Player Matchup

Geb
Geb
Gold V
BIoodn
Geb
Gold V
Level 160
God Stats
8W - 4L
1,466 SR
Queue Stats
702W - 734L
1,188 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Caliban45
Ah Puch
Silver IV
Level 109
God Stats
6W - 9L
1,426 SR
Queue Stats
24W - 40L
1,207 MMR
Solo
Pele
Pele
Silver I
Glizzyinator
Pele
Silver I
Level 48
God Stats
3W - 0L
1,302 SR
Queue Stats
44W - 46L
1,179 MMR
Solo
Bellona
Bellona
Silver I
Marc_Vader_PS
Bellona
Silver I
Level 107
God Stats
23W - 18L
1,500 SR
Queue Stats
49W - 61L
1,193 MMR
Solo
Artemis
Artemis
Silver I
One_Ugly_poTaTo
Artemis
Silver I
Level 160
God Stats
24W - 24L
1,560 SR
Queue Stats
1,542W - 1,551L
1,203 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,451 SR
1,194 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,522 SR
1,147 MMR
Ravana
Ravana
Gold V
AlwaysLight-_-
Ravana
Gold V
Level 105
God Stats
9W - 5L
1,580 SR
Queue Stats
74W - 84L
1,209 MMR
Solo
Chernobog
Chernobog
Silver IV
GreenTHG
Chernobog
Silver IV
Level 63
God Stats
21W - 27L
1,494 SR
Queue Stats
34W - 52L
702 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
SIMKELR
Morgan Le Fay
Silver I
Level 147
God Stats
0W - 3L
1,723 SR
Queue Stats
148W - 162L
1,264 MMR
Solo
Osiris
Osiris
Silver III
ZizeIe
Osiris
Silver III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,323 MMR
Solo
Xing Tian
Xing Tian
Silver I
killerisi
Xing Tian
Silver I
Level 124
God Stats
0W - 4L
1,312 SR
Queue Stats
298W - 303L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BIoodn
Geb
17
1 / 2 / 14
12,056
524
9,707
22,522
25,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Caliban45
Ah Puch
17
4 / 4 / 8
12,323
536
13,795
12,228
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 1 / 7
14,206
618
16,246
16,754
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
20
12 / 2 / 4
14,895
648
13,861
14,415
17,410
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 0 / 4
14,269
620
10,846
7,471
2,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneTiamatCthulhuKumbhakarnaHades

VS

Bans
GilgameshMulanSkadiCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,556
502
8,271
13,082
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
GreenTHG
Chernobog
18
0 / 8 / 2
10,967
477
5,924
20,390
7,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SIMKELR
Morgan Le Fay
17
1 / 7 / 2
10,366
451
8,456
15,716
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ZizeIe
Osiris
17
3 / 8 / 2
11,033
480
8,816
24,380
20,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
killerisi
Xing Tian
14
1 / 6 / 5
9,134
397
7,924
18,771
13,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
33
Kills
9
9
Deaths
33
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Geb
BIoodn
Geb
1
2
14
4
W
Ah Puch
Caliban45
Ah Puch
4
4
8
2
W
11
1
7
14.5
L
Chernobog
GreenTHG
Chernobog
0
8
2
0.13
W
Bellona
12
2
4
7
W
5
0
4
7
L
Morgan Le Fay
SIMKELR
Morgan Le Fay
1
7
2
0.29
L
Osiris
ZizeIe
Osiris
3
8
2
0.5
L
Xing Tian
killerisi
Xing Tian
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,455
Damage
39,391
73,390
Taken
92,339
59,027
Mitigated
56,037
22,490
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
1,392
0
3,740
13,082
8,651
0
3,860
9,184
0
80,840
W
Geb
BIoodn
Geb
9,707
1,211
0
1,190
22,522
25,996
99
5,376
16,903
45,814
0
W
Ah Puch
Caliban45
Ah Puch
13,795
235
399
3,956
12,228
5,283
1,704
4,960
6,966
74,077
0
W
16,246
4,363
0
10,326
16,754
7,441
3,541
3,755
12,931
0
84,959
L
Chernobog
GreenTHG
Chernobog
5,924
3,401
579
8,040
20,390
7,188
0
3,949
16,333
0
88,340
W
Bellona
13,861
3,613
0
2,466
14,415
17,410
1,033
1,282
13,071
14,094
69,007
W
10,846
5,127
0
4,153
7,471
2,897
8,485
475
6,996
0
124,688
L
Morgan Le Fay
SIMKELR
Morgan Le Fay
8,456
83
0
1,622
15,716
6,268
0
7,889
7,719
76,677
0
L
Osiris
ZizeIe
Osiris
8,816
3,268
71
5,803
24,380
20,829
867
5,001
18,493
0
70,327
L
Xing Tian
killerisi
Xing Tian
7,924
766
90
1,149
18,771
13,101
124
5,113
13,488
43,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,749
Gold Earned
53,056
691
Minions Killed
632
0
Camps Cleared
0
2,166,451
Distance Traveled
1,913,607
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,556
502
134
6
0
454,818
9
W
Geb
12,056
524
48
2
0
429,284
1
W
Ah Puch
12,323
536
144
6
0
387,648
8
W
Pele
14,206
618
133
6
0
499,071
10
L
Chernobog
10,967
477
170
7
0
363,233
2
W
Bellona
14,895
648
165
7
0
443,696
4
W
Artemis
14,269
620
201
9
0
406,752
5
L
Morgan Le Fay
10,366
451
140
6
0
384,573
1
L
Osiris
11,033
480
127
6
0
352,715
0
L
Xing Tian
9,134
397
61
3
0
358,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role