Player Matchup

Neith
Neith
AnActualToaster
Neith
Level 111
God Stats
26W - 19L
1,607 SR
Queue Stats
26W - 19L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Falcohny
Baron Samedi
Level 127
God Stats
1W - 0L
1,655 SR
Queue Stats
16W - 20L
1,487 Elo+
Solo
Ganesha
Ganesha
Serzik
Ganesha
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 26L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TipicalNERD
Heimdallr
Level 61
God Stats
2W - 1L
1,403 SR
Queue Stats
37W - 32L
1,473 Elo+
Solo
Thanatos
Thanatos
Tunabowl
Thanatos
Level 18
God Stats
5W - 6L
1,608 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Team Averages
Level 89
1,555 SR
1,499 Elo+

VS

Team Averages
Level 100
1,598 SR
1,402 Elo+
Ymir
Ymir
Bananasareyellow
Ymir
Level 28
God Stats
0W - 1L
1,805 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
Niners16Champ
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,488 Elo+
Party 3
Anubis
Anubis
PsyQhyCal
Anubis
Level 128
God Stats
2W - 2L
1,537 SR
Queue Stats
48W - 42L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
SammySmackSmack
Nu Wa
Level 88
God Stats
17W - 12L
1,605 SR
Queue Stats
345W - 387L
1,477 Elo+
Solo
Fenrir
Fenrir
YouCai
Fenrir
Level 133
God Stats
0W - 2L
1,543 SR
Queue Stats
47W - 53L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
14,385
685
12,329
12,140
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Falcohny
Baron Samedi
20
6 / 3 / 10
16,343
778
25,577
14,389
7,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Serzik
Ganesha
20
1 / 4 / 16
14,982
713
14,573
26,904
38,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
TipicalNERD
Heimdallr
20
12 / 9 / 5
17,422
830
22,707
22,987
8,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Tunabowl
Thanatos
20
0 / 5 / 9
12,438
592
3,753
13,797
4,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 12
13,100
624
10,980
19,658
10,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Niners16Champ
Sylvanus
19
5 / 6 / 13
13,390
638
15,721
21,949
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
PsyQhyCal
Anubis
20
8 / 5 / 7
14,396
686
16,158
20,944
10,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 4 / 11
14,529
692
19,957
13,958
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
YouCai
Fenrir
18
2 / 5 / 11
12,180
580
7,459
13,390
5,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
22
Kills
22
22
Deaths
22
48
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
2
2
12
4
W
Baron Samedi
Falcohny
Baron Samedi
6
3
10
3.67
L
Sylvanus
Niners16Champ
Sylvanus
5
6
13
1.92
L
Anubis
PsyQhyCal
Anubis
8
5
7
2.3
L
5
4
11
2.63
W
Ganesha
Serzik
Ganesha
1
4
16
2.25
W
Heimdallr
TipicalNERD
Heimdallr
12
9
5
1.61
W
Thanatos
Tunabowl
Thanatos
0
5
9
0.9
L
Fenrir
YouCai
Fenrir
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,939
Damage
70,275
90,217
Taken
89,899
61,881
Mitigated
42,591
36,301
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,329
3,906
0
3,454
12,140
3,367
1,311
9,810
2,123
0
67,205
L
10,980
3,426
0
1,899
19,658
10,602
0
7,824
10,892
41,212
2,078
W
Baron Samedi
Falcohny
Baron Samedi
25,577
2,181
4,012
7,316
14,389
7,051
607
10,115
4,025
91,099
0
L
Sylvanus
Niners16Champ
Sylvanus
15,721
3,744
3,371
4,909
21,949
12,240
123
9,612
12,188
38,554
3,926
L
Anubis
PsyQhyCal
Anubis
16,158
223
0
7,819
20,944
10,535
0
9,306
11,530
59,815
0
L
19,957
4,241
0
627
13,958
3,971
99
7,744
6,083
71,667
0
W
Ganesha
Serzik
Ganesha
14,573
1,345
0
6,049
26,904
38,437
485
14,113
12,308
45,036
0
W
Heimdallr
TipicalNERD
Heimdallr
22,707
10,102
0
6,700
22,987
8,437
1,158
17,159
5,606
0
69,527
W
Thanatos
Tunabowl
Thanatos
3,753
0
0
8,770
13,797
4,589
985
8,947
4,634
0
37,047
L
Fenrir
YouCai
Fenrir
7,459
1,041
0
424
13,390
5,243
0
5,837
7,470
0
18,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,570
Gold Earned
67,595
519
Minions Killed
438
8
Camps Cleared
10
1,829,013
Distance Traveled
1,847,665
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,385
685
146
7
1
379,506
3
L
Ymir
13,100
624
81
4
2
399,795
3
W
Baron Samedi
16,343
778
159
8
6
357,818
3
L
Sylvanus
13,390
638
70
3
0
359,747
1
L
Anubis
14,396
686
117
6
2
376,004
2
L
Nu Wa
14,529
692
150
7
5
362,521
5
W
Ganesha
14,982
713
15
1
0
366,339
3
W
Heimdallr
17,422
830
123
6
1
352,283
1
W
Thanatos
12,438
592
76
4
0
373,067
1
L
Fenrir
12,180
580
20
1
1
349,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role