Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
C MAN 0284
Tyr
Level 160
God Stats
3W - 4L
1,547 SR
Queue Stats
693W - 701L
1,552 Elo+
Solo
Janus
Janus
EvilDoctor
Janus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 43L
1,608 Elo+
Solo
Charybdis
Charybdis
MoistCIam 69
Charybdis
Level 160
God Stats
7W - 5L
1,711 SR
Queue Stats
1,348W - 1,375L
1,515 Elo+
Solo
Da Ji
Da Ji
WaseemSako
Da Ji
Level 160
God Stats
17W - 24L
1,540 SR
Queue Stats
618W - 673L
1,554 Elo+
Solo
Team Averages
Level 149
1,560 SR
1,546 Elo+

VS

Team Averages
Level 125
1,518 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Axelon
Chang'e
Level 128
God Stats
4W - 3L
1,494 SR
Queue Stats
238W - 233L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Dieingblood
Jormungandr
Level 103
God Stats
1W - 1L
1,273 SR
Queue Stats
157W - 128L
1,527 Elo+
Solo
Loki
Loki
Iinsaneninja50
Loki
Level 107
God Stats
7W - 5L
1,590 SR
Queue Stats
437W - 357L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
juicy juicex
Ratatoskr
Level 125
God Stats
11W - 10L
1,735 SR
Queue Stats
463W - 460L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 9
9,116
651
12,353
13,946
13,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 8
9,489
678
12,526
30,634
23,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
3 / 2 / 6
8,969
641
19,433
8,164
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MoistCIam 69
Charybdis
16
1 / 3 / 7
8,926
638
17,280
13,435
6,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
15
5 / 4 / 5
9,137
653
9,380
13,662
6,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 1 / 12
10,594
757
12,841
12,140
8,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Axelon
Chang'e
14
1 / 4 / 6
8,858
633
12,148
13,320
6,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Dieingblood
Jormungandr
18
1 / 2 / 11
10,154
725
18,330
21,924
25,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
7 / 4 / 5
10,654
761
13,663
10,208
5,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
juicy juicex
Ratatoskr
18
3 / 1 / 10
10,258
733
14,779
24,117
27,358
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
12
Kills
14
14
Deaths
12
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
9
2.75
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
12
8
W
Chang'e
Axelon
Chang'e
1
4
6
1
L
2
3
8
2
W
Jormungandr
Dieingblood
Jormungandr
1
2
11
3.25
L
Janus
3
2
6
3
W
7
4
5
2.38
L
Charybdis
MoistCIam 69
Charybdis
1
3
7
1.5
L
Da Ji
5
4
5
1.88
W
Ratatoskr
juicy juicex
Ratatoskr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,972
Damage
71,761
79,841
Taken
81,709
52,972
Mitigated
73,697
32,463
Healing
34,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
12,353
2,088
9,180
1,889
13,946
13,989
0
5,555
8,061
23,444
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,841
3,715
313
4,113
12,140
8,537
3,656
3,676
8,231
0
37,595
W
Chang'e
Axelon
Chang'e
12,148
753
9,903
4,641
13,320
6,172
0
5,936
7,357
16,829
0
L
12,526
2,260
1,002
13,328
30,634
23,681
0
13,389
16,200
0
23,547
W
Jormungandr
Dieingblood
Jormungandr
18,330
5,114
662
3,322
21,924
25,721
324
8,598
12,829
36,070
0
L
Janus
19,433
1,264
1,297
611
8,164
3,157
0
2,962
5,152
32,446
0
W
13,663
3,059
0
594
10,208
5,909
613
4,412
5,709
0
27,352
L
Charybdis
MoistCIam 69
Charybdis
17,280
10,103
491
881
13,435
6,013
0
4,222
9,021
0
35,866
L
Da Ji
9,380
2,162
2,255
1,529
13,662
6,132
0
4,350
9,036
0
13,792
W
Ratatoskr
juicy juicex
Ratatoskr
14,779
3,874
2,197
9,186
24,117
27,358
659
9,164
14,128
0
25,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
50,518
151
Minions Killed
152
0
Camps Cleared
0
1,255,713
Distance Traveled
1,276,422
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,116
651
20
1
0
217,582
3
W
Ah Muzen Cab
10,594
757
64
5
0
232,622
3
W
Chang'e
8,858
633
10
1
0
210,065
0
L
Tyr
9,489
678
33
2
0
268,193
2
W
Jormungandr
10,154
725
36
3
0
269,402
4
L
Janus
8,969
641
33
2
0
292,698
1
W
Loki
10,654
761
16
1
0
277,868
0
L
Charybdis
8,926
638
49
4
0
201,117
1
L
Da Ji
9,137
653
16
1
0
276,123
1
W
Ratatoskr
10,258
733
26
2
0
286,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role