Player Matchup

Set
Set
 
Set
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
FerrumFortis
Hel
Level 43
God Stats
1W - 1L
1,846 SR
Queue Stats
7W - 9L
1,238 Elo+
Party 1
Gilgamesh
Gilgamesh
Fjalabrjotur
Gilgamesh
Level 44
God Stats
21W - 23L
1,614 SR
Queue Stats
116W - 119L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
LJT6969
Cabrakan
Level 106
God Stats
33W - 31L
1,581 SR
Queue Stats
1,043W - 1,092L
1,549 Elo+
Party 3
Danzaburou
Danzaburou
The Gev
Danzaburou
Level 68
God Stats
79W - 48L
1,594 SR
Queue Stats
477W - 502L
1,543 Elo+
Party 3
Team Averages
Level 63
1,627 SR
1,449 Elo+

VS

Team Averages
Level 54
1,343 SR
1,348 Elo+
Bacchus
Bacchus
LegolassLe22
Bacchus
Level 37
God Stats
12W - 8L
1,519 SR
Queue Stats
118W - 153L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Navikz
Tsukuyomi
Level 85
God Stats
4W - 8L
1,367 SR
Queue Stats
124W - 169L
1,329 Elo+
Solo
Bellona
Bellona
mammad2c
Bellona
Level 28
God Stats
18W - 21L
1,394 SR
Queue Stats
114W - 114L
1,378 Elo+
Party 2
Neith
Neith
mryeganeh
Neith
Level 24
God Stats
3W - 11L
1,118 SR
Queue Stats
52W - 71L
1,347 Elo+
Party 2
Persephone
Persephone
shayan_mhd
Persephone
Level 96
God Stats
1W - 2L
1,317 SR
Queue Stats
158W - 181L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 3 / 7
9,337
584
8,234
12,031
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
7,906
494
3,402
6,200
1,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Fjalabrjotur
Gilgamesh
16
6 / 0 / 2
9,999
625
11,292
12,072
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
LJT6969
Cabrakan
14
4 / 0 / 9
9,183
574
6,010
12,132
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
The Gev
Danzaburou
16
10 / 1 / 7
10,585
662
12,894
9,518
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegolassLe22
Bacchus
11
1 / 7 / 0
6,919
432
4,370
13,183
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Navikz
Tsukuyomi
12
3 / 5 / 1
7,646
478
6,677
11,291
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
mammad2c
Bellona
12
0 / 4 / 0
7,366
460
4,244
11,648
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
mryeganeh
Neith
10
0 / 6 / 0
6,000
375
2,842
9,700
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
shayan_mhd
Persephone
13
4 / 5 / 0
8,270
517
9,815
12,763
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
27
Kills
8
8
Deaths
27
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
3
7
3.17
W
1
4
1
0.38
W
Gilgamesh
Fjalabrjotur
Gilgamesh
6
0
2
7
W
Cabrakan
LJT6969
Cabrakan
4
0
9
8.5
L
Bacchus
LegolassLe22
Bacchus
1
7
0
0.14
L
Tsukuyomi
Navikz
Tsukuyomi
3
5
1
0.7
W
Danzaburou
The Gev
Danzaburou
10
1
7
13.5
L
Bellona
mammad2c
Bellona
0
4
0
0
L
Neith
mryeganeh
Neith
0
6
0
0
L
Persephone
shayan_mhd
Persephone
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
27,948
51,953
Taken
58,585
35,141
Mitigated
23,693
16,014
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,234
3,330
4
2,100
12,031
4,555
968
2,949
9,082
0
50,798
W
3,402
888
618
2,087
6,200
1,437
961
3,178
3,022
35,443
0
W
Gilgamesh
Fjalabrjotur
Gilgamesh
11,292
3,878
48
2,933
12,072
10,706
993
2,048
10,024
2,690
59,208
W
Cabrakan
LJT6969
Cabrakan
6,010
1,236
0
3,067
12,132
14,544
0
3,302
8,830
22,398
0
L
Bacchus
LegolassLe22
Bacchus
4,370
426
0
3,044
13,183
8,156
469
2,582
10,342
18,245
0
L
Tsukuyomi
Navikz
Tsukuyomi
6,677
1,640
0
1,810
11,291
4,493
21
550
10,605
0
46,042
W
Danzaburou
The Gev
Danzaburou
12,894
6,514
0
5,157
9,518
3,899
0
2,981
6,537
0
87,013
L
Bellona
mammad2c
Bellona
4,244
1,967
0
3,377
11,648
5,644
275
1,386
9,581
0
36,402
L
Neith
mryeganeh
Neith
2,842
849
0
2,932
9,700
1,863
783
1,428
8,194
0
26,980
L
Persephone
shayan_mhd
Persephone
9,815
648
0
2,704
12,763
3,537
264
3,556
9,002
46,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
36,201
421
Minions Killed
315
0
Camps Cleared
0
1,410,373
Distance Traveled
1,444,568
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,337
584
64
4
0
324,282
4
W
Hel
7,906
494
81
5
0
234,514
0
W
Gilgamesh
9,999
625
120
8
0
304,575
1
W
Cabrakan
9,183
574
35
2
0
274,243
3
L
Bacchus
6,919
432
25
2
0
299,974
3
L
Tsukuyomi
7,646
478
80
5
0
295,321
3
W
Danzaburou
10,585
662
121
8
0
272,759
1
L
Bellona
7,366
460
81
5
0
327,758
5
L
Neith
6,000
375
47
3
0
212,242
0
L
Persephone
8,270
517
82
5
0
309,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role