Player Matchup

Ymir
Ymir
FabiEichenbrener
Ymir
Level 6
God Stats
2W - 3L
1,521 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 1
Izanami
Izanami
Kiing_Caso
Izanami
Level 48
God Stats
53W - 46L
1,537 SR
Queue Stats
146W - 169L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Livid_Aulderon19
Sun Wukong
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,287 Elo+
Solo
Pele
Pele
ledPaladin
Pele
Level 28
God Stats
31W - 17L
1,763 SR
Queue Stats
267W - 248L
1,558 Elo+
Solo
Freya
Freya
thearstho
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 87L
1,584 Elo+
Solo
Team Averages
Level 26
1,564 SR
1,458 Elo+

VS

Team Averages
Level 19
1,576 SR
1,528 Elo+
Hercules
Hercules
Bannedfor3days
Hercules
Level 14
God Stats
10W - 5L
1,500 SR
Queue Stats
42W - 26L
1,680 Elo+
Solo
Geb
Geb
Dulce lifi
Geb
Level 29
God Stats
5W - 3L
1,577 SR
Queue Stats
209W - 186L
1,527 Elo+
Party 2
Artemis
Artemis
dedman5
Artemis
Level 16
God Stats
16W - 6L
1,761 SR
Queue Stats
30W - 9L
1,695 Elo+
Party 2
Chronos
Chronos
jsapp303
Chronos
Level 29
God Stats
4W - 3L
1,543 SR
Queue Stats
44W - 42L
1,474 Elo+
Solo
Sol
Sol
natsu100drake
Sol
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 90L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 3
5,195
433
1,805
9,632
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kiing_Caso
Izanami
8
0 / 6 / 3
5,177
431
2,073
8,595
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Livid_Aulderon19
Sun Wukong
10
3 / 2 / 1
6,079
507
2,873
6,162
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 4 / 3
7,251
604
7,606
9,450
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
thearstho
Freya
9
2 / 4 / 1
5,757
480
4,552
6,556
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
8 / 5 / 3
7,273
606
13,394
10,929
4,446
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 7
6,207
517
3,296
6,592
5,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
dedman5
Artemis
15
8 / 1 / 1
8,605
717
6,892
6,163
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
jsapp303
Chronos
12
3 / 3 / 4
7,777
648
5,668
6,467
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,527
461
470
4,723
955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
21
21
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
5
3
1.9
W
2
1
7
5.5
L
1
5
3
0.5
L
Izanami
Kiing_Caso
Izanami
0
6
3
0.25
L
Sun Wukong
Livid_Aulderon19
Sun Wukong
3
2
1
1.75
W
Artemis
dedman5
Artemis
8
1
1
8.5
W
Chronos
jsapp303
Chronos
3
3
4
1.67
L
7
4
3
2.13
W
0
4
1
0.13
L
Freya
thearstho
Freya
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
29,720
40,395
Taken
34,874
14,822
Mitigated
14,378
4,395
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,394
6,504
0
3,018
10,929
4,446
72
1,715
9,214
0
44,545
W
3,296
735
0
2,378
6,592
5,025
0
1,524
5,068
17,320
0
L
1,805
355
0
586
9,632
5,129
0
1,852
7,780
8,983
0
L
Izanami
Kiing_Caso
Izanami
2,073
1,716
0
256
8,595
1,648
0
762
7,833
0
19,280
L
Sun Wukong
Livid_Aulderon19
Sun Wukong
2,873
917
0
948
6,162
2,465
650
640
5,522
0
19,232
W
Artemis
dedman5
Artemis
6,892
4,182
0
1,139
6,163
2,042
0
264
5,899
0
68,015
W
Chronos
jsapp303
Chronos
5,668
1,669
0
953
6,467
1,910
1,687
2,854
3,613
37,563
0
L
7,606
1,731
0
1,536
9,450
3,393
0
1,875
7,575
0
37,385
W
470
293
0
142
4,723
955
908
0
4,723
10,774
0
L
Freya
thearstho
Freya
4,552
1,387
0
1,069
6,556
2,187
204
4,305
2,251
24,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
35,389
211
Minions Killed
313
0
Camps Cleared
0
1,036,804
Distance Traveled
1,063,382
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,273
606
69
6
0
237,941
0
W
Geb
6,207
517
29
2
0
237,139
0
L
Ymir
5,195
433
14
1
0
191,002
1
L
Izanami
5,177
431
43
4
0
204,882
1
L
Sun Wukong
6,079
507
39
3
0
186,872
1
W
Artemis
8,605
717
127
11
0
222,972
2
W
Chronos
7,777
648
72
6
0
224,225
2
L
Pele
7,251
604
66
6
0
241,699
0
W
Sol
5,527
461
16
1
0
141,105
2
L
Freya
5,757
480
49
4
0
212,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role