Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ACidorp
Ymir
Level 29
God Stats
5W - 1L
1,713 SR
Queue Stats
146W - 136L
1,441 Elo+
Solo
Neith
Neith
SleepyVolky
Neith
Level 12
God Stats
12W - 18L
1,571 SR
Queue Stats
48W - 59L
1,165 Elo+
Party 1
Thanatos
Thanatos
ZarkKanone
Thanatos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 209L
1,511 Elo+
Party 1
Team Averages
Level 41
1,557 SR
1,423 Elo+

VS

Team Averages
Level 11
1,562 SR
1,367 Elo+
Danzaburou
Danzaburou
Sasan228
Danzaburou
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
54W - 64L
1,349 Elo+
Solo
Bellona
Bellona
Zekky73
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Zimm0
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Nemesis
Nemesis
abad2299
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Xing Tian
Xing Tian
sashaseman2011
Xing Tian
Level 22
God Stats
4W - 5L
1,584 SR
Queue Stats
34W - 36L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
8 / 0 / 11
10,069
530
9,122
14,204
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
 
Vulcan
15
8 / 0 / 14
10,007
527
13,859
5,678
3,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
ACidorp
Ymir
17
20 / 1 / 7
11,603
611
18,501
13,564
7,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 9
7,959
419
4,136
8,625
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ZarkKanone
Thanatos
16
14 / 1 / 19
10,782
567
15,632
13,622
5,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sasan228
Danzaburou
11
5 / 9 / 0
7,773
409
11,449
15,027
4,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Zekky73
Bellona
9
0 / 12 / 2
6,261
330
2,143
15,979
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
10
2 / 14 / 1
6,986
368
4,677
13,323
4,250
Nemesis
abad2299
Nemesis
9
1 / 11 / 1
6,429
338
4,905
13,005
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
sashaseman2011
Xing Tian
10
0 / 6 / 4
6,296
331
4,823
17,052
8,338
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
16
52
Kills
8
9
Deaths
52
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
11
13.5
W
Vulcan
 
Vulcan
8
0
14
15
W
Ymir
ACidorp
Ymir
20
1
7
23.5
L
Danzaburou
Sasan228
Danzaburou
5
9
0
0.56
W
2
7
9
0.93
W
Thanatos
ZarkKanone
Thanatos
14
1
19
23.5
L
Bellona
Zekky73
Bellona
0
12
2
0.08
L
Ra
2
14
1
0.18
L
Nemesis
abad2299
Nemesis
1
11
1
0.14
L
Xing Tian
sashaseman2011
Xing Tian
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,250
Damage
27,997
55,693
Taken
74,386
32,647
Mitigated
31,440
26,270
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,122
2,586
0
3,361
14,204
12,765
1,163
1,718
12,486
0
37,002
W
Vulcan
 
Vulcan
13,859
3,805
0
2,000
5,678
3,117
2,418
880
4,798
67,564
0
W
Ymir
ACidorp
Ymir
18,501
2,701
0
5,438
13,564
7,696
551
3,757
9,807
64,005
0
L
Danzaburou
Sasan228
Danzaburou
11,449
5,740
0
2,848
15,027
4,960
0
5,496
9,531
0
40,400
W
4,136
1,503
0
992
8,625
3,220
1,275
1,985
6,640
0
17,991
W
Thanatos
ZarkKanone
Thanatos
15,632
3,875
0
14,479
13,622
5,849
2,122
1,329
12,293
0
66,095
L
Bellona
Zekky73
Bellona
2,143
1,463
0
1,117
15,979
9,047
0
7,834
8,145
0
12,088
L
Ra
4,677
1,558
106
637
13,323
4,250
0
8,378
4,945
19,765
0
L
Nemesis
abad2299
Nemesis
4,905
2,194
0
369
13,005
4,845
0
6,906
6,099
0
24,340
L
Xing Tian
sashaseman2011
Xing Tian
4,823
259
0
3,657
17,052
8,338
0
3,746
13,306
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
33,745
388
Minions Killed
161
0
Camps Cleared
0
1,784,818
Distance Traveled
1,571,993
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,069
530
57
3
0
368,467
1
W
Vulcan
10,007
527
93
5
0
403,951
0
W
Ymir
11,603
611
119
6
0
302,315
2
L
Danzaburou
7,773
409
62
3
0
331,138
3
W
Neith
7,959
419
26
1
0
327,896
3
W
Thanatos
10,782
567
93
5
0
382,189
1
L
Bellona
6,261
330
28
1
0
334,635
2
L
Ra
6,986
368
21
1
0
271,712
0
L
Nemesis
6,429
338
42
2
0
339,201
1
L
Xing Tian
6,296
331
8
0
0
295,307
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role