Player Matchup

Izanami
Izanami
AxTRoZDarK
Izanami
Level 129
God Stats
7W - 1L
1,786 SR
Queue Stats
112W - 127L
1,519 Elo+
Solo
Sol
Sol
Dills888
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,634 Elo+
Solo
Cabrakan
Cabrakan
PiGhOsT
Cabrakan
Level 154
God Stats
39W - 29L
1,551 SR
Queue Stats
1,415W - 1,686L
1,453 Elo+
Solo
Team Averages
Level 117
1,612 SR
1,535 Elo+

VS

Team Averages
Level 118
1,558 SR
1,525 Elo+
Merlin
Merlin
Acapnias
Merlin
Level 160
God Stats
0W - 1L
1,669 SR
Queue Stats
69W - 57L
1,591 Elo+
Solo
Izanami
Izanami
Oxilex69
Izanami
Level 66
God Stats
29W - 33L
1,377 SR
Queue Stats
119W - 166L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
T00Mnytoastrs
Gilgamesh
Level 127
God Stats
8W - 4L
1,627 SR
Queue Stats
116W - 103L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxTRoZDarK
Izanami
12
4 / 1 / 5
8,527
711
8,639
9,553
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 5
8,818
735
12,795
9,577
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
PiGhOsT
Cabrakan
12
2 / 2 / 9
9,109
759
4,915
14,313
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acapnias
Merlin
11
1 / 3 / 0
7,286
607
9,218
6,984
2,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Oxilex69
Izanami
10
1 / 3 / 2
7,436
620
7,299
10,466
3,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
T00Mnytoastrs
Gilgamesh
11
1 / 5 / 2
7,499
625
4,822
12,820
8,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Acapnias
Merlin
1
3
0
0.33
W
Izanami
AxTRoZDarK
Izanami
4
1
5
6.5
W
5
0
5
7.5
L
Izanami
Oxilex69
Izanami
1
3
2
0.67
W
Cabrakan
PiGhOsT
Cabrakan
2
2
9
3.25
L
Gilgamesh
T00Mnytoastrs
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
21,339
33,443
Taken
30,270
27,589
Mitigated
14,763
10,116
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Acapnias
Merlin
9,218
449
0
297
6,984
2,457
0
3,716
3,268
34,932
0
W
Izanami
AxTRoZDarK
Izanami
8,639
5,331
0
1,119
9,553
4,190
874
3,741
5,812
0
44,803
W
12,795
3,974
0
5,035
9,577
5,171
1,660
2,995
6,582
41,623
4,246
L
Izanami
Oxilex69
Izanami
7,299
4,654
0
883
10,466
3,583
178
5,182
5,284
0
26,177
W
Cabrakan
PiGhOsT
Cabrakan
4,915
816
781
3,181
14,313
18,228
223
2,784
11,223
12,801
0
L
Gilgamesh
T00Mnytoastrs
Gilgamesh
4,822
837
0
1,040
12,820
8,723
0
8,296
4,524
0
12,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
22,221
157
Minions Killed
115
6
Camps Cleared
5
689,896
Distance Traveled
603,343
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,286
607
52
4
3
205,445
2
W
Izanami
8,527
711
69
6
3
225,690
4
W
Sol
8,818
735
79
7
3
239,698
3
L
Izanami
7,436
620
45
4
1
180,120
0
W
Cabrakan
9,109
759
9
1
0
224,508
0
L
Gilgamesh
7,499
625
18
2
1
217,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role