Player Matchup

Da Ji
Da Ji
ChxnkyChipmunk
Da Ji
Level 84
God Stats
2W - 1L
1,609 SR
Queue Stats
34W - 30L
1,660 Elo+
Party 2
Zeus
Zeus
KAPULE808
Zeus
Level 57
God Stats
4W - 2L
1,525 SR
Queue Stats
17W - 8L
1,605 Elo+
Party 2
Charybdis
Charybdis
PLAYINGCLEANLY
Charybdis
Level 17
God Stats
13W - 6L
1,568 SR
Queue Stats
18W - 13L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
PlutoTyrian
Sun Wukong
Level 40
God Stats
2W - 4L
1,324 SR
Queue Stats
22W - 31L
1,430 Elo+
Solo
Cabrakan
Cabrakan
SirRandom808
Cabrakan
Level 101
God Stats
34W - 22L
1,628 SR
Queue Stats
88W - 71L
1,606 Elo+
Party 2
Team Averages
Level 60
1,531 SR
1,579 Elo+

VS

Team Averages
Level 54
1,530 SR
1,537 Elo+
Bacchus
Bacchus
Felix96778
Bacchus
Level 99
God Stats
1W - 1L
1,564 SR
Queue Stats
14W - 11L
1,688 Elo+
Party 1
Charybdis
Charybdis
FireFox275
Charybdis
Level 64
God Stats
0W - 1L
1,407 SR
Queue Stats
3W - 6L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
MechaMerc
Gilgamesh
Level 59
God Stats
0W - 1L
1,584 SR
Queue Stats
8W - 10L
1,524 Elo+
Party 1
Olorun
Olorun
PridedGorilla50
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
slimshxdy97
Kukulkan
Level 42
God Stats
378W - 332L
1,594 SR
Queue Stats
583W - 504L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
14,810
926
16,185
15,417
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
5 / 2 / 16
15,419
964
22,175
11,152
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
PLAYINGCLEANLY
Charybdis
20
5 / 3 / 15
14,208
888
22,882
17,781
8,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
PlutoTyrian
Sun Wukong
20
3 / 2 / 20
14,233
890
7,495
16,838
31,100
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
SirRandom808
Cabrakan
20
13 / 0 / 14
15,731
983
19,497
14,067
10,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Felix96778
Bacchus
20
3 / 5 / 8
15,590
974
15,391
28,167
49,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
FireFox275
Charybdis
20
0 / 10 / 8
12,770
798
13,088
22,322
9,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
MechaMerc
Gilgamesh
20
4 / 7 / 7
14,214
888
14,175
18,591
15,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
0 / 11 / 6
12,482
780
5,077
17,603
6,965
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
slimshxdy97
Kukulkan
20
4 / 1 / 6
14,925
933
21,630
4,718
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
34
Kills
11
11
Deaths
34
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Bacchus
Felix96778
Bacchus
3
5
8
1.4
L
Charybdis
FireFox275
Charybdis
0
10
8
0.4
W
Zeus
5
2
16
6.5
L
Gilgamesh
MechaMerc
Gilgamesh
4
7
7
1.07
W
Charybdis
PLAYINGCLEANLY
Charybdis
5
3
15
4.17
W
Sun Wukong
PlutoTyrian
Sun Wukong
3
2
20
6.5
L
0
11
6
0.27
W
Cabrakan
SirRandom808
Cabrakan
13
0
14
20
L
Kukulkan
slimshxdy97
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,234
Damage
69,361
75,255
Taken
91,401
63,217
Mitigated
82,915
6,316
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,185
2,528
0
473
15,417
9,137
0
9,083
6,334
0
35,842
L
Bacchus
Felix96778
Bacchus
15,391
1,226
0
1,942
28,167
49,447
0
9,886
17,657
44,799
0
L
Charybdis
FireFox275
Charybdis
13,088
5,946
566
934
22,322
9,616
0
9,543
12,475
0
28,106
W
Zeus
22,175
2,508
0
1,986
11,152
4,873
0
6,178
4,974
81,853
0
L
Gilgamesh
MechaMerc
Gilgamesh
14,175
1,228
1,316
801
18,591
15,012
0
8,677
9,646
0
27,789
W
Charybdis
PLAYINGCLEANLY
Charybdis
22,882
12,401
32
526
17,781
8,097
0
8,014
9,767
0
57,201
W
Sun Wukong
PlutoTyrian
Sun Wukong
7,495
780
0
1,441
16,838
31,100
0
10,471
6,367
0
16,377
L
5,077
1,776
767
1,023
17,603
6,965
0
10,033
7,436
19,027
0
W
Cabrakan
SirRandom808
Cabrakan
19,497
2,107
0
1,858
14,067
10,010
0
8,352
5,715
40,872
0
L
Kukulkan
slimshxdy97
Kukulkan
21,630
989
0
21
4,718
1,875
0
2,109
2,515
95,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,401
Gold Earned
69,981
346
Minions Killed
334
19
Camps Cleared
3
1,482,815
Distance Traveled
1,472,232
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,810
926
46
3
4
297,909
0
L
Bacchus
15,590
974
47
3
0
321,037
2
L
Charybdis
12,770
798
28
2
0
249,636
0
W
Zeus
15,419
964
150
9
2
265,714
1
L
Gilgamesh
14,214
888
32
2
1
328,825
2
W
Charybdis
14,208
888
74
5
8
281,384
1
W
Sun Wukong
14,233
890
20
1
0
305,855
0
L
Olorun
12,482
780
27
2
2
231,960
0
W
Cabrakan
15,731
983
56
4
5
331,953
0
L
Kukulkan
14,925
933
200
13
0
340,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role