Player Matchup

Bellona
Bellona
ColeSins
Bellona
Level 16
God Stats
5W - 10L
1,535 SR
Queue Stats
31W - 47L
1,419 Elo+
Party 1
Sol
Sol
Luna_ArcticWolf
Sol
Level 25
God Stats
25W - 24L
1,553 SR
Queue Stats
30W - 30L
1,406 Elo+
Party 1
Cupid
Cupid
MrZodiii
Cupid
Level 17
God Stats
2W - 1L
1,759 SR
Queue Stats
60W - 83L
1,405 Elo+
Party 1
Loki
Loki
TOOLMANLUGO84
Loki
Level 127
God Stats
3W - 6L
1,522 SR
Queue Stats
143W - 147L
1,568 Elo+
Party 1
Yemoja
Yemoja
aIIstarbear
Yemoja
Level 29
God Stats
5W - 2L
1,706 SR
Queue Stats
188W - 173L
1,491 Elo+
Party 1
Team Averages
Level 43
1,615 SR
1,458 Elo+

VS

Team Averages
Level 29
1,610 SR
1,556 Elo+
Arachne
Arachne
Poor_Frenchy-_-
Arachne
Level 29
God Stats
4W - 1L
1,917 SR
Queue Stats
114W - 108L
1,528 Elo+
Solo
Janus
Janus
SaibotLEL
Janus
Level 29
God Stats
9W - 5L
1,438 SR
Queue Stats
193W - 189L
1,415 Elo+
Solo
Ares
Ares
Smackathons
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,689 Elo+
Solo
Hou Yi
Hou Yi
SnakeHead_VN
Hou Yi
Level 29
God Stats
8W - 9L
1,789 SR
Queue Stats
571W - 580L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vizshyn
Cu Chulainn
Level 28
God Stats
4W - 3L
1,408 SR
Queue Stats
183W - 150L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ColeSins
Bellona
10
0 / 9 / 1
7,009
412
3,123
15,074
9,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
5,892
347
1,970
7,099
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
MrZodiii
Cupid
9
0 / 7 / 0
6,363
374
3,373
11,123
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 9 / 1
8,526
502
6,917
14,546
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
12
2 / 2 / 1
7,395
435
6,360
16,255
14,641
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
11,063
651
5,938
14,325
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
SaibotLEL
Janus
15
9 / 3 / 9
10,866
639
12,781
9,614
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 12
9,260
545
7,274
15,703
16,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
5 / 1 / 2
9,517
560
4,075
8,273
3,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Vizshyn
Cu Chulainn
18
12 / 0 / 10
11,888
699
17,070
20,501
21,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
6
Kills
31
32
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
ColeSins
Bellona
0
9
1
0.06
L
0
5
0
0
L
Cupid
MrZodiii
Cupid
0
7
0
0
W
2
1
5
4.5
W
Janus
SaibotLEL
Janus
9
3
9
4.5
W
3
1
12
9
W
Hou Yi
5
1
2
6
L
4
9
1
0.5
W
Cu Chulainn
Vizshyn
Cu Chulainn
12
0
10
17
L
Yemoja
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,743
Damage
47,138
64,097
Taken
68,416
35,408
Mitigated
49,066
7,840
Healing
28,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ColeSins
Bellona
3,123
1,670
0
2,115
15,074
9,299
0
4,708
9,707
0
29,149
L
1,970
341
0
511
7,099
2,020
0
2,851
4,033
16,738
0
L
Cupid
MrZodiii
Cupid
3,373
1,877
127
1,849
11,123
3,646
561
3,662
7,311
0
35,798
W
5,938
3,798
0
9,890
14,325
5,949
3,762
2,491
11,812
0
74,294
W
Janus
SaibotLEL
Janus
12,781
969
312
2,479
9,614
2,916
1,864
1,621
7,931
59,027
0
W
7,274
561
0
3,823
15,703
16,074
644
3,778
11,579
21,427
0
W
Hou Yi
4,075
2,295
0
3,232
8,273
3,002
588
2,751
5,522
0
48,351
L
6,917
1,251
0
1,036
14,546
5,802
1,030
5,433
8,592
0
49,637
W
Cu Chulainn
Vizshyn
Cu Chulainn
17,070
2,695
0
8,975
20,501
21,125
2,231
2,812
17,599
15,139
67,627
L
Yemoja
6,360
898
683
1,519
16,255
14,641
307
5,736
9,995
31,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
52,594
270
Minions Killed
482
0
Camps Cleared
0
1,368,310
Distance Traveled
1,724,642
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,009
412
61
4
0
216,912
0
L
Sol
5,892
347
28
2
0
215,819
1
L
Cupid
6,363
374
64
4
0
316,908
1
W
Arachne
11,063
651
145
9
0
345,362
4
W
Janus
10,866
639
87
5
0
346,879
4
W
Ares
9,260
545
14
1
0
336,376
9
W
Hou Yi
9,517
560
89
5
0
337,326
1
L
Loki
8,526
502
73
4
0
329,786
5
W
Cu Chulainn
11,888
699
147
9
0
358,699
0
L
Yemoja
7,395
435
44
3
0
288,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role