Player Matchup

Merlin
Merlin
MaskedHealer69
Merlin
Level 117
God Stats
20W - 18L
1,450 SR
Queue Stats
704W - 673L
1,528 Elo+
Solo
Hun Batz
Hun Batz
SirLopezzz
Hun Batz
Level 53
God Stats
1W - 5L
1,346 SR
Queue Stats
168W - 209L
1,498 Elo+
Solo
Ymir
Ymir
animus0solitas
Ymir
Level 108
God Stats
1W - 3L
1,292 SR
Queue Stats
47W - 53L
1,486 Elo+
Solo
Team Averages
Level 93
1,363 SR
1,504 Elo+

VS

Team Averages
Level 120
1,500 SR
1,498 Elo+
Apollo
Apollo
FTP CJ
Apollo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Fumoji
Kuzenbo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 1
Sol
Sol
KentXI
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,832
679
12,644
9,392
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
SirLopezzz
Hun Batz
11
1 / 4 / 6
7,929
610
4,768
11,308
3,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 3 / 4
9,215
709
7,239
13,118
5,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FTP CJ
Apollo
12
2 / 6 / 7
9,378
721
6,415
10,014
3,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Fumoji
Kuzenbo
12
1 / 2 / 7
9,283
714
7,403
11,840
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
KentXI
Sol
14
6 / 2 / 3
9,758
751
13,852
11,448
4,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
10
Kills
9
9
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
FTP CJ
Apollo
2
6
7
0.92
W
Kuzenbo
Fumoji
Kuzenbo
1
2
7
2.25
W
Sol
KentXI
Sol
6
2
3
3.75
L
3
2
7
3.25
L
Hun Batz
SirLopezzz
Hun Batz
1
4
6
1
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
27,670
33,818
Taken
33,302
12,454
Mitigated
21,180
2,567
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FTP CJ
Apollo
6,415
3,003
0
2,213
10,014
3,657
1,268
6,916
3,098
0
23,108
W
Kuzenbo
Fumoji
Kuzenbo
7,403
3,469
0
1,796
11,840
12,887
338
6,107
5,733
15,095
0
W
Sol
KentXI
Sol
13,852
2,158
0
3,411
11,448
4,636
1,634
7,176
4,272
40,003
0
L
12,644
271
0
1,067
9,392
3,263
521
7,267
2,125
41,918
0
L
Hun Batz
SirLopezzz
Hun Batz
4,768
1,012
0
1,500
11,308
3,805
331
6,752
4,556
0
28,822
L
7,239
1,609
0
0
13,118
5,386
0
7,686
5,432
18,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
28,419
158
Minions Killed
128
7
Camps Cleared
3
693,613
Distance Traveled
740,292
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,378
721
44
3
2
214,304
2
W
Kuzenbo
9,283
714
14
1
1
260,712
4
W
Sol
9,758
751
70
5
0
265,276
3
L
Merlin
8,832
679
70
5
2
221,108
2
L
Hun Batz
7,929
610
45
3
4
252,641
5
L
Ymir
9,215
709
43
3
1
219,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role