Player Matchup

Baron Samedi
Baron Samedi
Kuroshiin
Baron Samedi
Level 101
God Stats
9W - 3L
1,803 SR
Queue Stats
62W - 56L
1,575 Elo+
Party 1
Xbalanque
Xbalanque
Randgrïth
Xbalanque
Level 157
God Stats
7W - 6L
1,508 SR
Queue Stats
170W - 121L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
ypnos
Gilgamesh
Level 61
God Stats
4W - 2L
1,839 SR
Queue Stats
12W - 15L
1,391 Elo+
Party 1
Team Averages
Level 106
1,717 SR
1,529 Elo+

VS

Team Averages
Level 37
1,414 SR
1,428 Elo+
Amaterasu
Amaterasu
JuanJoseAs
Amaterasu
Level 46
God Stats
7W - 10L
1,591 SR
Queue Stats
146W - 135L
1,483 Elo+
Party 2
Merlin
Merlin
OkamiFilthyBou
Merlin
Level 16
God Stats
0W - 1L
1,151 SR
Queue Stats
8W - 11L
1,307 Elo+
Solo
Da Ji
Da Ji
alvaroconV
Da Ji
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 196L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kuroshiin
Baron Samedi
12
4 / 3 / 10
8,187
819
7,698
5,769
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xbalanque
Randgrïth
Xbalanque
13
10 / 1 / 6
9,306
931
9,990
7,713
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ypnos
Gilgamesh
12
3 / 1 / 12
8,273
827
5,434
11,168
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JuanJoseAs
Amaterasu
10
1 / 5 / 3
6,767
677
4,793
9,150
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 4 / 3
6,472
647
3,435
5,956
1,969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
4 / 8 / 1
8,115
812
8,437
13,086
4,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
5
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
JuanJoseAs
Amaterasu
1
5
3
0.5
W
Baron Samedi
Kuroshiin
Baron Samedi
4
3
10
3
L
0
4
3
0.38
W
Xbalanque
Randgrïth
Xbalanque
10
1
6
13
L
Da Ji
4
8
1
0.56
W
Gilgamesh
ypnos
Gilgamesh
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
16,665
24,650
Taken
28,192
14,633
Mitigated
12,445
6,021
Healing
1,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
JuanJoseAs
Amaterasu
4,793
1,979
0
1,309
9,150
5,706
0
2,736
6,108
0
6,461
W
Baron Samedi
Kuroshiin
Baron Samedi
7,698
1,054
1,246
1,669
5,769
2,929
192
683
5,086
18,186
0
L
3,435
304
0
35
5,956
1,969
0
1,209
4,576
24,406
0
W
Xbalanque
Randgrïth
Xbalanque
9,990
4,521
0
1,369
7,713
2,502
2,135
628
7,085
0
39,807
L
Da Ji
8,437
1,345
0
250
13,086
4,770
0
4,170
8,668
0
17,215
W
Gilgamesh
ypnos
Gilgamesh
5,434
1,616
0
1,737
11,168
9,202
192
2,341
8,827
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
21,354
122
Minions Killed
83
4
Camps Cleared
2
579,856
Distance Traveled
524,731
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,767
677
8
1
1
185,311
0
W
Baron Samedi
8,187
819
31
3
1
180,552
1
L
Merlin
6,472
647
53
5
1
170,094
4
W
Xbalanque
9,306
931
65
7
1
196,256
4
L
Da Ji
8,115
812
22
2
0
169,326
4
W
Gilgamesh
8,273
827
26
3
2
203,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role