Player Matchup

Merlin
Merlin
Diegoerre18
Merlin
Level 18
God Stats
4W - 8L
1,438 SR
Queue Stats
9W - 12L
1,493 Elo+
Solo
Xing Tian
Xing Tian
REEK1D1
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,317 Elo+
Party 2
Fenrir
Fenrir
Rotmistrz88
Fenrir
Level 26
God Stats
3W - 6L
1,194 SR
Queue Stats
116W - 134L
1,319 Elo+
Party 2
Raijin
Raijin
n1c0120
Raijin
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 41L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
seberg
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,326 Elo+
Solo
Team Averages
Level 19
1,426 SR
1,381 Elo+

VS

Team Averages
Level 20
1,356 SR
1,325 Elo+
Ah Puch
Ah Puch
BrngoSVK_Youtube
Ah Puch
Level 23
God Stats
2W - 2L
1,260 SR
Queue Stats
2W - 2L
1,276 Elo+
Solo
Sol
Sol
CPT_manering2003
Sol
Level 16
God Stats
57W - 42L
1,287 SR
Queue Stats
98W - 81L
1,211 Elo+
Party 1
Ymir
Ymir
GPA-Critical
Ymir
Level 23
God Stats
64W - 42L
1,383 SR
Queue Stats
113W - 93L
1,349 Elo+
Party 1
Bellona
Bellona
devilslayer011
Bellona
Level 11
God Stats
9W - 2L
1,400 SR
Queue Stats
57W - 36L
1,381 Elo+
Party 1
Neith
Neith
trompetero357
Neith
Level 28
God Stats
207W - 210L
1,449 SR
Queue Stats
213W - 221L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 5 / 5
10,753
896
11,056
11,755
4,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
REEK1D1
Xing Tian
17
4 / 7 / 4
11,875
990
11,820
25,510
31,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
2 / 13 / 3
10,853
904
9,728
22,056
9,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
n1c0120
Raijin
16
1 / 4 / 2
9,866
822
5,979
5,498
1,971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
seberg
Ah Muzen Cab
17
2 / 8 / 4
11,463
955
13,079
17,315
7,994
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 20
12,326
1,027
15,726
12,215
4,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 1 / 17
12,735
1,061
18,276
5,673
2,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 2 / 28
12,993
1,083
14,304
13,954
15,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 2 / 18
13,451
1,121
10,319
11,217
9,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 19
12,071
1,006
18,231
14,190
6,143
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
9
Kills
36
37
Deaths
9
18
Assists
102
Player
Kills
Deaths
Assists
KDA
W
5
2
20
7.5
W
8
1
17
16.5
L
Merlin
0
5
5
0.5
W
5
2
28
9.5
L
Xing Tian
REEK1D1
Xing Tian
4
7
4
0.86
L
Fenrir
2
13
3
0.27
W
12
2
18
10.5
L
Raijin
n1c0120
Raijin
1
4
2
0.5
L
Ah Muzen Cab
seberg
Ah Muzen Cab
2
8
4
0.5
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,662
Damage
76,856
82,134
Taken
57,249
56,126
Mitigated
39,049
2,326
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,726
1,262
0
2,649
12,215
4,741
0
6,839
5,376
45,520
0
W
18,276
6,046
0
1,131
5,673
2,549
0
3,307
2,366
36,473
0
L
Merlin
11,056
1,182
0
971
11,755
4,614
0
8,028
3,727
34,258
0
W
14,304
3,375
0
228
13,954
15,836
0
7,441
6,513
42,672
0
L
Xing Tian
REEK1D1
Xing Tian
11,820
534
0
0
25,510
31,783
0
13,981
11,529
23,770
0
L
Fenrir
9,728
2,563
47
361
22,056
9,764
0
12,591
9,072
0
21,787
W
10,319
2,145
0
130
11,217
9,780
0
4,895
6,322
0
17,150
L
Raijin
n1c0120
Raijin
5,979
634
141
316
5,498
1,971
0
4,338
1,160
13,388
0
L
Ah Muzen Cab
seberg
Ah Muzen Cab
13,079
6,855
0
490
17,315
7,994
0
9,368
7,947
0
42,515
W
18,231
11,962
0
2,181
14,190
6,143
0
6,373
7,817
0
28,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,810
Gold Earned
63,576
209
Minions Killed
280
10
Camps Cleared
4
870,425
Distance Traveled
1,121,427
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,326
1,027
92
8
0
223,183
3
W
Sol
12,735
1,061
69
6
1
217,930
2
L
Merlin
10,753
896
56
5
2
177,610
0
W
Ymir
12,993
1,083
74
6
1
231,173
0
L
Xing Tian
11,875
990
36
3
3
219,307
3
L
Fenrir
10,853
904
18
2
3
194,433
2
W
Bellona
13,451
1,121
15
1
2
254,325
0
L
Raijin
9,866
822
24
2
1
87,071
0
L
Ah Muzen Cab
11,463
955
75
6
1
192,004
0
W
Neith
12,071
1,006
30
3
0
194,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role