Player Matchup

Zhong Kui
Zhong Kui
RAYKU_R-U-B-I-O
Zhong Kui
Level 103
God Stats
2W - 0L
1,905 SR
Queue Stats
88W - 69L
1,619 Elo+
Party 2
Charybdis
Charybdis
Red_King_19
Charybdis
Level 127
God Stats
13W - 14L
1,536 SR
Queue Stats
334W - 244L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
xXDELTA999Xx
Gilgamesh
Level 104
God Stats
3W - 0L
1,441 SR
Queue Stats
22W - 19L
1,561 Elo+
Party 2
Team Averages
Level 111
1,628 SR
1,594 Elo+

VS

Team Averages
Level 114
1,524 SR
1,447 Elo+
Thor
Thor
Alvy-Roo
Thor
Level 158
God Stats
0W - 1L
1,678 SR
Queue Stats
60W - 67L
1,596 Elo+
Solo
Nike
Nike
Rezulince
Nike
Level 81
God Stats
87W - 98L
1,441 SR
Queue Stats
774W - 812L
1,364 Elo+
Party 1
Eset
Eset
xCaPx Kush
Eset
Level 103
God Stats
7W - 7L
1,454 SR
Queue Stats
275W - 279L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RAYKU_R-U-B-I-O
Zhong Kui
12
4 / 2 / 12
8,071
897
9,545
9,884
7,442
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Red_King_19
Charybdis
13
11 / 1 / 7
9,112
1,012
11,972
9,316
3,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xXDELTA999Xx
Gilgamesh
11
6 / 1 / 8
7,931
881
6,724
8,905
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 6 / 1
7,679
853
6,478
9,279
4,270
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
8
1 / 6 / 2
5,864
652
6,699
15,538
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 9 / 3
6,276
697
6,358
9,827
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
4
4
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
1
0.58
W
Zhong Kui
RAYKU_R-U-B-I-O
Zhong Kui
4
2
12
5
W
Charybdis
Red_King_19
Charybdis
11
1
7
14.5
L
Nike
1
6
2
0.33
L
0
9
3
0.17
W
Gilgamesh
xXDELTA999Xx
Gilgamesh
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
19,535
28,105
Taken
34,644
16,379
Mitigated
15,123
9,437
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,478
2,044
0
0
9,279
4,270
0
2,527
6,752
0
16,173
W
Zhong Kui
RAYKU_R-U-B-I-O
Zhong Kui
9,545
975
0
3,999
9,884
7,442
21
2,378
7,138
24,936
0
W
Charybdis
Red_King_19
Charybdis
11,972
5,652
122
2,320
9,316
3,186
1,290
3,046
5,943
0
39,249
L
Nike
6,699
651
232
3,348
15,538
7,758
0
4,903
10,635
0
13,007
L
6,358
255
341
952
9,827
3,095
0
2,436
7,391
16,233
0
W
Gilgamesh
xXDELTA999Xx
Gilgamesh
6,724
1,967
0
2,996
8,905
5,751
634
1,244
7,175
0
17,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
19,819
118
Minions Killed
71
6
Camps Cleared
2
524,652
Distance Traveled
471,385
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,679
853
31
3
1
148,509
1
W
Zhong Kui
8,071
897
41
5
4
168,704
1
W
Charybdis
9,112
1,012
52
6
0
164,236
6
L
Nike
5,864
652
9
1
0
170,455
0
L
Eset
6,276
697
31
3
1
152,421
0
W
Gilgamesh
7,931
881
25
3
2
191,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role