Player Matchup

Nemesis
Nemesis
Livid_Aulderon19
Nemesis
Level 21
God Stats
3W - 5L
1,270 SR
Queue Stats
5W - 8L
1,141 Elo+
Solo
Fenrir
Fenrir
Oxelo_mayonesa
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 269L
1,261 Elo+
Party 2
King Arthur
King Arthur
S1simi
King Arthur
Level 25
God Stats
15W - 21L
1,500 SR
Queue Stats
309W - 378L
1,376 Elo+
Party 2
Geb
Geb
postman201311
Geb
Level 28
God Stats
1W - 6L
1,498 SR
Queue Stats
250W - 280L
1,433 Elo+
Solo
Cupid
Cupid
roma795
Cupid
Level 18
God Stats
13W - 23L
1,195 SR
Queue Stats
42W - 81L
1,186 Elo+
Party 2
Team Averages
Level 24
1,393 SR
1,279 Elo+

VS

Team Averages
Level 25
1,488 SR
1,412 Elo+
Ymir
Ymir
FabiEichenbrener
Ymir
Level 5
God Stats
2W - 3L
1,229 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 3
Kali
Kali
Kiing_Caso
Kali
Level 48
God Stats
77W - 74L
1,540 SR
Queue Stats
146W - 169L
1,375 Elo+
Party 3
Nike
Nike
Rosiest666
Nike
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,322 Elo+
Party 1
Chernobog
Chernobog
Titan8399
Chernobog
Level 24
God Stats
11W - 14L
1,412 SR
Queue Stats
36W - 42L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
fen10
Aphrodite
Level 27
God Stats
106W - 53L
1,757 SR
Queue Stats
210W - 102L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
9,883
430
6,839
20,132
7,422
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 3
10,228
445
12,075
24,109
15,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
S1simi
King Arthur
15
2 / 5 / 6
9,422
410
7,249
20,777
9,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 2
9,638
419
8,775
16,923
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
roma795
Cupid
14
3 / 8 / 3
8,860
385
5,854
13,974
4,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
9,162
398
4,220
16,042
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 1 / 5
11,668
507
15,553
17,423
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 6 / 10
10,476
455
13,318
15,249
15,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Titan8399
Chernobog
15
4 / 4 / 11
10,172
442
11,951
15,409
6,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
fen10
Aphrodite
20
11 / 0 / 3
15,496
674
17,991
10,820
6,053
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
28
28
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
W
8
1
5
10.5
L
1
10
3
0.25
L
7
2
3
4.25
W
5
6
10
1.67
L
King Arthur
S1simi
King Arthur
2
5
6
1
W
Chernobog
Titan8399
Chernobog
4
4
11
2.38
W
Aphrodite
fen10
Aphrodite
11
0
3
12.5
L
1
3
2
0.67
L
Cupid
roma795
Cupid
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
63,033
95,915
Taken
74,943
55,608
Mitigated
54,806
14,192
Healing
28,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,220
465
0
1,756
16,042
16,148
135
3,345
12,697
23,192
0
W
15,553
7,882
0
9,304
17,423
10,404
312
2,135
15,000
0
87,825
L
6,839
2,789
0
2,511
20,132
7,422
1,033
4,452
15,680
0
55,177
L
12,075
3,484
0
4,059
24,109
15,578
0
5,999
18,110
506
55,169
W
13,318
3,341
0
0
15,249
15,752
836
213
13,241
0
49,203
L
King Arthur
S1simi
King Arthur
7,249
865
0
1,763
20,777
9,784
128
1,477
19,300
0
36,918
W
Chernobog
Titan8399
Chernobog
11,951
5,526
0
1,433
15,409
6,449
3,111
1,984
13,425
0
60,290
W
Aphrodite
fen10
Aphrodite
17,991
1,727
6,984
9,291
10,820
6,053
2,232
1,604
9,216
164,398
0
L
8,775
341
392
4,067
16,923
18,619
262
6,169
10,754
41,482
0
L
Cupid
roma795
Cupid
5,854
3,082
164
1,236
13,974
4,205
653
4,240
9,734
0
41,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
56,974
352
Minions Killed
611
0
Camps Cleared
0
2,008,416
Distance Traveled
2,006,876
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,162
398
28
1
0
359,503
0
W
Kali
11,668
507
127
6
0
506,492
1
L
Nemesis
9,883
430
107
5
0
398,054
2
L
Fenrir
10,228
445
71
3
0
462,553
1
W
Nike
10,476
455
81
4
0
347,949
0
L
King Arthur
9,422
410
58
3
0
394,906
0
W
Chernobog
10,172
442
86
4
0
373,069
1
W
Aphrodite
15,496
674
289
13
0
419,863
7
L
Geb
9,638
419
49
2
0
430,494
4
L
Cupid
8,860
385
67
3
0
322,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role