Player Matchup

Danzaburou
Danzaburou
SNIPER-10-25
Danzaburou
Level 29
God Stats
5W - 4L
1,396 SR
Queue Stats
86W - 117L
1,251 Elo+
Party 2
Sobek
Sobek
camiloGPWR
Sobek
Level 16
God Stats
12W - 2L
1,694 SR
Queue Stats
18W - 12L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSnniippeerri
Tsukuyomi
Level 29
God Stats
9W - 6L
1,565 SR
Queue Stats
73W - 90L
1,290 Elo+
Party 2
Izanami
Izanami
josemma_1203
Izanami
Level 18
God Stats
29W - 19L
1,557 SR
Queue Stats
59W - 58L
1,293 Elo+
Party 3
Sun Wukong
Sun Wukong
peyagofio2
Sun Wukong
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 56L
1,300 Elo+
Party 3
Team Averages
Level 22
1,542 SR
1,329 Elo+

VS

Team Averages
Level 14
1,432 SR
1,331 Elo+
Hachiman
Hachiman
BurstDer
Hachiman
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 8L
1,162 Elo+
Party 1
Sylvanus
Sylvanus
Gabreau
Sylvanus
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KonstantinZHi
Sun Wukong
Level 6
God Stats
0W - 4L
1,335 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Thor
Thor
Roykoko1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
VENOM09492
Hera
Level 26
God Stats
12W - 13L
1,295 SR
Queue Stats
97W - 113L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SNIPER-10-25
Danzaburou
13
2 / 5 / 7
8,511
532
7,890
9,451
4,833
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
12
3 / 0 / 8
7,748
484
4,855
10,774
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
iSnniippeerri
Tsukuyomi
16
14 / 5 / 2
9,910
619
10,005
11,756
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
josemma_1203
Izanami
15
11 / 1 / 1
10,149
634
10,905
8,080
2,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
peyagofio2
Sun Wukong
14
5 / 1 / 7
8,852
553
7,777
8,756
6,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurstDer
Hachiman
10
2 / 10 / 0
6,459
404
4,043
12,038
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Gabreau
Sylvanus
11
1 / 5 / 1
6,440
403
5,551
12,678
10,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
KonstantinZHi
Sun Wukong
7
1 / 8 / 1
6,014
376
2,092
13,358
8,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
10
1 / 11 / 0
6,252
391
1,355
10,099
2,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 3 / 3
8,754
547
12,071
9,648
4,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
35
Kills
11
12
Deaths
37
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BurstDer
Hachiman
2
10
0
0.2
L
Sylvanus
Gabreau
Sylvanus
1
5
1
0.3
L
Sun Wukong
KonstantinZHi
Sun Wukong
1
8
1
0.19
L
Thor
1
11
0
0.09
W
Danzaburou
SNIPER-10-25
Danzaburou
2
5
7
1.1
L
6
3
3
2.5
W
Sobek
3
0
8
7
W
Tsukuyomi
iSnniippeerri
Tsukuyomi
14
5
2
3
W
Izanami
josemma_1203
Izanami
11
1
1
11.5
W
Sun Wukong
peyagofio2
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,432
Damage
25,112
48,817
Taken
57,821
28,188
Mitigated
29,316
8,003
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BurstDer
Hachiman
4,043
2,979
0
1,016
12,038
3,326
0
330
11,708
0
22,852
L
Sylvanus
Gabreau
Sylvanus
5,551
1,951
226
2,873
12,678
10,739
0
2,002
10,676
20,384
0
L
Sun Wukong
KonstantinZHi
Sun Wukong
2,092
735
0
281
13,358
8,630
446
740
12,618
0
12,112
L
Thor
1,355
763
0
70
10,099
2,523
30
970
9,129
0
10,381
W
Danzaburou
SNIPER-10-25
Danzaburou
7,890
3,288
0
1,014
9,451
4,833
1,268
6,142
3,309
0
38,992
L
12,071
4,367
0
2,556
9,648
4,098
689
813
8,835
45,555
0
W
Sobek
4,855
875
0
1,575
10,774
9,689
280
3,874
6,900
14,231
0
W
Tsukuyomi
iSnniippeerri
Tsukuyomi
10,005
2,035
0
3,005
11,756
4,486
782
2,465
9,291
0
63,358
W
Izanami
josemma_1203
Izanami
10,905
8,560
0
1,576
8,080
2,768
5,529
3,591
4,489
0
65,718
W
Sun Wukong
peyagofio2
Sun Wukong
7,777
1,609
0
833
8,756
6,412
424
1,550
7,206
0
38,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
33,919
392
Minions Killed
178
0
Camps Cleared
0
1,407,607
Distance Traveled
1,312,397
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,459
404
42
3
0
238,485
0
L
Sylvanus
6,440
403
27
2
0
202,496
0
L
Sun Wukong
6,014
376
20
1
0
301,992
0
L
Thor
6,252
391
15
1
0
267,967
1
W
Danzaburou
8,511
532
74
5
0
227,309
0
L
Hera
8,754
547
74
5
0
301,457
0
W
Sobek
7,748
484
15
1
0
319,604
3
W
Tsukuyomi
9,910
619
102
6
0
280,126
0
W
Izanami
10,149
634
130
8
0
301,756
0
W
Sun Wukong
8,852
553
71
4
0
278,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role