Player Matchup

Thor
Thor
dedushka71
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Fenrir
Fenrir
krot71
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 1
Zeus
Zeus
smoke1029
Zeus
Level 3
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Team Averages
Level 13
1,408 SR
1,246 Elo+

VS

Team Averages
Level 99
1,499 SR
1,524 Elo+
Susano
Susano
DeadpoolCro
Susano
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 65L
1,610 Elo+
Party 2
Ra
Ra
WeeabooTrashhhh
Ra
Level 27
God Stats
2W - 3L
1,388 SR
Queue Stats
94W - 105L
1,386 Elo+
Solo
Artemis
Artemis
frista
Artemis
Level 122
God Stats
7W - 4L
1,611 SR
Queue Stats
123W - 105L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,995
600
1,339
10,687
3,954
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
krot71
Fenrir
10
1 / 9 / 2
7,099
710
4,386
11,465
4,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
11
2 / 11 / 2
7,486
749
5,838
11,347
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
12 / 1 / 16
9,623
962
12,562
10,280
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 24
8,802
880
4,858
6,439
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
frista
Artemis
13
17 / 2 / 7
9,761
976
11,031
7,570
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
30
30
Deaths
4
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Susano
12
1
16
20
W
1
1
24
13
L
0
10
2
0.1
W
Artemis
frista
Artemis
17
2
7
10.25
L
Fenrir
krot71
Fenrir
1
9
2
0.22
L
Zeus
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
28,451
33,499
Taken
24,289
10,902
Mitigated
15,922
1,358
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
12,562
2,457
0
1,711
10,280
9,354
306
2,706
7,314
0
23,862
W
4,858
687
1,855
2,801
6,439
3,056
616
1,997
4,442
28,033
0
L
1,339
482
0
0
10,687
3,954
0
2,257
8,218
0
11,341
W
Artemis
frista
Artemis
11,031
4,687
0
1,035
7,570
3,512
2,042
1,486
6,084
0
27,080
L
Fenrir
krot71
Fenrir
4,386
1,079
0
936
11,465
4,423
0
2,410
8,692
0
13,513
L
Zeus
5,838
581
0
422
11,347
2,525
0
511
10,491
26,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,580
Gold Earned
28,186
79
Minions Killed
114
2
Camps Cleared
6
445,492
Distance Traveled
563,272
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,623
962
27
3
1
216,486
1
W
Ra
8,802
880
39
4
1
181,780
0
L
Thor
5,995
600
14
1
1
142,926
1
W
Artemis
9,761
976
48
5
4
165,006
3
L
Fenrir
7,099
710
26
3
1
160,159
1
L
Zeus
7,486
749
39
4
0
142,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role