Player Matchup

Discordia
Discordia
Chochocupcake
Discordia
Level 66
God Stats
1W - 5L
1,577 SR
Queue Stats
129W - 173L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Elpolloloco98
Cthulhu
Level 64
God Stats
20W - 19L
1,519 SR
Queue Stats
171W - 217L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
Magostar5000
Guan Yu
Level 86
God Stats
2W - 3L
1,250 SR
Queue Stats
352W - 462L
1,423 Elo+
Party 1
Chaac
Chaac
Marckinho800
Chaac
Level 69
God Stats
7W - 14L
1,260 SR
Queue Stats
378W - 554L
1,313 Elo+
Solo
Charybdis
Charybdis
Oohmen
Charybdis
Level 62
God Stats
8W - 21L
1,432 SR
Queue Stats
58W - 114L
1,320 Elo+
Party 1
Team Averages
Level 69
1,407 SR
1,366 Elo+

VS

Team Averages
Level 58
1,485 SR
1,419 Elo+
Achilles
Achilles
BLUESHADOW222
Achilles
Level 65
God Stats
2W - 1L
1,670 SR
Queue Stats
184W - 210L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bubbystar123
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,540 Elo+
Solo
Bacchus
Bacchus
Easy_-baby
Bacchus
Level 29
God Stats
3W - 2L
1,601 SR
Queue Stats
80W - 90L
1,352 Elo+
Party 3
Merlin
Merlin
adriano_420_
Merlin
Level 119
God Stats
11W - 24L
1,276 SR
Queue Stats
452W - 525L
1,414 Elo+
Solo
Charybdis
Charybdis
green-eyeez
Charybdis
Level 45
God Stats
3W - 3L
1,379 SR
Queue Stats
121W - 130L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chochocupcake
Discordia
14
1 / 0 / 7
7,843
490
2,670
7,955
2,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
3 / 3 / 5
7,268
454
7,895
12,676
7,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Magostar5000
Guan Yu
15
13 / 0 / 2
9,093
568
10,282
9,885
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 1
7,644
478
3,630
3,240
2,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Oohmen
Charybdis
12
0 / 2 / 6
6,959
435
4,688
8,923
2,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLUESHADOW222
Achilles
13
0 / 1 / 0
7,561
473
1,351
6,730
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Bubbystar123
Morgan Le Fay
12
0 / 5 / 0
7,217
451
2,579
11,555
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Easy_-baby
Bacchus
11
1 / 3 / 3
7,027
439
7,502
13,029
9,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
0 / 4 / 0
8,270
517
2,522
8,610
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
green-eyeez
Charybdis
12
3 / 5 / 1
7,997
500
7,271
8,555
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
4
5
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
BLUESHADOW222
Achilles
0
1
0
0
L
Morgan Le Fay
Bubbystar123
Morgan Le Fay
0
5
0
0
W
Discordia
Chochocupcake
Discordia
1
0
7
4.5
L
Bacchus
Easy_-baby
Bacchus
1
3
3
0.83
W
Cthulhu
3
3
5
1.83
W
Guan Yu
Magostar5000
Guan Yu
13
0
2
14
W
0
0
1
0.5
W
Charybdis
Oohmen
Charybdis
0
2
6
1.5
L
Merlin
0
4
0
0
L
Charybdis
green-eyeez
Charybdis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
21,225
42,679
Taken
48,479
19,989
Mitigated
24,513
14,979
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BLUESHADOW222
Achilles
1,351
189
0
2,136
6,730
6,832
0
0
6,730
0
30,871
L
Morgan Le Fay
Bubbystar123
Morgan Le Fay
2,579
325
0
4,488
11,555
3,323
0
372
11,183
47,197
0
W
Discordia
Chochocupcake
Discordia
2,670
810
231
2,726
7,955
2,398
1,086
2,174
5,513
41,198
0
L
Bacchus
Easy_-baby
Bacchus
7,502
585
211
2,910
13,029
9,515
31
5,113
7,916
18,829
0
W
Cthulhu
7,895
1,126
273
2,495
12,676
7,750
100
2,621
10,055
34,378
0
W
Guan Yu
Magostar5000
Guan Yu
10,282
1,582
726
3,254
9,885
4,460
523
2,880
6,773
0
40,156
W
3,630
388
0
1,078
3,240
2,606
199
581
2,456
0
38,820
W
Charybdis
Oohmen
Charybdis
4,688
2,156
0
4,196
8,923
2,775
564
4,136
4,787
0
39,538
L
Merlin
2,522
109
0
898
8,610
2,668
560
1,679
6,931
56,025
0
L
Charybdis
green-eyeez
Charybdis
7,271
4,753
0
2,021
8,555
2,175
372
3,643
4,912
0
49,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
38,072
353
Minions Killed
368
0
Camps Cleared
0
1,516,597
Distance Traveled
1,396,902
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,561
473
75
5
0
263,155
7
L
Morgan Le Fay
7,217
451
84
5
0
277,452
0
W
Discordia
7,843
490
68
4
0
281,100
2
L
Bacchus
7,027
439
15
1
0
293,394
0
W
Cthulhu
7,268
454
49
3
0
285,930
5
W
Guan Yu
9,093
568
83
5
0
352,021
1
W
Chaac
7,644
478
73
5
0
315,195
4
W
Charybdis
6,959
435
80
5
0
282,351
3
L
Merlin
8,270
517
97
6
0
281,407
0
L
Charybdis
7,997
500
97
6
0
281,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role