Player Matchup

Merlin
Merlin
AgenteParri007
Merlin
Level 74
God Stats
12W - 5L
1,674 SR
Queue Stats
248W - 257L
1,411 Elo+
Solo
Loki
Loki
E-Rex3
Loki
Level 44
God Stats
6W - 1L
1,500 SR
Queue Stats
40W - 40L
1,337 Elo+
Solo
Izanami
Izanami
IVIjhOooL
Izanami
Level 49
God Stats
27W - 40L
1,441 SR
Queue Stats
132W - 194L
1,362 Elo+
Solo
Janus
Janus
miktimar
Janus
Level 105
God Stats
5W - 4L
1,331 SR
Queue Stats
352W - 375L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
nixxoks
Erlang Shen
Level 42
God Stats
5W - 3L
1,264 SR
Queue Stats
124W - 145L
1,424 Elo+
Party 2
Team Averages
Level 63
1,442 SR
1,402 Elo+

VS

Team Averages
Level 48
1,491 SR
1,418 Elo+
Zeus
Zeus
BaTTleOFRuSSkI
Zeus
Level 44
God Stats
2W - 2L
1,795 SR
Queue Stats
250W - 330L
1,426 Elo+
Party 1
Charybdis
Charybdis
LokiHundeart352
Charybdis
Level 47
God Stats
0W - 5L
1,244 SR
Queue Stats
193W - 218L
1,408 Elo+
Solo
Ymir
Ymir
Marcmark1974
Ymir
Level 87
God Stats
33W - 42L
1,430 SR
Queue Stats
333W - 408L
1,436 Elo+
Party 1
Cerberus
Cerberus
bizondaile
Cerberus
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 118L
1,396 Elo+
Solo
Bakasura
Bakasura
peypp
Bakasura
Level 18
God Stats
6W - 22L
1,487 SR
Queue Stats
119W - 162L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
12,776
672
22,471
12,614
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
E-Rex3
Loki
15
5 / 6 / 8
10,908
574
5,483
14,202
4,773
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
IVIjhOooL
Izanami
16
10 / 5 / 6
11,761
619
12,533
18,996
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
miktimar
Janus
17
5 / 5 / 4
11,371
598
8,438
10,789
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
nixxoks
Erlang Shen
17
6 / 1 / 7
11,217
590
12,706
17,359
15,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
9,245
487
10,396
13,406
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LokiHundeart352
Charybdis
15
7 / 8 / 1
10,144
534
11,145
15,563
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 11 / 6
9,403
495
6,949
24,083
25,891
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
bizondaile
Cerberus
16
2 / 7 / 0
9,587
505
8,690
20,993
21,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
peypp
Bakasura
8
0 / 3 / 1
6,807
358
1,840
6,348
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
35
Kills
17
18
Deaths
35
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
5
6
3
1.08
W
Loki
E-Rex3
Loki
5
6
8
1.5
W
Izanami
IVIjhOooL
Izanami
10
5
6
2.6
L
Charybdis
LokiHundeart352
Charybdis
7
8
1
0.94
L
3
11
6
0.55
L
Cerberus
bizondaile
Cerberus
2
7
0
0.29
W
Janus
miktimar
Janus
5
5
4
1.4
W
Erlang Shen
nixxoks
Erlang Shen
6
1
7
9.5
L
Bakasura
peypp
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,631
Damage
39,020
73,960
Taken
80,393
35,127
Mitigated
58,100
22,681
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,471
2,440
0
3,760
12,614
4,784
1,236
6,430
5,911
80,346
0
L
10,396
1,841
0
2,270
13,406
3,969
51
6,975
6,214
41,102
0
W
Loki
E-Rex3
Loki
5,483
1,679
365
1,907
14,202
4,773
255
5,257
8,790
0
51,430
W
Izanami
IVIjhOooL
Izanami
12,533
10,587
0
7,252
18,996
6,591
3,314
4,802
14,078
0
88,960
L
Charybdis
LokiHundeart352
Charybdis
11,145
5,695
0
2,832
15,563
4,245
3,796
7,125
8,328
0
57,082
L
6,949
1,934
450
2,224
24,083
25,891
629
9,415
14,628
30,493
0
L
Cerberus
bizondaile
Cerberus
8,690
1,452
0
5,197
20,993
21,974
61
4,790
16,054
46,657
0
W
Janus
miktimar
Janus
8,438
731
0
2,258
10,789
3,586
1,074
3,476
7,186
67,202
0
W
Erlang Shen
nixxoks
Erlang Shen
12,706
6,463
0
7,139
17,359
15,393
1,171
7,569
9,637
0
50,223
L
Bakasura
peypp
Bakasura
1,840
1,006
0
1,229
6,348
2,021
0
2,632
3,694
0
17,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,033
Gold Earned
45,186
513
Minions Killed
317
0
Camps Cleared
0
1,765,928
Distance Traveled
1,469,564
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,776
672
129
7
0
356,334
9
L
Zeus
9,245
487
68
4
0
330,411
5
W
Loki
10,908
574
68
4
0
358,501
0
W
Izanami
11,761
619
115
6
0
328,211
0
L
Charybdis
10,144
534
95
5
0
310,747
1
L
Ymir
9,403
495
29
2
0
302,135
5
L
Cerberus
9,587
505
92
5
0
338,944
7
W
Janus
11,371
598
119
6
0
344,009
3
W
Erlang Shen
11,217
590
82
4
0
378,873
1
L
Bakasura
6,807
358
33
2
0
187,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role