Player Matchup

Awilix
Awilix
Alienhearted
Awilix
Level 48
God Stats
13W - 5L
1,677 SR
Queue Stats
116W - 53L
1,756 Elo+
Solo
Tiamat
Tiamat
ZombifiedSaint
Tiamat
Level 60
God Stats
2W - 1L
1,724 SR
Queue Stats
51W - 63L
1,286 Elo+
Party 1
Gilgamesh
Gilgamesh
fujie12
Gilgamesh
Level 18
God Stats
6W - 4L
1,834 SR
Queue Stats
32W - 57L
1,221 Elo+
Party 1
Team Averages
Level 42
1,745 SR
1,421 Elo+

VS

Team Averages
Level 64
1,627 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
FBIAgentLitler
Morgan Le Fay
Level 141
God Stats
6W - 7L
1,571 SR
Queue Stats
168W - 136L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Jorka7a94
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Solo
Chiron
Chiron
resolved_weave7
Chiron
Level 27
God Stats
3W - 1L
1,809 SR
Queue Stats
117W - 211L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
19 / 5 / 3
18,319
763
22,953
30,778
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 8 / 22
15,585
649
15,602
21,873
11,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
fujie12
Gilgamesh
16
5 / 11 / 12
14,814
617
16,638
26,815
10,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FBIAgentLitler
Morgan Le Fay
20
18 / 5 / 5
19,098
796
38,803
25,555
10,148
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Jorka7a94
Sun Wukong
13
1 / 7 / 11
13,166
549
6,334
15,595
6,648
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 13 / 14
15,946
664
15,683
21,264
6,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
25
Kills
24
24
Deaths
25
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
19
5
3
4.1
L
Morgan Le Fay
FBIAgentLitler
Morgan Le Fay
18
5
5
4.1
L
Sun Wukong
Jorka7a94
Sun Wukong
1
7
11
0.93
W
1
8
22
1.5
W
Gilgamesh
fujie12
Gilgamesh
5
11
12
1
L
5
13
14
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,193
Damage
60,820
79,466
Taken
62,414
37,437
Mitigated
23,065
23,179
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
22,953
7,926
553
10,311
30,778
16,210
1,197
15,685
14,318
0
86,236
L
Morgan Le Fay
FBIAgentLitler
Morgan Le Fay
38,803
1,488
484
8,224
25,555
10,148
391
8,297
16,387
106,139
0
L
Sun Wukong
Jorka7a94
Sun Wukong
6,334
1,730
0
751
15,595
6,648
341
2,745
12,023
0
16,056
W
15,602
1,163
0
4,401
21,873
11,227
912
11,608
9,910
42,034
0
W
Gilgamesh
fujie12
Gilgamesh
16,638
4,452
971
6,943
26,815
10,000
1,575
10,982
15,231
0
60,197
L
15,683
6,294
1,226
3,153
21,264
6,269
672
3,985
16,335
0
49,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
48,210
216
Minions Killed
232
9
Camps Cleared
10
1,158,052
Distance Traveled
1,073,500
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,319
763
107
4
6
392,889
0
L
Morgan Le Fay
19,098
796
148
6
5
422,704
6
L
Sun Wukong
13,166
549
23
1
0
252,292
3
W
Tiamat
15,585
649
52
2
2
410,422
2
W
Gilgamesh
14,814
617
57
2
1
354,741
1
L
Chiron
15,946
664
61
3
5
398,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role