Player Matchup

Danzaburou
Danzaburou
Silver II
Alexvasto
Danzaburou
Silver II
Level 47
God Stats
57W - 44L
1,527 SR
Queue Stats
175W - 174L
1,475 MMR
Party 2
Ra
Ra
Gold V
BossoCK998
Ra
Gold V
Level 109
God Stats
1W - 0L
1,635 SR
Queue Stats
144W - 134L
1,539 MMR
Party 2
Khepri
Khepri
Bronze III
Miguel_GB995
Khepri
Bronze III
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,554 MMR
Solo
Artio
Artio
Gold III
SmiteBasher-
Artio
Gold III
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 44L
1,534 MMR
Solo
Loki
Loki
Gold IV
emmettlynch96
Loki
Gold IV
Level 115
God Stats
4W - 2L
1,704 SR
Queue Stats
186W - 190L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,573 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,500 SR
1,521 MMR
Hera
Hera
Gold III
Paul_MUC
Hera
Gold III
Level 160
God Stats
8W - 12L
1,619 SR
Queue Stats
795W - 808L
1,540 MMR
Solo
Nemesis
Nemesis
Bronze III
XernobylParadise
Nemesis
Bronze III
Level 32
God Stats
0W - 3L
1,530 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
palmerlite
King Arthur
Gold IV
Level 68
God Stats
1W - 5L
1,316 SR
Queue Stats
134W - 158L
1,521 MMR
Solo
Hel
Hel
Bronze III
r6_ligueAndres
Hel
Bronze III
Level 31
God Stats
0W - 4L
1,465 SR
Queue Stats
4W - 10L
1,500 MMR
Party 1
Izanami
Izanami
Platinum IV
wael__spy
Izanami
Platinum IV
Level 129
God Stats
20W - 11L
1,570 SR
Queue Stats
400W - 393L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexvasto
Danzaburou
14
4 / 4 / 4
9,087
606
6,864
10,056
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 3 / 4
9,409
627
7,403
12,617
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
2 / 1 / 7
7,857
524
2,754
7,032
4,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 1
9,676
645
9,647
14,798
19,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 4
8,439
563
5,739
10,602
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTiamatMorgan Le FayPersephoneApollo

VS

Bans
GilgameshArachneThorFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
1
0 / 0 / 0
4,311
287
0
85
10
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 0
7,534
502
6,492
11,268
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
palmerlite
King Arthur
10
0 / 4 / 0
5,989
399
4,236
10,843
8,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 3
6,846
456
5,212
9,815
2,766
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wael__spy
Izanami
14
6 / 7 / 2
8,707
580
15,943
14,336
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
23
Kills
11
12
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexvasto
Danzaburou
4
4
4
1.5
W
8
3
4
3.33
W
Khepri
2
1
7
5.5
L
Hera
0
0
0
0
W
7
0
1
7.5
L
4
6
0
0.67
W
2
4
4
1
L
King Arthur
palmerlite
King Arthur
0
4
0
0
L
1
6
3
0.42
L
Izanami
wael__spy
Izanami
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
31,883
55,105
Taken
46,347
35,448
Mitigated
21,133
20,246
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexvasto
Danzaburou
6,864
4,311
0
3,155
10,056
3,206
5,096
3,929
6,127
0
55,413
W
7,403
894
878
6,291
12,617
4,875
566
464
12,153
58,581
0
W
Khepri
2,754
531
0
500
7,032
4,285
51
819
6,213
17,307
0
L
Hera
0
0
0
0
85
10
0
0
85
0
0
W
9,647
1,516
250
8,892
14,798
19,263
0
0
14,798
56,852
0
L
6,492
2,731
0
1,921
11,268
5,237
0
4,497
6,771
0
49,050
W
5,739
2,072
0
280
10,602
3,819
0
0
10,602
0
55,619
L
King Arthur
palmerlite
King Arthur
4,236
1,105
0
3,010
10,843
8,036
0
6,339
4,504
0
29,141
L
5,212
623
0
2,561
9,815
2,766
0
1,673
8,142
34,952
0
L
Izanami
wael__spy
Izanami
15,943
12,257
0
3,578
14,336
5,084
582
7,295
7,041
0
64,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
33,387
462
Minions Killed
302
0
Camps Cleared
0
1,421,718
Distance Traveled
995,884
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,087
606
101
7
0
266,564
1
W
Ra
9,409
627
120
8
0
290,987
1
W
Khepri
7,857
524
30
2
0
293,791
9
L
Hera
4,311
287
0
0
0
9,496
0
W
Artio
9,676
645
110
7
0
275,450
0
L
Nemesis
7,534
502
91
6
0
261,865
3
W
Loki
8,439
563
101
7
0
294,926
1
L
King Arthur
5,989
399
46
3
0
223,528
5
L
Hel
6,846
456
54
4
0
249,493
1
L
Izanami
8,707
580
111
7
0
251,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role