Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Crowfinger
Ares
Level 17
God Stats
3W - 0L
1,554 SR
Queue Stats
12W - 16L
1,342 Elo+
Solo
Medusa
Medusa
JaeClipseTTV
Medusa
Level 29
God Stats
60W - 43L
1,553 SR
Queue Stats
98W - 89L
1,427 Elo+
Solo
Vulcan
Vulcan
NaKaS9ViKuSi
Vulcan
Level 28
God Stats
5W - 4L
1,610 SR
Queue Stats
70W - 77L
1,321 Elo+
Solo
Fenrir
Fenrir
rLeonM
Fenrir
Level 19
God Stats
6W - 5L
1,414 SR
Queue Stats
26W - 36L
1,304 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,379 Elo+

VS

Team Averages
Level 24
1,569 SR
1,394 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AestheticChoco
Bellona
Level 25
God Stats
13W - 20L
1,435 SR
Queue Stats
127W - 185L
1,322 Elo+
Solo
Artemis
Artemis
ArjangRa
Artemis
Level 28
God Stats
3W - 2L
1,444 SR
Queue Stats
83W - 105L
1,354 Elo+
Solo
Nox
Nox
ExtrillAphriss
Nox
Level 25
God Stats
22W - 20L
1,614 SR
Queue Stats
96W - 86L
1,419 Elo+
Solo
Cthulhu
Cthulhu
IVilkaI
Cthulhu
Level 19
God Stats
2W - 1L
1,852 SR
Queue Stats
28W - 33L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
10 / 0 / 3
9,411
627
8,832
6,286
2,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 7
6,954
464
2,451
8,669
4,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
13
7 / 2 / 2
8,158
544
6,834
8,246
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
13
4 / 5 / 5
8,100
540
7,107
7,668
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
rLeonM
Fenrir
12
4 / 0 / 6
7,963
531
6,719
8,830
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 4 / 2
7,398
493
7,258
8,706
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 1
6,834
456
1,866
8,900
6,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ArjangRa
Artemis
10
1 / 4 / 3
6,584
439
5,745
8,685
2,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 0
6,769
451
2,675
9,561
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
IVilkaI
Cthulhu
10
1 / 4 / 2
6,403
427
3,577
10,194
7,019
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
25
Kills
9
9
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
0
3
11.5
L
Loki
 
Loki
4
4
2
1.25
L
1
6
1
0.25
L
Artemis
ArjangRa
Artemis
1
4
3
0.63
W
0
2
7
1.75
L
2
7
0
0.29
L
Cthulhu
IVilkaI
Cthulhu
1
4
2
0.5
W
Medusa
7
2
2
4
W
Vulcan
4
5
5
1.3
W
Fenrir
rLeonM
Fenrir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
21,121
39,699
Taken
46,046
17,121
Mitigated
21,763
10,809
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,832
4,197
0
2,695
6,286
2,813
128
674
5,612
0
60,598
L
Loki
 
Loki
7,258
2,583
0
2,964
8,706
2,481
0
1,377
7,329
0
38,414
L
1,866
227
0
124
8,900
6,187
0
4,602
4,298
0
30,253
L
Artemis
ArjangRa
Artemis
5,745
1,469
0
2,045
8,685
2,065
383
2,006
6,679
0
28,232
W
2,451
213
0
1,504
8,669
4,717
124
1,391
7,278
11,586
0
L
2,675
222
0
636
9,561
4,011
484
644
8,915
23,662
0
L
Cthulhu
IVilkaI
Cthulhu
3,577
619
0
816
10,194
7,019
0
929
9,265
24,581
0
W
Medusa
6,834
2,202
0
3,061
8,246
2,883
762
1,480
6,766
0
51,742
W
Vulcan
7,107
2,181
0
500
7,668
2,770
711
1,251
6,417
42,410
0
W
Fenrir
rLeonM
Fenrir
6,719
2,204
0
3,049
8,830
3,938
0
1,456
7,374
0
47,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
33,988
367
Minions Killed
275
0
Camps Cleared
0
1,477,472
Distance Traveled
1,423,523
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,411
627
105
7
0
305,278
7
L
Loki
7,398
493
60
4
0
291,719
0
L
Bellona
6,834
456
65
4
0
262,423
0
L
Artemis
6,584
439
56
4
0
291,460
0
W
Ares
6,954
464
14
1
0
309,209
0
L
Nox
6,769
451
48
3
0
278,983
11
L
Cthulhu
6,403
427
46
3
0
298,938
0
W
Medusa
8,158
544
88
6
0
284,813
6
W
Vulcan
8,100
540
73
5
0
259,702
0
W
Fenrir
7,963
531
87
6
0
318,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role