,463
1,042
61
6
2
194,530
0
L
Morgan Le Fay
10,490
954
39
4
0
198,897
0
L
Charybdis
11,101
1,009
49
4
1
208,756
0
L
Sun Wukong
10,245
931
19
2
0
208,185
1
W
Da Ji
11,664
1,060
29
3
0
230,259
3
L
Thoth
8,886
808
25
2
0
196,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role