Player Matchup

Medusa
Medusa
HOrobin
Medusa
Level 14
God Stats
3W - 2L
1,880 SR
Queue Stats
9W - 17L
1,360 Elo+
Solo
Sol
Sol
KrigerWythi
Sol
Level 24
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 6L
1,457 Elo+
Solo
Artemis
Artemis
MrbiduL
Artemis
Level 14
God Stats
4W - 15L
1,337 SR
Queue Stats
15W - 33L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
Shikaote22
Ah Puch
Level 14
God Stats
0W - 3L
1,270 SR
Queue Stats
1W - 10L
1,179 Elo+
Party 1
Khepri
Khepri
robokillo
Khepri
Level 13
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,364 Elo+

VS

Team Averages
Level 20
1,425 SR
1,477 Elo+
Anhur
Anhur
CrownofTom
Anhur
Level 23
God Stats
14W - 7L
1,755 SR
Queue Stats
42W - 17L
1,599 Elo+
Solo
Izanami
Izanami
Dreanera
Izanami
Level 29
God Stats
42W - 36L
1,487 SR
Queue Stats
102W - 86L
1,404 Elo+
Solo
Charybdis
Charybdis
EinfachMäx
Charybdis
Level 15
God Stats
1W - 0L
1,204 SR
Queue Stats
2W - 0L
1,778 Elo+
Solo
Sol
Sol
Gorodskoyboy
Sol
Level 16
God Stats
6W - 12L
1,229 SR
Queue Stats
19W - 41L
1,193 Elo+
Solo
Agni
Agni
汉堡汉堡丶
Agni
Level 17
God Stats
3W - 2L
1,451 SR
Queue Stats
36W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HOrobin
Medusa
20
5 / 10 / 13
14,597
973
22,194
25,277
11,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 4 / 8
16,992
1,133
35,539
23,036
9,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MrbiduL
Artemis
20
2 / 9 / 13
14,280
952
18,850
21,728
9,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Shikaote22
Ah Puch
20
3 / 8 / 9
13,531
902
16,364
18,884
8,035
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
robokillo
Khepri
20
0 / 8 / 13
13,102
873
3,578
23,618
33,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
18 / 4 / 13
17,786
1,186
36,787
23,976
10,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Dreanera
Izanami
18
0 / 1 / 3
11,356
757
710
1,015
308
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
EinfachMäx
Charybdis
20
12 / 5 / 10
16,694
1,113
34,848
23,914
11,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 6 / 14
13,301
887
10,181
22,663
9,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 7 / 11
15,326
1,022
26,694
28,021
12,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
22
Kills
39
39
Deaths
23
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
18
4
13
6.13
W
Izanami
Dreanera
Izanami
0
1
3
1.5
W
Charybdis
EinfachMäx
Charybdis
12
5
10
3.4
W
0
6
14
1.17
L
Medusa
HOrobin
Medusa
5
10
13
1.15
L
12
4
8
4
L
Artemis
MrbiduL
Artemis
2
9
13
0.94
L
Ah Puch
Shikaote22
Ah Puch
3
8
9
0.94
L
Khepri
robokillo
Khepri
0
8
13
0.81
W
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,525
Damage
109,220
112,543
Taken
99,589
71,024
Mitigated
44,212
10,316
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
36,787
30,246
0
3,293
23,976
10,683
0
15,529
8,447
0
70,929
W
Izanami
Dreanera
Izanami
710
460
0
0
1,015
308
0
244
771
0
1,191
W
Charybdis
EinfachMäx
Charybdis
34,848
24,377
0
5,600
23,914
11,228
0
12,976
10,938
0
79,536
W
10,181
2,511
0
1,391
22,663
9,389
0
14,038
8,625
25,759
0
L
Medusa
HOrobin
Medusa
22,194
9,532
0
0
25,277
11,420
0
11,026
14,251
0
44,363
L
35,539
10,736
0
7,891
23,036
9,124
0
6,539
16,497
77,293
0
L
Artemis
MrbiduL
Artemis
18,850
8,113
0
0
21,728
9,176
0
7,074
14,654
0
64,934
L
Ah Puch
Shikaote22
Ah Puch
16,364
2,161
0
2,425
18,884
8,035
0
6,908
11,976
35,311
0
L
Khepri
robokillo
Khepri
3,578
648
0
0
23,618
33,269
0
5,328
18,290
15,265
0
W
26,694
897
313
3,679
28,021
12,604
0
12,694
15,327
62,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,502
Gold Earned
74,463
315
Minions Killed
341
5
Camps Cleared
12
1,307,768
Distance Traveled
1,030,693
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,786
1,186
96
6
4
255,922
0
W
Izanami
11,356
757
5
0
0
41,518
0
W
Charybdis
16,694
1,113
113
8
5
234,699
1
W
Sol
13,301
887
49
3
2
222,994
1
L
Medusa
14,597
973
42
3
1
291,263
0
L
Sol
16,992
1,133
114
8
3
281,190
1
L
Artemis
14,280
952
101
7
1
233,594
0
L
Ah Puch
13,531
902
43
3
0
230,701
1
L
Khepri
13,102
873
15
1
0
271,020
2
W
Agni
15,326
1,022
78
5
1
275,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role