Player Matchup

Tyr
Tyr
JacquesChibrax
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,562 Elo+
Party 2
Neith
Neith
NickLijouif
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
dytyt
Sylvanus
Level 12
God Stats
1W - 0L
1,547 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,516 SR
1,509 Elo+

VS

Team Averages
Level 38
1,419 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ruban3
Janus
Level 81
God Stats
3W - 11L
1,257 SR
Queue Stats
269W - 366L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Stormvargrin
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,088
809
9,112
12,259
7,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 7
6,947
695
5,889
3,373
1,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
dytyt
Sylvanus
12
6 / 0 / 7
8,544
854
5,406
9,266
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 1
5,857
586
5,909
8,842
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ruban3
Janus
9
1 / 6 / 0
6,230
623
5,853
6,375
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Stormvargrin
Jormungandr
8
0 / 1 / 1
5,771
577
3,588
8,587
4,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
W
6
0
3
7.5
W
1
1
7
4.5
L
Janus
Ruban3
Janus
1
6
0
0.17
L
Jormungandr
Stormvargrin
Jormungandr
0
1
1
0.5
W
Sylvanus
dytyt
Sylvanus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
15,350
24,898
Taken
23,804
17,717
Mitigated
9,218
13,537
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,909
4,344
0
1,012
8,842
2,766
0
2,931
5,911
0
17,013
W
9,112
2,086
407
4,875
12,259
7,859
210
4,247
8,012
0
27,122
W
5,889
2,082
0
590
3,373
1,164
212
1,791
1,582
0
21,074
L
Janus
Ruban3
Janus
5,853
617
0
0
6,375
1,811
0
988
5,387
21,490
0
L
Jormungandr
Stormvargrin
Jormungandr
3,588
705
0
250
8,587
4,641
0
1,595
6,992
11,288
0
W
Sylvanus
dytyt
Sylvanus
5,406
2,028
2,009
5,656
9,266
8,694
350
3,870
5,396
19,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
17,858
110
Minions Killed
88
8
Camps Cleared
1
610,638
Distance Traveled
476,228
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,857
586
35
4
0
150,866
1
W
Tyr
8,088
809
45
5
6
225,133
4
W
Neith
6,947
695
44
4
1
193,911
0
L
Janus
6,230
623
44
4
1
141,566
5
L
Jormungandr
5,771
577
9
1
0
183,796
1
W
Sylvanus
8,544
854
21
2
1
191,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role