Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IDUNN-51
Ymir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 124L
1,405 Elo+
Solo
Thoth
Thoth
eDempya
Thoth
Level 100
God Stats
90W - 116L
1,438 SR
Queue Stats
379W - 463L
1,433 Elo+
Solo
Team Averages
Level 94
1,479 SR
1,446 Elo+

VS

Team Averages
Level 88
1,563 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jonuix
Danzaburou
Level 11
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 5L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 12
8,650
721
6,178
5,704
1,902
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
4 / 1 / 8
8,776
731
4,919
9,862
8,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
eDempya
Thoth
14
9 / 0 / 5
10,048
837
11,496
4,690
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 4 / 1
7,321
610
9,269
9,034
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
11
1 / 5 / 0
7,236
603
3,780
13,673
7,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Jonuix
Danzaburou
6
0 / 5 / 1
6,394
533
627
5,292
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
12
7
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
L
Tyr
 
Tyr
1
5
0
0.2
W
Ymir
4
1
8
8
L
Danzaburou
Jonuix
Danzaburou
0
5
1
0.1
W
Thoth
eDempya
Thoth
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,593
Damage
13,676
20,256
Taken
27,999
11,803
Mitigated
11,441
5,593
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,178
5,416
0
3,008
5,704
1,902
1,900
2,612
2,852
0
40,658
L
Morgan Le Fay
 
Morgan Le Fay
9,269
490
152
1,772
9,034
2,473
0
6,055
2,979
32,470
0
L
Tyr
 
Tyr
3,780
490
0
1,402
13,673
7,552
0
7,216
6,457
0
17,634
W
Ymir
4,919
153
299
2,145
9,862
8,347
70
3,679
5,785
23,518
0
L
Danzaburou
Jonuix
Danzaburou
627
258
0
249
5,292
1,416
0
3,343
1,949
0
4,362
W
Thoth
eDempya
Thoth
11,496
390
0
141
4,690
1,554
434
2,518
1,922
29,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
20,951
168
Minions Killed
116
7
Camps Cleared
4
689,921
Distance Traveled
523,379
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,650
721
72
6
3
228,961
2
L
Morgan Le Fay
7,321
610
72
6
2
211,651
5
L
Tyr
7,236
603
36
3
2
225,124
2
W
Ymir
8,776
731
33
3
4
220,270
3
L
Danzaburou
6,394
533
8
1
0
86,604
0
W
Thoth
10,048
837
63
5
0
240,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role