Player Matchup

Anubis
Anubis
Deimonick
Anubis
Level 21
God Stats
0W - 2L
1,616 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Bellona
Bellona
K1ller18
Bellona
Level 8
God Stats
1W - 2L
1,543 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
MeTaL69
Kukulkan
Level 65
God Stats
4W - 4L
1,623 SR
Queue Stats
89W - 64L
1,561 Elo+
Party 1
Artemis
Artemis
UrMomLovedMyBBC
Artemis
Level 16
God Stats
2W - 3L
1,844 SR
Queue Stats
123W - 104L
1,577 Elo+
Solo
Ymir
Ymir
Сакута
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,557 Elo+
Solo
Team Averages
Level 25
1,625 SR
1,550 Elo+

VS

Team Averages
Level 22
1,589 SR
1,567 Elo+
Olorun
Olorun
 
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ASTHARIATH
Terra
Level 27
God Stats
16W - 9L
1,590 SR
Queue Stats
74W - 79L
1,516 Elo+
Solo
Nike
Nike
Grodgeir
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Thor
Thor
Qwertyz0420
Thor
Level 27
God Stats
6W - 5L
1,638 SR
Queue Stats
74W - 61L
1,630 Elo+
Solo
Zeus
Zeus
nakiumdyane
Zeus
Level 27
God Stats
7W - 4L
1,715 SR
Queue Stats
229W - 208L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deimonick
Anubis
8
2 / 4 / 5
5,413
541
4,293
4,727
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
K1ller18
Bellona
8
4 / 3 / 2
5,826
583
4,458
6,262
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MeTaL69
Kukulkan
9
2 / 3 / 4
5,586
559
5,327
4,906
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,513
351
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
5,140
514
402
5,290
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 1 / 2
6,261
626
2,657
5,280
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
8
1 / 2 / 6
5,675
568
2,306
7,059
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
9
0 / 4 / 2
5,390
539
1,069
6,717
2,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 1 / 1
6,532
653
3,850
7,057
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
6,086
609
3,867
2,528
753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
10
11
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
2
2
W
Terra
1
2
6
2
L
Anubis
Deimonick
Anubis
2
4
5
1.13
W
Nike
0
4
2
0.25
L
Bellona
K1ller18
Bellona
4
3
2
1.67
L
Kukulkan
MeTaL69
Kukulkan
2
3
4
1.33
W
5
1
1
5.5
L
0
0
0
0
W
3
0
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
13,749
21,185
Taken
28,641
9,744
Mitigated
11,684
3,160
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,657
1,519
0
2,474
5,280
1,900
0
1,667
3,613
40,001
8,866
W
Terra
2,306
354
498
1,733
7,059
4,222
125
3,347
3,712
7,733
0
L
Anubis
Deimonick
Anubis
4,293
594
0
1,096
4,727
2,083
800
2,621
2,106
17,248
0
W
Nike
1,069
221
0
705
6,717
2,619
1,058
3,145
3,572
0
22,659
L
Bellona
K1ller18
Bellona
4,458
1,523
0
1,314
6,262
4,100
0
2,037
4,225
0
15,771
L
Kukulkan
MeTaL69
Kukulkan
5,327
626
0
500
4,906
1,644
82
1,771
3,135
23,806
0
W
3,850
820
0
4,120
7,057
2,190
0
718
6,339
0
34,391
L
0
0
0
0
0
0
0
0
0
0
0
W
3,867
223
187
1,107
2,528
753
94
1,295
1,233
27,637
0
L
402
136
0
250
5,290
1,917
58
1,994
3,296
19,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
29,944
144
Minions Killed
290
0
Camps Cleared
0
749,596
Distance Traveled
966,231
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,261
626
94
9
0
161,241
2
W
Terra
5,675
568
7
1
0
224,864
5
L
Anubis
5,413
541
28
3
0
181,094
2
W
Nike
5,390
539
56
6
0
195,591
2
L
Bellona
5,826
583
31
3
0
178,013
0
L
Kukulkan
5,586
559
51
5
0
165,089
2
W
Thor
6,532
653
67
7
0
196,900
3
L
Artemis
3,513
351
0
0
0
9,062
0
W
Zeus
6,086
609
66
7
0
187,635
6
L
Ymir
5,140
514
34
3
0
216,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role