Player Matchup

Charybdis
Charybdis
Werewolf Samura
Charybdis
Level 159
God Stats
1W - 10L
1,727 SR
Queue Stats
134W - 180L
1,377 Elo+
Solo
Sol
Sol
iSamehada-
Sol
Level 97
God Stats
4W - 6L
1,391 SR
Queue Stats
116W - 128L
1,401 Elo+
Solo
Bellona
Bellona
m-fernanda-m
Bellona
Level 125
God Stats
3W - 7L
1,414 SR
Queue Stats
190W - 278L
1,380 Elo+
Solo
Team Averages
Level 127
1,510 SR
1,386 Elo+

VS

Team Averages
Level 69
1,578 SR
1,378 Elo+
Cerberus
Cerberus
Based_Tito
Cerberus
Level 97
God Stats
2W - 0L
1,710 SR
Queue Stats
304W - 232L
1,575 Elo+
Solo
Ravana
Ravana
Chaydon_w
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,095 Elo+
Solo
Nu Wa
Nu Wa
jkonatty
Nu Wa
Level 106
God Stats
6W - 16L
1,526 SR
Queue Stats
266W - 294L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Werewolf Samura
Charybdis
16
7 / 6 / 4
12,759
672
12,004
20,988
5,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 5
11,313
595
16,704
17,238
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
m-fernanda-m
Bellona
14
2 / 9 / 6
10,672
562
10,911
25,500
20,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Based_Tito
Cerberus
18
5 / 2 / 17
15,027
791
17,587
27,934
44,010
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Chaydon_w
Ravana
8
0 / 8 / 5
10,291
542
896
10,659
5,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
jkonatty
Nu Wa
19
18 / 3 / 5
15,202
800
35,040
17,979
9,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
23
23
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Based_Tito
Cerberus
5
2
17
6.75
W
Ravana
Chaydon_w
Ravana
0
8
5
0.31
L
Charybdis
Werewolf Samura
Charybdis
7
6
4
1.5
L
3
8
5
0.69
W
Nu Wa
jkonatty
Nu Wa
18
3
5
6.83
L
Bellona
m-fernanda-m
Bellona
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
53,523
63,726
Taken
56,572
30,319
Mitigated
58,585
7,974
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Based_Tito
Cerberus
17,587
1,236
0
11,726
27,934
44,010
277
8,368
19,566
49,384
0
W
Ravana
Chaydon_w
Ravana
896
152
0
738
10,659
5,572
0
1,933
8,726
0
3,576
L
Charybdis
Werewolf Samura
Charybdis
12,004
6,099
0
3,083
20,988
5,651
0
17,459
3,101
0
57,599
L
16,704
5,768
0
4,119
17,238
4,210
188
14,810
2,078
66,060
4,895
W
Nu Wa
jkonatty
Nu Wa
35,040
11,723
418
7,339
17,979
9,003
2,030
8,210
9,769
100,105
0
L
Bellona
m-fernanda-m
Bellona
10,911
3,106
0
772
25,500
20,458
67
19,614
5,295
12,546
31,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
40,520
254
Minions Killed
249
7
Camps Cleared
5
843,940
Distance Traveled
902,838
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,027
791
98
5
2
346,892
1
W
Ravana
10,291
542
4
0
0
221,618
1
L
Charybdis
12,759
672
72
4
4
298,459
1
L
Sol
11,313
595
114
6
3
270,293
2
W
Nu Wa
15,202
800
147
8
3
334,328
1
L
Bellona
10,672
562
68
4
0
275,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role